Re: [Opensg-users] Animated GIF problems

2011-11-02 Thread Carsten Neumann
Hello Patrick, On 11/01/2011 05:38 PM, Patrick Hartling wrote: > On Nov 1, 2011, at 4:58 PM, Carsten Neumann wrote: >> I'm not up to speed on the GIF spec or the loader, but your description >> sounds absolutely reasonable to me. > > I cannot claim to be terribly knowledgeable about the GI

[Opensg-users] OpenSG 2: TriangleIterator problem

2011-11-02 Thread Johannes Brunen
Hello, currently I'm evaluating the geometry shader for silhouette calculations. For that to work I do need to provide adjacency information for my render primitives. So I did the following: - full triangulation of my mesh - hashing of the adjancency information -

Re: [Opensg-users] OpenSG 2: TriangleIterator problem

2011-11-02 Thread Carsten Neumann
Hello Johannes, On 11/02/2011 09:37 AM, Johannes Brunen wrote: > currently I'm evaluating the geometry shader for silhouette > calculations. For that to work I do need to provide adjacency > information for my render primitives. > > So I did the following: > > - full triangulation

Re: [Opensg-users] FTGL and OpenSG 2

2011-11-02 Thread Patrick Hartling
On Nov 1, 2011, at 7:01 PM, Carsten Neumann wrote: > Hello Patrick, > > On 11/01/2011 06:03 PM, Patrick Hartling wrote: >> I have been evaluating the use of FTGL (most likely the SVN trunk >> version) with OpenSG 2, and I was wondering if anyone has >> recommendations for the integration pr

Re: [Opensg-users] FTGL and OpenSG 2

2011-11-02 Thread Dirk Reiners
Hi Patrick, On 11/02/2011 01:33 PM, Patrick Hartling wrote: > > Our current need is to be able to apply borders to the glyphs in order to > improve readability. I haven't been able to figure out how to do that with > OSG::TextTXFFace, but I may not have looked at the code thoroughly enoug