I'm kicking around the idea of gatewaying into OpenSimulator an existing DoD Modeling and Simulation protocol, Distributed Interactive Simulation (DIS). DIS is used for virtual worlds in military simulations. Primarily it describes the position, orientation, velocity, etc, of entities in a virtual world.
There may be multiple entities on the DIS side of the gateway; I want to inject them into the OpenSimulator server side. I've been poking around the various wikis for a while and haven't seen a good description of the (or a) client-server protocol for movement. What's a reasonable approach to this? Should I translate the DIS packets into an OpenSimualtor client/server protocol? Try to write a server-side module that speaks DIS? And, most importantly, where can I find some documentation on how to do this? _______________________________________________ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev