IMPORTANT: 8u60 rampdown schedule

2015-05-26 Thread Kevin Rushforth
As we approach ZBB (Zero Bug Bounce) for 8u60 I wanted to outline the rampdown procedure we will be following. The expectation for any Java release is that all bugs should be fixed by ZBB; only regressions or other critical issues should be fixed after ZBB. Starting with Rampdown Phase 2 (RDP2

[8u60, 9] Review request for RT-46086: StackedAreaChart doesn't fade out removed series

2015-05-26 Thread Vadim Pakhnushev
Jonathan, Please review the fix: https://javafx-jira.kenai.com/browse/RT-46086 http://cr.openjdk.java.net/~vadim/RT-46086/webrev.00/ Thanks, Vadim

review requested for Touch issue

2015-05-26 Thread David Hill
Kevin, and anyone else that wants to dive into glass native code. Jira: https://javafx-jira.kenai.com/browse/RT-34275 webrev: http://cr.openjdk.java.net/~ddhill/RT-34275/ proposed for 8u60 this little beastie took me way to long to come up with a "simple" isolated fix. And my last bug w

[8u60, 9] Review request for RT-46083: TimelineClipCore exceptions handling improvent

2015-05-26 Thread Vadim Pakhnushev
Jim, Kevin, Please review the fix: https://javafx-jira.kenai.com/browse/RT-46083 http://cr.openjdk.java.net/~vadim/RT-46083/webrev.00/ Thanks, Vadim

Re: Integrated vs. Discrete Graphics on OS X

2015-05-26 Thread Mike Hearn
The relevant Apple dev doc is here: https://developer.apple.com/library/mac/technotes/tn2229/_index.html Essentially it involves setting flags on the GL pixel format. Then you can receive a callback from the OS either via NSOpenGLView or an old C style callback which tells you that the active GPU

Re: Stage hide/show from Swing

2015-05-26 Thread Matthias Hänel
Thanks Kevin, I did it like that :) Matthias > Am 19.05.2015 um 16:59 schrieb Kevin Rushforth : > > Actually, I was saying that you should call Platform.setImplicitExit(false). > This is good practice for Swing interop applications, and is absolutely > needed in your case. l Note that this i