Hi Jim,
I have experimented with all those options with the following results:
1. Turning on verbose proves hardware acceleration is being used.
2. Increasing texture size and fiddling with the amount of VRAM has no
effect on performance.
3. Turning off Hi DPI changes the appearance of the app (i
Other things to try:
-Dprism.verbose=true (output should show the following options
are working)
-Dglass.win.uiScale=1.0 (disables HiDPI)
-Dprism.order=sw (disables HW acceleration)
-Dprism.maxTextureSize=8192 (mentioned before - increases max texture
dims)
-Dp
Thanks Bogdan, but that "poor code" works extremely well everywhere else.
> On 31 Oct 2015, at 03:56, Bogdan Ibanescu wrote:
>
> The point I'm trying to make is that if you're running a single threaded
> application, it'll use 1 core.
>
> What you need to understand is that javafx does not mag
I doubt it would be simply a "number of pixels" issue. I don't have a
4K monitor, but I've run it on some HiDPI monitors that keep up just
fine with much more modest hardware.
There are a couple of possible things that may get in the way:
- Our max texture size is 4096x4096 which should be la
Hi Jim,
I had Windows 10 on my previous machine and my wife's low-end PC is also
running Win10 and the same version of Java.
But I have what is supposed to be the fastest graphics card of all (GeForce GTX
Titan X) and she has a very basic card.
The only real difference is that she has a 22" mo
Have you tried running it with -Dprism.verbose=true flag?
It should provide some debug output.
Best regards,
Alexander Kouznetsov
(408) 276-0387
On 30 окт 2015 3:55, Felix Bembrick wrote:
The NVIDIA Control Panel allowed me to disable SLI completely and I even
rebooted. I also upgraded to Ja
Yes, but unless you are saying that having more cores, more VRAM, faster VRAM
and a much faster clock speed are actually going to slow down the performance
of JavaFX then I don't know what point you are trying to make.
> On 31 Oct 2015, at 01:03, Bogdan Ibanescu wrote:
>
> Having 200 cores won
It should be supported. Which version of Windows were you using before?
We've supported HiDPI on Windows since JDK8u60 on all supported
versions of Windows...
...jim
On 10/27/15 11:24 PM, Felix Bembrick wrote:
I just installed JavaFX on my new Windows 10 machine whic
I'd really like to know how you would add the remaining 99% of resources
to the system once your scene graph is set up and you have started an
animation which then turns out to be running slowly. JavaFX just uses 1
rendering thread and there is nothing you can do about that. Even with
99 additi
The point I'm trying to make is that if you're running a single threaded
application, it'll use 1 core.
What you need to understand is that javafx does not magically figure out how
organize rendering procedures across the systems' resources.
The reason for which whatever you're trying to test s
I have done so.
(Review ID: 9068159) - JVM crashes when selecting video on youtube in
WebView
Am 30.10.15 um 16:46 schrieb Alexander Kouznetsov:
Hi Michael,
Could you please file a bug on this?
Best regards,
Alexander Kouznetsov
(408) 276-0387
On 30 окт 2015 3:21, Dr. Michael Paus wrote:
Hi Michael,
Could you please file a bug on this?
Best regards,
Alexander Kouznetsov
(408) 276-0387
On 30 окт 2015 3:21, Dr. Michael Paus wrote:
This is good to know but I just gave it a try on my MacBookPro Retina
and it failed.
I opened the youtube start page and there was an add at the top
That looks like a bug to me. Please report it.
On Fri, Oct 30, 2015 at 7:07 AM, Fisher, Robert wrote:
> Hi,
>
> I am wondering if this behaviour of ListView's MultipleSelectionModel is
> correct:
>
>
> ListView listView = new ListView<>();
> ObservableList items = FXCollections.observableArrayL
Done.
From: Scott Palmer [mailto:swpal...@gmail.com]
Sent: Freitag, 30. Oktober 2015 14:38
To: Fisher, Robert
Cc: openjfx-dev@openjdk.java.net
Subject: Re: Bug when combining ListView and SortedList?
That looks like a bug to me. Please report it.
On Fri, Oct 30, 2015 at 7:07 AM, Fisher, Robert
Reminder, Monday is our weekly sanity testing.
You can find your testing assignment at:
https://wiki.openjdk.java.net/display/OpenJFX/Sanity+Testing
Also please remember that the repo will be locked from 1am PDT until 1pm
PDT.
Happy testing!
Thanks,
Vadim
Having 200 cores won't help you with anything unless you explicitly customize
your code to make use of them.
- Original Message -
From: "Felix Bembrick"
To: "Chris Nahr"
Cc: openjfx-dev@openjdk.java.net
Sent: Friday, October 30, 2015 11:55:19 AM
Subject: Re: Windows Hi-DPI
The NVIDIA C
Michael - I tried 8.0_72-b05 running on Windows 7 and all the videos I
tried on the www.youtube.com home page ran HTML5 and worked fine. This is a
big step up from 8.0_66 but I can't get to an Apple Mac at the moment.
John Maton
On Fri, Oct 30, 2015 at 11:26 AM, John Maton wrote:
> Michael,
> I
The NVIDIA Control Panel allowed me to disable SLI completely and I even
rebooted. I also upgraded to Java 8u72.
Sadly JavaFX still performs like a one-legged dog dragging a cannon ball on a
chain.
All other 3D apps, games etc. perform blindingly fast as I would expect.
So, if it's not an SLI
Michael,
I am travelling and don't have access to my Apple Mac, I can try when I get
back (5.11).
I have a friend on Ubuntu and it worked for him.
However I have just noticed I am running 8.0_72-b02
so I will try on 8.0_72-b05 later today and let you know if that changes
anything
Regards
John Maton
This is good to know but I just gave it a try on my MacBookPro Retina
and it failed.
I opened the youtube start page and there was an add at the top
(from Porsche :-)) which indeed played a video. Cool!
But when I then clicked on the link to close the add java crashed
completely.
#
# A fatal er
JDK 8u72 (1.8.0_72-ea) makes a big difference here.
Using 8u66 I was not able to see any HTML5 videos on youtube, they all
reverted to Flash.
8u72 makes it all work, last time I checked I was unable to find a video on
youtube which did not work.
You can download 8u72 at https://jdk8.java.net/downlo
Hi,
I am wondering if this behaviour of ListView's MultipleSelectionModel is
correct:
ListView listView = new ListView<>();
ObservableList items = FXCollections.observableArrayList();
SortedList sortedItems = new SortedList<>(items);
sortedItems.setComparator(String::compareTo);
listView.setIte
That's curious. SLI is designed specifically with gamers in mind!
I'll investigating running without SLI and report back.
Felix
> On 30 Oct 2015, at 19:44, Chris Nahr wrote:
>
> If it's slower on an SLI machine than on an ordinary one then yes, I suspect
> JavaFX just can't handle SLI proper
I am using Java 8u66 and performance is really poor.
I suspected a driver issue but I have the latest driver for my Titan X card (4
in SLI mode) and running the 4K monitor tests in 3DMark says my machine is in
the top 1% fastest computers ever to run the tests.
It looks to me that JavaFX just c
If it's slower on an SLI machine than on an ordinary one then yes, I
suspect JavaFX just can't handle SLI properly. Among gamers I've often
heard that it's a notoriously problematic configuration. Can you switch
your card to non-SLI mode and retest performance?
--Chris
On 2015-10-30 09:19, Fe
Am 29.10.15 um 22:58 schrieb Brian Harris:
- when embedding html5 pages into fx apps, should we expect it to
render/behave similar to popular browsers like chrome? I'm wondering if we
can expect this to just work or if things may be a bit wonky.
In theory it is just Webkit and as such it should b
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