Re: Disabling JavaFX minimise/maximise/etc buttons

2013-07-22 Thread Pavel Safrata

Hi Jonathan,
I believe this has been neither requested nor discussed so far. I don't 
see why this couldn't be added, it just might have to be a conditional 
feature, we'll have to check. Feel free to file a feature request.

Regards,
Pavel

On 21.7.2013 4:44, Jonathan Giles wrote:

Hi all,

For once this is a request for more information from another JavaFX 
team, rather than a review request, etc! :-)


I'm keen to see support in JavaFX Stage / Window classes for an API 
that would allow for the minimize / maximize / full screen / etc 
buttons to be disabled. I'm aware of the StageStyle.UTLITY option 
(which does disable the minimize button), but sometimes you don't want 
a utility stage style, but you do want to prevent minimizing a stage. 
My particular use case is dialogs - you can see a discussion of the 
issue at [1].


For example, I note that Stage has an iconfied property to represent 
whether the stage is minimized, but no property to specify whether the 
stage should be allowed to be iconified (setIconifiable(boolean), 
boolean isIconifiable(), for example). Is there a reason for this or 
just that this API hasn't been required yet?


In short, I would love API to allow me to specify whether a stage can 
be minimised, maximised and made full screen, and for this to follow 
through to the buttons available in the native titlebar area of the 
stage. Does such an API exist, is there a valid reason why it doesn't, 
or should I file a jira to request such API?


[1] 
https://bitbucket.org/controlsfx/controlsfx/issue/49/dialogs-should-use-native-title-bars


Thanks!
-- Jonathan




hg: openjfx/8/graphics/rt: 2 new changesets

2013-07-22 Thread hang . vo
Changeset: 23dceeb90d32
Author:Petr Pchelko petr.pche...@oracle.com
Date:  2013-07-22 11:15 +0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/23dceeb90d32

RT-26892 Deploy code calls GlassAppletWindows.getRemoteLayerId() from thread 
other than FX application thread
Reviewed-by: art, anthony

! 
modules/graphics/src/main/java/com/sun/javafx/tk/quantum/GlassAppletWindow.java

Changeset: 8d3d5313f667
Author:Petr Pchelko petr.pche...@oracle.com
Date:  2013-07-22 11:28 +0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/8d3d5313f667

RT-31750 Mac: NPE when quitting a JavaFX app
Reviewed-by: art, anthony

! modules/graphics/src/main/java/com/sun/javafx/tk/quantum/GlassStage.java



Re: Thread checks in Glass

2013-07-22 Thread Werner Lehmann

Seems as if the ticket isn't public...

On 22.07.2013 11:06, Petr Pchelko wrote:

You can follow progress inhttps://javafx-jira.kenai.com/browse/RT-26891


Re: Thread checks in Glass

2013-07-22 Thread Petr Pchelko
 Seems as if the ticket isn't public...
Sorry for that. Fixed.

With best regards. Petr.

On Jul 22, 2013, at 1:22 PM, Werner Lehmann wrote:

 Seems as if the ticket isn't public...
 
 On 22.07.2013 11:06, Petr Pchelko wrote:
 You can follow progress inhttps://javafx-jira.kenai.com/browse/RT-26891



hg: openjfx/8/graphics/rt: 3 new changesets

2013-07-22 Thread hang . vo
Changeset: 920f414235bd
Author:Martin Sladecek martin.slade...@oracle.com
Date:  2013-07-22 13:32 +0200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/920f414235bd

RT-28487 Add @FunctionalInterface to EventHandler, Callback

! modules/base/src/main/java/javafx/beans/InvalidationListener.java
! modules/base/src/main/java/javafx/beans/value/ChangeListener.java
! modules/base/src/main/java/javafx/collections/ListChangeListener.java
! modules/base/src/main/java/javafx/collections/MapChangeListener.java
! modules/base/src/main/java/javafx/collections/SetChangeListener.java
! modules/base/src/main/java/javafx/event/EventHandler.java
! modules/base/src/main/java/javafx/util/Builder.java
! modules/base/src/main/java/javafx/util/BuilderFactory.java
! modules/base/src/main/java/javafx/util/Callback.java
! modules/graphics/src/main/java/javafx/animation/Interpolatable.java
! modules/graphics/src/main/java/javafx/animation/Interpolator.java

