Like there are the problem of performance when we have more than 15/20
avatares inside one sim , I believe that is important to have regions smaller
than 256x256. By example, a "mini-region" having 32x32. Using grid and a
server for each of 64 glued mini-regions we can have a superpopulated
Yes, Stefan. They are to be used like walls and ceilling. Cristina did a
first test at the "hypergrided world":
ucigrid04.nacs.uci.edu 9003 using transparence and not a ceilling to mantain
the effect of day/night.
One problem that I see is the FOV (distance that the avatar can see anything)
I need to confess that the first time I saw "horizons" beeing used in OpenSim
was by Cristina and I did a big mistake, erasing her panels. Trying to
compensate this, I am presenting, for download, some "horizons" that an old
friend, an artist from UK (S. Nectar) made, some years ago, for C