[Opensim-dev] How is region creation going to change? (was [Opensim-commits] [OpenSim Git Master Repository] master branch updated. r/12464])

2010-03-23 Thread Justin Clark-Casey
Melanie, could you explain in greater detail what you're doing here? How is region creation going to change? Thanks, -- justincc - Log - commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912 Author: Melanie mela...@t-data.com Date:

Re: [Opensim-dev] How is region creation going to change? (was [Opensim-commits] [OpenSim Git Master Repository] master branch updated. r/12464])

2010-03-23 Thread Mark Malewski
* First stage of the new interactive region creation.* This sounds extremely interesting. Interactive region creation sounds like an excellent idea. Will this by any chance allow interactive on-demand region loading? If you calculate just the total LAND area of Earth is 148,940,000 kmĀ², or

Re: [Opensim-dev] How is region creation going to change? (was [Opensim-commits] [OpenSim Git Master Repository] master branch updated. r/12464])

2010-03-23 Thread Mark Malewski
Interactive Region Creation sounds like a great concept. Is there any possibility of allowing inactive (or idle) regions to shut down and not consume any resources as well? * Melanie, could you explain in greater detail what you're doing here? * * How is region creation going to change?* Yes,

Re: [Opensim-dev] How is region creation going to change? (was [Opensim-commits] [OpenSim Git Master Repository] master branch updated. r/12464])

2010-03-23 Thread Melanie
It's actually just the promised, dialog-based creation of estates, and users as estate owners, that was lost when the master avatar was dropped. Now, whenever a region comes up interactively, that means on first start or when create region is used at the console, you are asked if you want to join