Hi,
I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current
state: it fails: The reason why is the font rendering using CoreText which
currently is not possible on iOS.
Take a look here: coretext.c = #if TARGET_OS_MAC !(TARGET_OS_IPHONE)
The alternative would be to use
+100
On Wed, Jul 3, 2013 at 10:26 PM, cogmission1 .
cognitionmiss...@gmail.comwrote:
Hi,
Is that being worked on or did we just hit a brick wall?
David
On Wed, Jul 3, 2013 at 4:31 AM, Tobias Bley t...@ultramixer.com wrote:
Hi,
I tried to use the latest gradle based OpenJFX on iOS
compiler for native code () so
you will need this line to make sure your changes to native files get
picked up:
gradle -PCOMPILE_TARGETS=ios clean sdk
I suggest we use this list to coordinate.
Steve
On 03/07/2013 5:31 AM, Tobias Bley wrote:
Hi,
I tried to use the latest gradle based OpenJFX
, Tobias Bley wrote:
Hi,
I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current
state: it fails: The reason why is the font rendering using CoreText which
currently is not possible on iOS.
Take a look here: coretext.c = #if TARGET_OS_MAC !(TARGET_OS_IPHONE
your changes to native files get picked up:
gradle -PCOMPILE_TARGETS=ios clean sdk
I suggest we use this list to coordinate.
Steve
On 03/07/2013 5:31 AM, Tobias Bley wrote:
Hi,
I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current
state: it fails: The reason why is the font
(android based) +
OpenJFX.
Am 26.06.2013 um 03:41 schrieb Daniel Zwolenski zon...@gmail.com:
How do we go about building OpenJFX for iOS? Does it work now and/or will
the switch over to Gradle this friday/monday include support for an iOS
build?
I'll want to build from Danno's
we go about building OpenJFX for iOS? Does it work now and/or will
the switch over to Gradle this friday/monday include support for an iOS
build?
I'll want to build from Danno's JFX78 backport but as I understand it, he
is hooking into the official gradle build scripts so one should hopefully
:41 schrieb Daniel Zwolenski zon...@gmail.com:
How do we go about building OpenJFX for iOS? Does it work now and/or will
the switch over to Gradle this friday/monday include support for an iOS
build?
I'll want to build from Danno's JFX78 backport but as I understand it, he
is hooking
OpenJFX for iOS? Does it work now and/or will
the switch over to Gradle this friday/monday include support for an iOS
build?
I'll want to build from Danno's JFX78 backport but as I understand it, he
is hooking into the official gradle build scripts so one should hopefully
lead to the other
using the OpenJDK for the class libraries?
Steve
On 13/05/2013 5:32 AM, Niklas Therning wrote:
Hi,
I've managed to get OpenJFX running on iOS using RoboVM. Please see the
RoboVM blog [1] for a quick video of it.
I'd like to say thank you for writing such great code! BrickBreaker
be required to port JavaFX to it but did not get the time
to do
a deep dive. Are you using the OpenJDK for the class libraries?
Steve
On 13/05/2013 5:32 AM, Niklas Therning wrote:
Hi,
I've managed to get OpenJFX running on iOS using RoboVM. Please see
the
RoboVM blog [1] for a quick
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