Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-17 Thread Justin Clark-Casey
mailto:opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Continual object update resends if acks are missed It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Melanie
It may be that the update is sent with a new sequence number. The update resending should work by either removing the newer update from the queue entirely and resending the packet using the old sequence number until acked or just resend the packet as is, leaving the newer updates in the queue.

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Melanie
It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion of physical prims, but was left in for property updates. However, culling of later updates as well as preservation of sequence numbers was not done. Melanie On 12/10/2011

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Lake, Dan
: [Opensim-dev] Continual object update resends if acks are missed It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion of physical prims, but was left in for property updates. However, culling of later updates as well

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Justin Clark-Casey
Of Melanie Sent: Tuesday, October 11, 2011 11:22 PM To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Continual object update resends if acks are missed It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion of physical

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Lake, Dan
, October 12, 2011 8:32 AM To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Continual object update resends if acks are missed Couple things... First... here's the link to the thread on some of the original issues... not sure if this went in to dan's retransmission fix but i'll get

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Justin Clark-Casey
] Continual object update resends if acks are missed It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion of physical prims, but was left in for property updates. However, culling of later updates

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Mic Bowman
.** berlios.de opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Continual object update resends if acks are missed It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion of physical prims

[Opensim-dev] Continual object update resends if acks are missed

2011-10-11 Thread Justin Clark-Casey
Hi dslake (since this is chiefly addressed to you :) In commit b5ab33b5 back on Wednesday 20th April 2011, you made a change so that the resend of object updates or property updates is threaded back through Resend methods on LLClientView rather than the normal resend within UDPServer. The