Re: [Opensim-dev] Memory cache

2009-05-27 Thread Dahlia Trimble
From a quick glance at the code it looks like it's keeping seldom used objects in memory and increasing memory usage. This may be causing portions of memory to swap out where they may not have before. When retrieving the asset, it would need to swap it back in and it may have to do it in several

Re: [Opensim-dev] Memory cache

2009-05-27 Thread diva
My hunch is the same as yours, i.e. that a file system cache is the right thing to do here. There's no point in holding on to assets in memory after they have been sent to clients, given how fast they can be retrieved from the file system when the next client comes along. Since this is all

Re: [Opensim-dev] Memory cache

2009-05-27 Thread Justin Clark-Casey
d...@metaverseink.com wrote: I noticed we have GlynnTucker.Cache.dll in the distribution, and this wasn't being used. I have no idea what the story is, but since it's there, I did one alternative cache module implementation using it, just to see what happens. Since everything is modularized

Re: [Opensim-dev] Memory cache

2009-05-27 Thread diva
Justin Clark-Casey wrote: fyi, the GlynnTucker library was being used until recently in the original OpenSim/Framework/Communications/Cache/AssetCache.cs, which is why it's there. Ahhh! That explains the mystery. Sorry, it's hard to put all these historical pieces together, I only started

[Opensim-dev] Crash on HEAD during startup

2009-05-27 Thread Mike Dickson
I have two systems I work with. A release build and one for head. I haven't messed with the experimental one in a while so I figured I'd give it a try. Pulled SVN 9698 (i.e. that's the latest checkin). Modified the ini files and pointed to a MySQL database. This is running standalone. Most of

Re: [Opensim-dev] Crash on HEAD during startup

2009-05-27 Thread diva
Mike, Please see the bottom of the new OpenSim.ini.example and follow the instructions there. The switch to the new architecture described here (http://opensimulator.org/wiki/OpenSim_Services_and_Service_Connectors) will be visible to OpenSim users in exactly this: the configuration. People

Re: [Opensim-dev] Crash on HEAD during startup

2009-05-27 Thread Mike Dickson
I found it. Messup up the spelling for the extra config file for the asset service and it failed to find a config. Probably shouldn't continue in that case. Anyway. its working now. Mike ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de

Re: [Opensim-dev] Crash on HEAD during startup

2009-05-27 Thread diva
Mike Dickson wrote: Definitely things could be easier in the config area. Maybe when the dust settles having a minimalist config with the things you really *have* to change vs things that could be run with the defaults and a full on example with all the possible options documented. Yes,

[Opensim-dev] Anonymous Avatar

2009-05-27 Thread Daniel Herzog
Hi all, for some special purposes I want to have an anonymous avatar to log in into OpenSim (no rights, no inventar, will be deleted after log out). Is this possible in general and are there any ambitions or somebody who has already done that? Best regards, Daniel

Re: [Opensim-dev] Anonymous Avatar

2009-05-27 Thread Destiny Niles
are you talking about your own opensim region on a local system or one of the systems that are hosted? I guess in theory you could have pre-setup anonymous avatars in the user database and a sql trigger to reset them on log out. On Wed, May 27, 2009 at 8:05 AM, Daniel Herzog d...@mms-dresden.de

Re: [Opensim-dev] Memory cache

2009-05-27 Thread Melanie
In fact, it must be a BSD compatible license for all parts to be eligible for core. If any part is not licensed under a BSD compatible license, then it would have to live on Forge, which hosts other licenses. Melanie d...@metaverseink.com wrote: Imaze, this is awesome! Thank you so much for

Re: [Opensim-dev] Memory cache

2009-05-27 Thread Imaze Rhiano
Hi Again! Adding BSD compatible licence to the cache (CnmHashGenerationCache) is not problem (if I have understand right BSD licence still allows me to use it my closed source database project). I also have some ideas how to add time based expiration and how user could define to configuration

Re: [Opensim-dev] Memory cache

2009-05-27 Thread Melanie
Hi, Imaze Rhiano wrote: Adding BSD compatible licence to the cache (CnmHashGenerationCache) is not problem (if I have understand right BSD licence still allows me to use it my closed source database project). As the original creator, you can license the code as BSD to OpenSim, but later

Re: [Opensim-dev] Memory cache

2009-05-27 Thread Stefan Andersson
Imaze, if you are doing work from scratch, you always have the option to keep a proprietary version for yourself, whilst releasing one version as BSD. As long as you're not using code that any other OpenSim developer has committed, all rights still belong solely to you. Before jumping