-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Morgaine
Sent: Saturday, 19 December 2009 12:36 AM
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] Refactoring SceneObjectGroup - Introducing Components
On Fri, Dec 11, 2009 at 11:47 AM, Frisby, Adam
Bumpity Bump. If I don't hear any comments on this, I'm going to assume the
proposal is sound and have carte blanche to break OpenSim at my whim. ;)
(find the original post for the attachment.)
Regards,
Adam
From: opensim-dev-boun...@lists.berlios.de
] Refactoring SceneObjectGroup - Introducing
Components
Hi,
in fact, yes. Anyone who has private modules is in for a rather
painful rewrite. That goes double for SOP/SOG extensions.
Ommelettes and eggs...
Melanie
d...@metaverseink.com wrote:
I have a question. How does this impact
patches to follow your vision.
Charles
From: Frisby, Adam a...@deepthink.com.au
To: opensim-dev@lists.berlios.de opensim-dev@lists.berlios.de
Sent: Tue, December 15, 2009 3:04:56 AM
Subject: Re: [Opensim-dev] Refactoring SceneObjectGroup - Introducing Components