Re: Text mismeasured at certain Windows DPI levels

2018-03-13 Thread Kevin Rushforth
Thanks. We'll take a look. It's possible this is related to other bugs with initial sizing that were introduced with HiDPI spuport (although that wouldn't explain the continued failure at 175%). -- Kevin Chris Nahr wrote: OK, I filed a bug report with internal review ID 9052971. Interestingl

Re: Text mismeasured at certain Windows DPI levels

2018-03-13 Thread Chris Nahr
OK, I filed a bug report with internal review ID 9052971. Interestingly, merely calling sizeToScene explicitly (which shouldn't be necessary though) fixes the bug at 125% and 150% but not at 175%. I added that info to the report and the test program. Thanks, Chris On 2018-03-12 16:02, Kevin

Re: Text mismeasured at certain Windows DPI levels

2018-03-12 Thread Kevin Rushforth
Since you have a simple test program that reproduces this bug, can you please file a bug report? http://bugreport.java.com/ Thanks. -- Kevin Chris Nahr wrote: After some more experimentation I added some details and a screenshot (from another test program) to this blog post: http://news.kyn

Re: Text mismeasured at certain Windows DPI levels

2018-03-12 Thread Chris Nahr
After some more experimentation I added some details and a screenshot (from another test program) to this blog post: http://news.kynosarges.org/2018/03/11/windows-gui-dpi-scaling-in-2018/ That's about a small test suite for DPI scaling, and it's where I first saw this bug. Like the repro progra

Text mismeasured at certain Windows DPI levels

2018-03-09 Thread Chris Nahr
I've found a pretty serious issue with CheckBox labels on Windows DPI levels other than 100% or 200%. Apparently the label mismeasures itself during layout, so its text is cut off with an ellipsis. I've attached a simple program to reproduce this. Running with -Dglass.win.uiScale=100%, 125%, 1