On 15/11/12 14:39, James Hughes wrote:
* IRobustConnector appears to assume that all ROBUST plugins implement
HTTP handlers. However, some plugins may just provide extra debug
console commands (some such region plugins exist already) or extend
other plugins (and thus don't implement their own ha
On 11/10/2012 12:48 AM, Justin Clark-Casey wrote:
Hi James. Sorry it's taken so long for me to reply, various work
pressures and other stuff.
No problem - same here :)
Yeah, personally I'm happy going with Mono.Addins. As you say, we're
already using it and going with the MEF would mean roll
Hi James. Sorry it's taken so long for me to reply, various work pressures and
other stuff.
Yeah, personally I'm happy going with Mono.Addins. As you say, we're already using it and going with the MEF would mean
rolling a repository system. Also, I see some talk that Mono.Addins could just u
Fortis used it and it didn't seem a lot different than the way we have
been using mono-addins in OpenSim.exe to this point. MEF uses attributes
to define, as does most of addins. Some things in mono-addins still need
to be defined in the xml manafest files, but most things can be done by
attrib
My first question is, what do you think of the alternatives to Mono.Addins, chiefly MEF (Managed Extensibility
Framework)? How do they compare?
On 23/10/12 22:36, James Hughes wrote:
I am pushing my work for dynamic plugins to a branch for evaluation. This is a
working prototype and currently
I am pushing my work for dynamic plugins to a branch for evaluation.
This is a working prototype and currently works only with Robust at this
stage.
Here is the list of current features...
*dynamic/modular configuration - The application will look in the
default ini for its configuration sect