This is very cool Johan.  I have some questions if you have time to answer:

Do you believe your headless platform POC would allow the use of the
snapshot method for exporting visuals of a scene to a png?
If so do you have any early indications of performance therein? (number of
snapshots per second etc)
Will the headless platform support the 3D Nodes/Camera etc?

Thank you for your work and your time answering in advance.

Sean

On Tue, Jan 30, 2024 at 6:47 AM Johan Vos <johan....@gluonhq.com> wrote:

> Hi,
>
> I created a branch in the jfx-sandbox repository for experimenting with a
> headless glass platform:
> https://github.com/openjdk/jfx-sandbox/tree/johanvos-headless
>
> This addresses https://bugs.openjdk.org/browse/JDK-8324941 where I
> suggest a POC for a Headless platform.
>
> There are a number of usecases for this, including:
> 1. applications that require JavaFX rendering without presenting this to a
> window (and instead send it to a printer for example)
> 2. running tests without requiring a window manager.
>
> Regarding the second usecase, we already did some basic experiments using
> a modified version of TestFX where instead of the Monocle Headless
> subplatform, the POC Headless platform is used.
>
> By using a first-class Headless glass platform instead of a Monocle
> subplatform, it should be easier to use by developers.
> The monocle code contains very platform/os specific parts, which often
> don't make sense outside the target platform. This is very valuable, but it
> is also a very different usecase than a headless platform and it requires a
> much more complex build procedure.
>
> I added an initial, limited HeadlessRobot to do some basic tests. That
> code is mainly taken from the existing Monocle implementation, but I want
> to be careful to avoid anything that is not applicable to the headless
> scenarios.
>
> - Johan
>
>

Reply via email to