Changeset: b3fa631870e6
Author:Martin Sladecek martin.slade...@oracle.com
Date:  2013-07-22 13:33 +0200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/b3fa631870e6

Automated merge with file:///home/martin/work/jfx-80-sync/rt


Changeset: 4c672a0142c4
Author:Martin Sladecek martin.slade...@oracle.com
Date:  2013-07-22 13:34 +0200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/4c672a0142c4

Automated merge with 
ssh://jfxsrc.us.oracle.com//javafx/8.0/scrum/graphics/jfxrt




hg: openjfx/8/graphics/rt: SW pipeline: proportional gradients were badly applied (RT-31396)

2013-07-22 Thread hang . vo
Changeset: 99c1c7b7260a
Author:Martin Soch martin.s...@oracle.com
Date:  2013-07-22 14:06 +0200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/99c1c7b7260a

SW pipeline: proportional gradients were badly applied (RT-31396)

! modules/graphics/src/main/java/com/sun/prism/sw/SWGraphics.java



hg: openjfx/8/graphics/rt: RT-31823: IllegalStateException on shutdown

2013-07-22 Thread hang . vo
Changeset: a2325b6406bc
Author:Alexander Zvegintsev
Date:  2013-07-22 19:06 +0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/a2325b6406bc

RT-31823: IllegalStateException on shutdown

! modules/graphics/src/main/java/com/sun/javafx/application/PlatformImpl.java



Re: Disabling JavaFX minimise/maximise/etc buttons

2013-07-22 Thread Artem Ananiev


On 7/22/2013 11:14 AM, Pavel Safrata wrote:

Hi Jonathan,
I believe this has been neither requested nor discussed so far. I don't
see why this couldn't be added, it just might have to be a conditional
feature, we'll have to check. Feel free to file a feature request.


Some native platforms (mostly, X window managers) don't provide direct 
APIs to enable/disable certain window decoration buttons. A library or 
an application may provides some hints, which may or may not be 
respected by WM.


I like what we have right now, StageStyle approach. Application defines 
the purpose of the window and let the platform decide, what are 
available actions for it.


Thanks,

Artem


Regards,
Pavel

On 21.7.2013 4:44, Jonathan Giles wrote:

Hi all,

For once this is a request for more information from another JavaFX
team, rather than a review request, etc! :-)

I'm keen to see support in JavaFX Stage / Window classes for an API
that would allow for the minimize / maximize / full screen / etc
buttons to be disabled. I'm aware of the StageStyle.UTLITY option
(which does disable the minimize button), but sometimes you don't want
a utility stage style, but you do want to prevent minimizing a stage.
My particular use case is dialogs - you can see a discussion of the
issue at [1].

For example, I note that Stage has an iconfied property to represent
whether the stage is minimized, but no property to specify whether the
stage should be allowed to be iconified (setIconifiable(boolean),
boolean isIconifiable(), for example). Is there a reason for this or
just that this API hasn't been required yet?

In short, I would love API to allow me to specify whether a stage can
be minimised, maximised and made full screen, and for this to follow
through to the buttons available in the native titlebar area of the
stage. Does such an API exist, is there a valid reason why it doesn't,
or should I file a jira to request such API?

[1]
https://bitbucket.org/controlsfx/controlsfx/issue/49/dialogs-should-use-native-title-bars


Thanks!
-- Jonathan




hg: openjfx/8/graphics/rt: RT-31763 EGLFB: Incorrect DPI reported on platforms with unknown screen size

2013-07-22 Thread hang . vo
Changeset: 8f42ebbbef9d
Author:Daniel Blaukopf daniel.blauk...@oracle.com
Date:  2013-07-22 19:23 +0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/8f42ebbbef9d

RT-31763 EGLFB: Incorrect DPI reported on platforms with unknown screen size

! modules/graphics/src/main/native-glass/lens/wm/screen/fbdevScreen.c



Re: Mixing 2D and 3D

2013-07-22 Thread Pedro Duque Vieira
I'm a little confused, are this changes still going to be present in
JavaFX8?

