Re: [Opensg-users] Shader Uniform Update

2016-04-11 Thread Carsten Neumann
Hello Michael, On Wed, Apr 6, 2016 at 2:28 AM, Michael Raab wrote: > Hi, > I just realized that it is necessary to commit changes to trigger the call > to the gl update procedure for shader uniforms. > The reason is that in > > bool

[Opensg-users] Shader Uniform Update

2016-04-06 Thread Michael Raab
Hi, I just realized that it is necessary to commit changes to trigger the call to the gl update procedure for shader uniforms. The reason is that in   bool ShaderProgramVariables::updateMapSVariable(const Char8 *name,     const ValueType ) and