Re: [Opensim-dev] Mumble Voice

2009-12-06 Thread Geetika S
Hi Just wanted to add - we worked on using Mumble with Opensim about a year back. We didnt integrate Mumble client with SL client but ran it independently. There is also a small server which runs on the client machine and listens for avatar positions sent to it from an in-world script on an

[Opensim-dev] Max Agents implemented?

2009-03-18 Thread Geetika S
Hi Does anyone know if the max_agents/agent_limit in estate_settings.xml/regionsettings table has been implemented? If not, is there any other way of controlling the number of logins? Thanks Geetika Sharma =-=-= Notice: The information contained in this e-mail message

Re: [Opensim-dev] OpenSim Hardware Requeriments

2009-02-18 Thread Geetika S
Hi If you do provide 1GB per region, what limits does one need to impose on number of avatars, scripts objects etc.? Thanks Geetika Sharma opensim-dev-boun...@lists.berlios.de wrote on 02/19/2009 09:52:30 AM: Dahlia Trimble dahliatrim...@gmail.com Sent by:

Re: [Opensim-dev] OpenSim Hardware Requeriments

2009-02-18 Thread Geetika S
To opensim-dev@lists.berlios.de cc Subject Re: [Opensim-dev] OpenSim Hardware Requeriments You can't currently hard-limit anything. We have seen 20+ avatars in regions with 6000+ prims on less memory than that. Generally, avatars take more memory than prims. Melanie Geetika S wrote

Re: [Opensim-dev] OpenSim Hardware Requeriments

2009-02-18 Thread Geetika S
...@lists.berlios.de 02/19/2009 11:05 AM Please respond to opensim-dev@lists.berlios.de To opensim-dev@lists.berlios.de cc Subject Re: [Opensim-dev] OpenSim Hardware Requeriments No one has ever gotten there. It has always crashed. Melanie Geetika S wrote: But in any case doing 50