I thought JavaFX8 was feature freeze (1 month ago), but I see that some
major API discussions are still taking place.

Regards,

-- 
Pedro Duque Vieira


Re: Mixing 2D and 3D

2013-07-22 Thread Richard Bair
Feature freeze doesn't mean that there won't be changes -- just that every 
major feature has an implementation and is ready for testing. Inevitably, as we 
use new features, we'll find that there needs to be modifications or 
clarifications. Once we ship, the possibility to refine is greatly reduced.

Richard

On Jul 22, 2013, at 9:10 AM, Pedro Duque Vieira pedro.duquevie...@gmail.com 
wrote:

 I'm a little confused, are this changes still going to be present in
 JavaFX8?
 
 I thought JavaFX8 was feature freeze (1 month ago), but I see that some
 major API discussions are still taking place.
 
 Regards,
 
 -- 
 Pedro Duque Vieira



Re: Disabling JavaFX minimise/maximise/etc buttons

2013-07-22 Thread Anthony Petrov

Hi Artem,

Do you propose to add another StageStyle - namely, a DIALOG? Note that 
styles cannot be combined in a mask, meaning that developers won't be 
able to create e.g. transparent dialogs, or utility dialogs.


Generally, I like the idea of defining the purpose of a window and 
letting the OS/GUI toolkit decide what works best for it, but I'm not 
sure if we can apply it for this particular use case. Also, I think that 
ability to disable maximization/minimization of a window might be useful 
for purposes other than just displaying dialogs.


BTW, isn't the setResizable(false) a good approximation for our 
requirements? You can still minimize such a window, but I think this is 
reasonable. E.g. OS X will minimize both the dialog and its owner 
window, allowing a user to perform other tasks unrelated to the dialog 
and windows it blocks. Why do we want to disable minimization?


--
best regards,
Anthony

On 07/22/2013 07:20 PM, Artem Ananiev wrote:


On 7/22/2013 11:14 AM, Pavel Safrata wrote:

Hi Jonathan,
I believe this has been neither requested nor discussed so far. I don't
see why this couldn't be added, it just might have to be a conditional
feature, we'll have to check. Feel free to file a feature request.


Some native platforms (mostly, X window managers) don't provide direct
APIs to enable/disable certain window decoration buttons. A library or
an application may provides some hints, which may or may not be
respected by WM.

I like what we have right now, StageStyle approach. Application defines
the purpose of the window and let the platform decide, what are
available actions for it.

Thanks,

Artem


Regards,
Pavel

On 21.7.2013 4:44, Jonathan Giles wrote:

Hi all,

For once this is a request for more information from another JavaFX
team, rather than a review request, etc! :-)

I'm keen to see support in JavaFX Stage / Window classes for an API
that would allow for the minimize / maximize / full screen / etc
buttons to be disabled. I'm aware of the StageStyle.UTLITY option
(which does disable the minimize button), but sometimes you don't want
a utility stage style, but you do want to prevent minimizing a stage.
My particular use case is dialogs - you can see a discussion of the
issue at [1].

For example, I note that Stage has an iconfied property to represent
whether the stage is minimized, but no property to specify whether the
stage should be allowed to be iconified (setIconifiable(boolean),
boolean isIconifiable(), for example). Is there a reason for this or
just that this API hasn't been required yet?

In short, I would love API to allow me to specify whether a stage can
be minimised, maximised and made full screen, and for this to follow
through to the buttons available in the native titlebar area of the
stage. Does such an API exist, is there a valid reason why it doesn't,
or should I file a jira to request such API?

[1]
https://bitbucket.org/controlsfx/controlsfx/issue/49/dialogs-should-use-native-title-bars



Thanks!
-- Jonathan




Re: Thread checks in Glass

2013-07-22 Thread steve . x . northover
The first part of the checking is being done at the Glass level. More 
checking is under consideration but making native calls from the wrong 
thread can cause crashes and these are the most important things to fix 
first.


Steve

On 22/07/2013 12:08 PM, Pedro Duque Vieira wrote:

You mean like checking every possible call to ensure it is made in the UI
thread? Or just some?

I think this is great!

Regards,

Hello all,

FX is a single threaded UI toolkit.  Well written FX applications should
not access FX objects from outside the UI thread.  There are exceptions to
this rule and these are well documented. Documentation is great, but
enforcing thread checks in code is better.  Glass (the underlying native
window toolkit portability layer for FX) is being changed to ensure it is
accessed from the UI thread.  This is goodness.  Many threading issues in
FX, Quantum and Prism have been found and fixed as a result of this change.
You can follow progress in https://javafx-jira.kenai.com/browse/RT-26891
Petr  Steve




hg: openjfx/8/graphics/rt: RT-31798 remove GRADLE_BUILD workaround

2013-07-22 Thread hang . vo
Changeset: 869e80daa186
Author:ddhill
Date:  2013-07-22 17:09 -0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/869e80daa186

RT-31798 remove GRADLE_BUILD workaround

! buildSrc/armv6hf.gradle
! buildSrc/armv6sf.gradle
! buildSrc/linux.gradle
! buildSrc/mac.gradle
! buildSrc/win.gradle
! buildSrc/x86egl.gradle
! modules/graphics/src/main/native-prism-es2/PrismES2Defs.h
! 
modules/graphics/src/main/native-prism-es2/macosx/MacOSXWindowSystemInterface.m



hg: openjfx/8/graphics/rt: 13 new changesets

2013-07-22 Thread hang . vo
Changeset: aa1f69d49266
Author:hudson
Date:  2013-07-18 11:11 -0700
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/aa1f69d49266

Added tag 8.0-b99 for changeset 34fab9fcc574

! .hgtags

Changeset: be8d3ccdc6d7
Author:mv157916
Date:  2013-07-18 23:22 -0700
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/be8d3ccdc6d7

RT-31773: Update the JDK build number to b99 in rt/build.properties file in the 
JavaFX 8 Master forest.

! build.properties

Changeset: 64763d7be26b
Author:jgiles
Date:  2013-07-17 10:51 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/64763d7be26b

RT-31675: TableViewSkinBase : make scrollHorizontally protected

! 
modules/controls/src/main/java/com/sun/javafx/scene/control/skin/TableViewSkinBase.java

Changeset: 558c220f61c7
Author:jgiles
Date:  2013-07-17 11:27 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/558c220f61c7

RT-31674: NestedTableColumnHeader : Make Label / setHeadersNeedUpdate() 
protected (I've not made label protected, that can be accessed by subclasses 
via getChildren()).

! 
modules/controls/src/main/java/com/sun/javafx/scene/control/skin/NestedTableColumnHeader.java

Changeset: 17b663243c52
Author:jgiles
Date:  2013-07-18 10:56 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/17b663243c52

RT-31206: [TableView] custom skin replacements fails, when columns or data is 
added.

! 
modules/controls/src/main/java/com/sun/javafx/scene/control/skin/TableViewSkinBase.java

Changeset: c5ca616dfee5
Author:jgiles
Date:  2013-07-18 11:30 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/c5ca616dfee5

RT-31489: Label width is often off by one. Bounds calculation results in poor 
right alignment.

! 
modules/controls/src/main/java/com/sun/javafx/scene/control/skin/LabeledSkinBase.java

Changeset: 1740c1d19cc1
Author:jgiles
Date:  2013-07-18 14:22 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/1740c1d19cc1

RT-31200: ListView and possibly TableView and TreeView call Cell.updateItem() 
when the item hasn't changed.

