Re: [Opensim-users] Opensim-users Digest, Vol 64, Issue 2

2019-10-18 Thread Fred Beckhusen
@Timeka, I am not clear on what the problem is they way it is stated.   
If you need, upload the blender file to the upload link at the Free 
Mesh/sculpts link at www.outworldz.com and I will look at it for you.


Let's assume you made a mesh object that is boned and weighted. You need 
to export it in the Avastar plug-in with the Export->Collada (Avastar) 
(dae) Option. When uploading a mesh with weights, you need to go to the 
third tab and select the weight and bone options.


If it is not an weighted mesh object, or uploaded without the proper 
switches, then attaching it will attach  just like any primitive.  
Detaching it will make it go away.  It should still be in your Inventory.


The "partial upload" may be caused by many reasons. Does it look correct 
in the preview window in the viewer at all 4 levels of detail? If not, 
select different levels of detail in the first tab so that it is visible 
at all 4 levels, as otherwise it can be reduced to a single triangle on 
upload.  This sounds more likely being Blender related, such as thinking 
something is mesh when it is a curve, for just one example.  Mesh 
objects have a gold, 3-vertex triangle in the Outliner window.  Without 
having the object, it is hard to say.


Fred


From: Timeka Cobb 

Hey all?,

Im doing a simple presentation for a local Blender meetup group Saturday
and was testing importing mesh into OS on my FS viewer. One issue is that
the mesh doesn't upload fully and another is that when I do upload it
attaches to avatar..Trying to detach and when I do that it goes
completely away. How do I fix these issues if possible?

?,
Timeka


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Re: [Opensim-users] First and Last name changes on own grid doesn't propagagate thru hypergrid

2019-10-18 Thread Francesco Antonetti Lamorgese Passeri
Il 18/10/19 15:56, Melanie ha scritto:

> Name changes are not even expected locally. User names are cached 
> aggressively by both regions and viewers so a change can take weeks to be 
> seen by everyone.

OK, got it. Anyway it's cached, so i could expect that it's been
refreshed time to time... that's enough. :)

It is projected to implement, somehow, the avatar name changing
"server-side" in the future? Or there isn't enough interest on it?


Thank you :)

Kind regards :)

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Re: [Opensim-users] First and Last name changes on own grid doesn't propagagate thru hypergrid

2019-10-18 Thread Melanie
Name changes are not even expected locally. User names are cached aggressively 
by both regions and viewers so a change can take weeks to be seen by everyone.




 On Fri, 18 Oct 2019 13:38:40 + Francesco Antonetti Lamorgese Passeri 
 wrote 


Hi everyone, 
 
i just started (more or less a month) an own hypergrid enables grid on 
an own home server, having fun experimenting with OpenSimulator. I 
noticed this: i changed first and last name of my avatar on my grid, and 
it's all set fine; but, when i go thru the hypergrid, visiting other 
grids, everybody see my original name (that before the change). Anyone 
can help me understand why? Maybe some sort of caching? Or wasn't name 
changing expected, at hypergrid level? Can i hope to see my new name 
even when i visit other grids when surfing on hypergrid? 
 
Thank you :) 
 
Kind regards :D 
 
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[Opensim-users] First and Last name changes on own grid doesn't propagagate thru hypergrid

2019-10-18 Thread Francesco Antonetti Lamorgese Passeri
Hi everyone,

i just started (more or less a month) an own hypergrid enables grid on
an own home server, having fun experimenting with OpenSimulator. I
noticed this: i changed first and last name of my avatar on my grid, and
it's all set fine; but, when i go thru the hypergrid, visiting other
grids, everybody see my original name (that before the change). Anyone
can help me understand why? Maybe some sort of caching? Or wasn't name
changing expected, at hypergrid level? Can i hope to see my new name
even when i visit other grids when surfing on hypergrid?

Thank you :)

Kind regards :D

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