-Original Message-
From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-
boun...@lists.berlios.de] On Behalf Of Justin Clark-Casey
Sent: Wednesday, January 21, 2009 9:02 AM
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] Cable Beach update
Mike Mazur wrote:
One might add that if you want to hook into grabs of a small set of specific
objects, you should probably look into patching the sceneobjects up with event
hooks, and then use those. There _are_ OnGrab functions, but afaik there's no
events firing in them, which there should be, really.Best
Can I check what the Opensim dev team approach is to handling the
default media texture, the interaction with LSL scripts that may use
it, and the means to tie that up with the media texture used on plots?
Second Life, and recent SL viewer releases allow use of a constant
for the UUID of the