On Mon, 2 May 2022 19:55:28 GMT, Nir Lisker wrote:
>> Refactoring and renaming changes to some of the D3D pipeline files and a few
>> changes on the Java side. These are various "leftovers" from previous issues
>> that we didn't want to touch at the time in order to confine the scope of
>>
On Fri, 6 May 2022 14:13:55 GMT, Michael Strauß wrote:
>> Nir Lisker has updated the pull request incrementally with one additional
>> commit since the last revision:
>>
>> Remove unused comments, clean constructor
>
> modules/javafx.graphics/src/main/native-prism-d3d/D3DMeshView.cc line
On Fri, 6 May 2022 14:09:13 GMT, Michael Strauß wrote:
>> Nir Lisker has updated the pull request incrementally with one additional
>> commit since the last revision:
>>
>> Remove unused comments, clean constructor
>
> modules/javafx.graphics/src/main/native-prism-d3d/D3DLight.h line 34:
>
On Fri, 6 May 2022 14:21:58 GMT, Michael Strauß wrote:
>> Nir Lisker has updated the pull request incrementally with one additional
>> commit since the last revision:
>>
>> Remove unused comments, clean constructor
>
> modules/javafx.graphics/src/main/native-prism-d3d/D3DMeshView.h line 61:
On Mon, 2 May 2022 19:55:28 GMT, Nir Lisker wrote:
>> Refactoring and renaming changes to some of the D3D pipeline files and a few
>> changes on the Java side. These are various "leftovers" from previous issues
>> that we didn't want to touch at the time in order to confine the scope of
>>
> Refactoring and renaming changes to some of the D3D pipeline files and a few
> changes on the Java side. These are various "leftovers" from previous issues
> that we didn't want to touch at the time in order to confine the scope of the
> changes. They will make future work easier.
>
> Since