! modules/controls/src/main/java/javafx/scene/control/ListCell.java
! modules/controls/src/main/java/javafx/scene/control/TableCell.java
! modules/controls/src/main/java/javafx/scene/control/TableRow.java
! modules/controls/src/main/java/javafx/scene/control/TreeCell.java
! modules/controls/src/main/java/javafx/scene/control/TreeTableCell.java
! modules/controls/src/main/java/javafx/scene/control/TreeTableRow.java
! modules/controls/src/main/java/javafx/scene/control/cell/CheckBoxListCell.java
! 
modules/controls/src/main/java/javafx/scene/control/cell/CheckBoxTableCell.java
! modules/controls/src/main/java/javafx/scene/control/cell/CheckBoxTreeCell.java
! 
modules/controls/src/main/java/javafx/scene/control/cell/CheckBoxTreeTableCell.java
! modules/controls/src/test/java/javafx/scene/control/ListCellTest.java
! modules/controls/src/test/java/javafx/scene/control/ListViewTest.java
! modules/controls/src/test/java/javafx/scene/control/TableCellTest.java
! modules/controls/src/test/java/javafx/scene/control/TableViewTest.java
! modules/controls/src/test/java/javafx/scene/control/TreeTableCellTest.java
! modules/controls/src/test/java/javafx/scene/control/TreeTableViewTest.java
! modules/controls/src/test/java/javafx/scene/control/TreeViewTest.java
! 
modules/controls/src/test/java/javafx/scene/control/cell/CheckBoxListCellTest.java
! 
modules/controls/src/test/java/javafx/scene/control/cell/CheckBoxTableCellTest.java
! 
modules/controls/src/test/java/javafx/scene/control/cell/CheckBoxTreeCellTest.java
! 
modules/controls/src/test/java/javafx/scene/control/cell/CheckBoxTreeTableCellTest.java

Changeset: 537ed8141418
Author:jgiles
Date:  2013-07-18 14:31 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/537ed8141418

Automated merge with 
ssh://jfxsrc.us.oracle.com//javafx/8.0/scrum/controls/jfx/rt


Changeset: fe5ae99c078b
Author:David Grievedavid.gri...@oracle.com
Date:  2013-07-18 15:22 -0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/fe5ae99c078b

[UNIT TEST] RT-31305: remove @Ignore

! modules/graphics/src/stub/java/com/sun/javafx/css/FontTypeTest.java

Changeset: fd774bff36a7
Author:David Grievedavid.gri...@oracle.com
Date:  2013-07-18 15:22 -0400
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/fd774bff36a7

RT-31745: fix css font lookup

! modules/graphics/src/main/java/javafx/scene/CssStyleHelper.java
! modules/graphics/src/stub/java/com/sun/javafx/css/FontTypeTest.java

Changeset: 2d4ac2c93594
Author:jgiles
Date:  2013-07-23 08:15 +1200
URL:   http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/2d4ac2c93594

Automated merge with ssh://jfxsrc.us.oracle.com//javafx/8.0/MASTER/jfx/rt


Changeset: e1d01c02a7b3
Author:jgiles
Date:  2013-07-23 09:41 +1200
URL:   

Re: Mixing 2D and 3D

2013-07-22 Thread Richard Bair
Hi August,

I will attempt some kind of answer although what we end up doing has a lot to 
do with where the community wants to take things, so some things we've talked 
about, some things we haven't, and the conversation is needed and good.

 Whatever the use case will be JavaFX 3D will be measured against the business 
 needs and certainly against the capabilities of the latest releases of the 
 native 3D APIs Direct3D (11.1) and OpenGL (4.3). This might be unfair or not 
 helpful, but it is legitimate because they are the upper limits.
 
 So, even an object-oriented scene-graph-based 3D implementation should in 
 principle be able to benefit from almost all native 3D features and should 
 provide access to them. If the JavaFX architecture enables this approach then 
 a currently minor implementation state will be rather accepted.
 Potential features are currently determined and limited by JavaFX' underlying 
 native APIs Direct3D 9 and OpenGL ES 2. Correct?

Java 8 doesn't support Windows XP, so in theory we can start taking advantage 
of DirectX 10+. At this time we are limited to OpenGL ES 2 for the sake of 
mobile and embedded. Also the cost of supporting multiple pipelines is 
significant. I think the first thing we would need to work through, before we 
could support DX 10, 11+, is to make it as easy as we can to write  maintain 
multiple pipelines.

So we have been looking at moving off of DX 9, but not off of ES 2 (until ES 3 
is widespread).

