[Opensim-dev] Webrequest to presence service or other robust services.

2012-11-18 Thread Michelle Argus
Hi I would like to do a getagent request to the presence service (or later to other services) via a webapplication using php. Has anyone got a working example in php? I have tryed some scripts without any success. I have tryed using xmlrpc similar to the test example in the groups module (

Re: [Opensim-dev] Update for group module flotsam

2012-11-18 Thread Michelle Argus
Darn, why did your responce land in my junkmails...^^ The exact same behaviour can be seen in the original and new solution. In the original solution the time period is just much longer during which the lag is noticable. The viewer lags the moment the IM is sent by the viewer and stops once

[Opensim-dev] quick simiangrid question

2012-11-18 Thread core
there's an extra slice of pumpkin pie for anyone who can point me in the direction of the hippest, most up to date repo for SimianGrid with -working- HG goodness. if you don't like pumpkin pie, i gots other stuffs ;) hope everyone is gearing up/down for a lovely holiday season. all my best.

[Opensim-dev] ScriptEvents Module

2012-11-18 Thread Diva Canto
Hi, I am working on a module that passes interesting scene events up to the scripts in a manner that's very easy to act upon. An example is attached at the end of this message. Question: What other events would people like to grab? The idea is to have the module do all the complicated

Re: [Opensim-dev] ScriptEvents Module

2012-11-18 Thread Dahlia Trimble
Hi Diva, With pathfinding, a NPC has to navigate between virtual waypoints along a path to reach a goal. Currently I have a region module that can be queried by scripts and will generate a path that a NPC should be able to follow, then the NPC controller script checks the position of the NPC

Re: [Opensim-dev] ScriptEvents Module

2012-11-18 Thread Melanie
Hi, you may want to hold off on this. In the vein of the custom script functions and constants we have already, I have been looking to allow custom script events which would be real events. Melanie On 19/11/2012 02:28, Diva Canto wrote: Hi, I am working on a module that passes interesting

Re: [Opensim-dev] ScriptEvents Module

2012-11-18 Thread Diva Canto
Dahlia, your scenario seems appropriate for this. The module would hook on one of the movement events that scene generates. I'm glad to see Melanie making these real events; it will make the LSL code look a little nicer. But independent of the syntax, it's good to know what events people

Re: [Opensim-dev] ScriptEvents Module

2012-11-18 Thread dz
+1 for an arrive eventvery useful.. Thx Dahlia d ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

Re: [Opensim-dev] ScriptEvents Module

2012-11-18 Thread Mic Bowman
This would be great! On Nov 18, 2012 6:49 PM, Melanie mela...@t-data.com wrote: Hi, you may want to hold off on this. In the vein of the custom script functions and constants we have already, I have been looking to allow custom script events which would be real events. Melanie On