Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-23 Thread Sean M
Please allow me to elaborate about the MOSES Team’s PhysX integration: · We are not reinventing the wheel: InWorldz [1] has successfully integrated PhysX into 2010’s OpenSim 0.6.5 with impressive aircraft [2]and ground vehicle [3, 4]movement. We commend Elenia and David from InWorldz for

Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-18 Thread Shaun T. Erickson
It would be sad if this were ultimately for Windows only, as that would rule out its use by a large segment of the OpenSim community. -ste On 3/18/15 4:13 PM, Sean M wrote: Mike, Yes, PhysX.net is the targeted wrapper. Cross compatibility would be nice to maintain but is not a required

Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-18 Thread Michael Emory Cerquoni
GPU is not required for PhysX there is a cpu level it can operate at as well, and while GPu support is good, I would also be surprised if OpenSimulator could actually fully utilize a GPU before mono would barf anyway, mono can only handle so much threading and even offloading all of that

Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-18 Thread Michael Emory Cerquoni
on a other note, if GPU support is the end goal for MOSES team, it should be noted that Bullet also can do GPU support and even multi-threaded cpu support, as it stands right now its only single thread for Bulletsim, though it can be loaded into a separate thread removed from the simulator

Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-17 Thread Maxwell, Douglas CIV USARMY ARL (US)
Subject: Re: [Opensim-dev] PhysX Integration into OpenSim Thanks for the response Michael. Our PhysX-OpenSim development is now underway. We wanted to make the announcement and let the dev community know of our plans to share the fruit of our labor. On Mon, Mar 16, 2015 at 11:56 AM, Michael

Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-16 Thread Michael Emory Cerquoni
Sounds great Sean, however I must say that submitting monolithic patches into OpenSimulator is not something we tend to accept or encourage, it would be considerably better if development was actively done in smaller pieces so it could be tested on a very wide audience as development is occurring

Re: [Opensim-dev] PhysX Integration into OpenSim

2015-03-16 Thread Sean M
Thanks for the response Michael. Our PhysX-OpenSim development is now underway. We wanted to make the announcement and let the dev community know of our plans to share the fruit of our labor. On Mon, Mar 16, 2015 at 11:56 AM, Michael Emory Cerquoni nebadon2...@gmail.com wrote: Sounds great