Re: [Opensim-dev] Memory cache

2009-05-21 Thread diva
Mic Bowman wrote: > Maybe I'm missing something because I have no idea what I'm "right" about... Hehehe. "You're right" in pointing to that piece of code, which is not used anymore, and it's critically important for this puzzle :-) That old code is Framework.Cache.AssetServerBase and Framework.C

Re: [Opensim-dev] [Proposal] New software architecture

2009-05-21 Thread Mark Malewski
Diva, > Comments, feedback -- welcome and needed. I added the "See Also" heading, updating the navigation, added the category tags, and also added the "Proposal" tag. My Comments: Looks good... +1 Mark On Thu, May 21, 2009 at 2:23 PM, wrote: > Hi, > > Here is the description of the

Re: [Opensim-dev] Memory cache

2009-05-21 Thread diva
You're right, Mic! There seems to be have been not one but *two* different rats in the closet that no one noticed before. One may be that the cache was/is simply not caching anything -- hence no difference in asset server hits. This needs to be checked. But the other may have to do with a criti

Re: [Opensim-dev] Memory cache

2009-05-21 Thread Melanie
What code are you looking at? You mightbe looking at the _old_ cache (which is removed in trunk) Melanie Mic Bowman wrote: > so removing the asset cache from a "reasonable" number of regions has > not changed the number of requests to the asset server. it sure sounds > like asset cache was not a

Re: [Opensim-dev] Memory cache

2009-05-21 Thread diva
Yeah, there's something broken with the cache, and the badness has been there all along. Only now, with the recent changes, did this problem emerge -- because the recent changes, specifically the confusion in the naming of the new variables, has disabled the cache for some people (osgrid) and p

[Opensim-dev] [Proposal] New software architecture

2009-05-21 Thread diva
Hi, Here is the description of the new software architecture that some of us have been working on: http://opensimulator.org/wiki/OpenSim_Services_and_Service_Connectors Comments, feedback -- welcome and needed. ___ Opensim-dev mailing list Opensim-dev@

Re: [Opensim-dev] Memory cache

2009-05-21 Thread Alan M Webb
For an in-memory asset cache to be heavier than a network communication with a remote is not amazing - it is incredible. The first fetch would be expected to be marginally more expensive than a direct reference to the server, but subsequent references should be orders of magnitude better, even

Re: [Opensim-dev] Memory cache

2009-05-21 Thread Mic Bowman
so removing the asset cache from a "reasonable" number of regions has not changed the number of requests to the asset server. it sure sounds like asset cache was not absorbing many of the asset requests. regarding the performance... nothing concrete.. but the way the process queue function in the

Re: [Opensim-dev] Memory cache

2009-05-21 Thread Nebadon Izumi
osgrid has seen 0% increase in traffic to the asset server. http://assets.osgrid.org/stats have a look for yourself. On Thu, May 21, 2009 at 11:55 AM, Melanie wrote: > Indeed, it might be it's not really working > > Melanie > > > Mic Bowman wrote: > > is there any instrumentation in the a

Re: [Opensim-dev] Memory cache

2009-05-21 Thread Melanie
Indeed, it might be it's not really working Melanie Mic Bowman wrote: > is there any instrumentation in the asset cache about hit rate? the > fact that there is no measurable increase reported on the osgrid asset > server with the caches turned off suggests that the cache isn't really > abso

Re: [Opensim-dev] Memory cache

2009-05-21 Thread Mic Bowman
is there any instrumentation in the asset cache about hit rate? the fact that there is no measurable increase reported on the osgrid asset server with the caches turned off suggests that the cache isn't really absorbing many hits (either because its not working the way its expected to or because th

[Opensim-dev] Navigating the Wiki - Core Developers... I need a little more help...

2009-05-21 Thread Mark Malewski
Dev-Group / Core Developers, Another question that I have: Is a "4 color code" Table Key scheme on the "LSL_Status/Types" page (listed below) sufficient? Not Implemented [image: ↓] Partially ImplementedFully Implemented Depreciated The page

Re: [Opensim-dev] Memory cache

2009-05-21 Thread diva
The cache, as configured, has 32K asset slots, which is a lot. So it takes a while until the cache releases some objects for the GC to collect. I think there's something else going on with that cache -- probably too many locking conflicts between threads, or something like that. Whatever it is,

[Opensim-dev] Core Developers... I need a little help...

2009-05-21 Thread Mark Malewski
Dev-Group, Ok, I've been working (as much as I possibly can) on creating pages, improving navigation links, and improving the current WIKI documentation, but there are quite a few pages that still need updating (and I'm clueless as to what information should go on a few of these pages). I've added