 - core, e.g.: primitives (points, lines, line-strip, triangle-strip, patches, 
 corresponding adjacency types), vertex attributes, double-precision, shaders 
 (vertex, tessalation, geometry, fragment, compute), 3D-/cubemap-texture, 
 multitextures, compressed texture, texture properties, multipass rendering, 
 occlusion queries, stencil test, offscreen rendering into image, multiple 
 active cameras, stereo?

I think some of these are relatively easy things -- a line strip or triangle 
strip for example could be Mesh subclasses?

We need to talk about how to handle shaders. I agree this is something that is 
required (people must have some way of supplying a custom shader). This will 
require work in Prism to support, but conceptually seems rather fine to me.

I think different texture types could be supported by extending API in Image. 
The worst case would be to introduce a Texture class and setup some kind of 
relationship if possible between an Image and a Texture (since images are just 
textures, after all).

The harder things are things like multi-pass rendering. Basically, features 
that we can add where prism is in control and picks a rendering strategy for 
you are relatively straightforward to think about. But giving a hook that 
allows the developer to pick the rendering strategy is quite a bit more 
complicated. I was reading up on order independent transparency algorithms and 
thinking how would this be exposed in API?. I haven't had any good 
brain-waves on that yet.

I think we already do multiple active cameras?

 - APIs, e.g.: user input for scene navigation and model interaction 
 (keyboard, mouse, touchpad/screen), geometry utilies, skinning, physics 
 engine interface (kinematics), shadows

Key/ mouse / touch / etc should be there already?

Skinning and physics are both interesting. Skinning and boning is interesting 
because of different ways to go about this. Last JavaOne we did this with 
special shaders all in hardware. Ideally the custom shader support (that 
doesn't exist) mentioned above would give a way to do this. There is a balance, 
I think, between what we want to provide built-in and what 3rd parties such as 
yourself could layer above the basic support with additional libraries.

For example, physics. I don't think we're going to add a physics engine of our 
own (probably ever), but it should be relatively easy for a framework to be 
built on top of JavaFX that did so. I was reading over the Unity docs for 
example to get a taste for how they setup their system, and was thinking that a 
GameObject is basically a type of Parent which has the ability to take multiple 
Components, including a MeshView. So a Unity-like API could be built on top 
of FX Nodes, including unity-like physics engine integration. The core thing 
for our 3D support, I think, is to expose enough of the drawing system so that 
additional libraries can be built on top. Obviously that will include needing a 
way to let developers set shaders and manipulate various state.

Right now we just expose depthTest, but we don't differentiate testing from 
depth-writing. The more GL / D3D specific functionality we expose in API the 
more treacherous the waters become. I think this is the main design problem to 
be navigated.

 Will JavaOne 2013 highlight the JavaFX 3D strategy extensively?

I don't expect so. We'll show 3D but you're getting the cutting edge 
information now :-).

 II. Mixing 2D and 3D
 - to tease apart the scene graph into Node, Node3D, and 

Re: Mixing 2D and 3D

2013-07-22 Thread Pedro Duque Vieira
Hi,


 Java 8 doesn't support Windows XP, so in theory we can start taking
 advantage of DirectX 10+. At this time we are limited to OpenGL ES 2 for...


Richard did you mean Java8 won't run on Windows XP, or that 3D features
won't be supported in Windows XP?

Thanks, best regards,

-- 
Pedro Duque Vieira


Re: Mixing 2D and 3D

2013-07-22 Thread Richard Bair
Java 8 (not JavaFX 8 specifically, although we're part of Java 8 so it also 
applies to us) is not supported on XP. It may or may not work, but we're not 
testing that configuration.

Richard

On Jul 22, 2013, at 5:41 PM, Pedro Duque Vieira pedro.duquevie...@gmail.com 
wrote:

 Hi,
  
 Java 8 doesn't support Windows XP, so in theory we can start taking advantage 
 of DirectX 10+. At this time we are limited to OpenGL ES 2 for...
  
 Richard did you mean Java8 won't run on Windows XP, or that 3D features won't 
 be supported in Windows XP?
 
 Thanks, best regards,
 
 -- 
 Pedro Duque Vieira