Re: Very poor performance of JavaFX on iPhone - 6 months later
The following Jira is more precisely aimed at the scrolling optimizations that were disabled for Retina: https://javafx-jira.kenai.com/browse/RT-27959 ...jim On 1/3/14 4:04 PM, Stephen F Northover wrote: Hi Jeff, Please add your weight to the JIRA (indicate the hardware you are using). A fix for the desktop should also fix the problem on iOS. Steve On 2014-01-03 5:45 PM, Jeff Martin wrote: I noticed the high-dpi problem on a high-end MacBook Pro Retina. Took me by surprise for JavaOne demos since I usually use an external monitor (non-retina). I ended up switching to low dpi. jeff On Jan 3, 2014, at 3:59 PM, Stephen F Northover wrote: Hi Tobias, Sorry about that. Looking at the bug, it seems to me that we have gotten to the bottom of it. Some iOS devices are scrolling fine while others are slower. The difference seems to be that high dpi disables optimizations and this causes the slowness on iOS. The same optimizations are disabled on the desktop, but the desktop is much faster and people don't notice. There was some discussion about performance in the simulator, but we should ignore that. Performance on the device is what matters. iOS and Android are not currently supported platforms for JavaFX. We are looking towards the community to step up and submit patches to take these ports forward. Johan Vos and others are helping with Android. Are you interested in working on iOS? If so, please build on the patches in https://javafx-jira.kenai.com/browse/RT-31453 and take the work forward. The first step would be to prove that we can be fast (which I think we can if we run with the optimizations) then understand how to turn the optimizations back on. Steve On 2014-01-03 3:28 PM, Tobias Bley wrote: Hi, many months ago I reported the „poor performance on iOS“ issue (https://javafx-jira.kenai.com/browse/RT-31453). Now 6 months later the bug is already open and no one of Oracle answers me on Jira. What’s up? How can we fix this important bug? Best, Tobi
Re: Very poor performance of JavaFX on iPhone - 6 months later
Hi Jeff, Please add your weight to the JIRA (indicate the hardware you are using). A fix for the desktop should also fix the problem on iOS. Steve On 2014-01-03 5:45 PM, Jeff Martin wrote: I noticed the high-dpi problem on a high-end MacBook Pro Retina. Took me by surprise for JavaOne demos since I usually use an external monitor (non-retina). I ended up switching to low dpi. jeff On Jan 3, 2014, at 3:59 PM, Stephen F Northover wrote: Hi Tobias, Sorry about that. Looking at the bug, it seems to me that we have gotten to the bottom of it. Some iOS devices are scrolling fine while others are slower. The difference seems to be that high dpi disables optimizations and this causes the slowness on iOS. The same optimizations are disabled on the desktop, but the desktop is much faster and people don't notice. There was some discussion about performance in the simulator, but we should ignore that. Performance on the device is what matters. iOS and Android are not currently supported platforms for JavaFX. We are looking towards the community to step up and submit patches to take these ports forward. Johan Vos and others are helping with Android. Are you interested in working on iOS? If so, please build on the patches in https://javafx-jira.kenai.com/browse/RT-31453 and take the work forward. The first step would be to prove that we can be fast (which I think we can if we run with the optimizations) then understand how to turn the optimizations back on. Steve On 2014-01-03 3:28 PM, Tobias Bley wrote: Hi, many months ago I reported the „poor performance on iOS“ issue (https://javafx-jira.kenai.com/browse/RT-31453). Now 6 months later the bug is already open and no one of Oracle answers me on Jira. What’s up? How can we fix this important bug? Best, Tobi
Re: Very poor performance of JavaFX on iPhone - 6 months later
I noticed the high-dpi problem on a high-end MacBook Pro Retina. Took me by surprise for JavaOne demos since I usually use an external monitor (non-retina). I ended up switching to low dpi. jeff On Jan 3, 2014, at 3:59 PM, Stephen F Northover wrote: > Hi Tobias, > > Sorry about that. > > Looking at the bug, it seems to me that we have gotten to the bottom of it. > Some iOS devices are scrolling fine while others are slower. The difference > seems to be that high dpi disables optimizations and this causes the slowness > on iOS. The same optimizations are disabled on the desktop, but the desktop > is much faster and people don't notice. There was some discussion about > performance in the simulator, but we should ignore that. Performance on the > device is what matters. > > iOS and Android are not currently supported platforms for JavaFX. We are > looking towards the community to step up and submit patches to take these > ports forward. Johan Vos and others are helping with Android. Are you > interested in working on iOS? If so, please build on the patches in > https://javafx-jira.kenai.com/browse/RT-31453 and take the work forward. > > The first step would be to prove that we can be fast (which I think we can if > we run with the optimizations) then understand how to turn the optimizations > back on. > > Steve > > On 2014-01-03 3:28 PM, Tobias Bley wrote: >> Hi, >> >> many months ago I reported the „poor performance on iOS“ issue >> (https://javafx-jira.kenai.com/browse/RT-31453). Now 6 months later the bug >> is already open and no one of Oracle answers me on Jira. >> >> What’s up? How can we fix this important bug? >> >> Best, >> Tobi >> >
Re: Very poor performance of JavaFX on iPhone - 6 months later
Hi Tobias, Sorry about that. Looking at the bug, it seems to me that we have gotten to the bottom of it. Some iOS devices are scrolling fine while others are slower. The difference seems to be that high dpi disables optimizations and this causes the slowness on iOS. The same optimizations are disabled on the desktop, but the desktop is much faster and people don't notice. There was some discussion about performance in the simulator, but we should ignore that. Performance on the device is what matters. iOS and Android are not currently supported platforms for JavaFX. We are looking towards the community to step up and submit patches to take these ports forward. Johan Vos and others are helping with Android. Are you interested in working on iOS? If so, please build on the patches in https://javafx-jira.kenai.com/browse/RT-31453 and take the work forward. The first step would be to prove that we can be fast (which I think we can if we run with the optimizations) then understand how to turn the optimizations back on. Steve On 2014-01-03 3:28 PM, Tobias Bley wrote: Hi, many months ago I reported the „poor performance on iOS“ issue (https://javafx-jira.kenai.com/browse/RT-31453). Now 6 months later the bug is already open and no one of Oracle answers me on Jira. What’s up? How can we fix this important bug? Best, Tobi