Re: [opensource-dev] the last press release...

2010-06-10 Thread Brian McGroarty
On Thu, Jun 10, 2010 at 3:32 AM, Lance Corrimal wrote: > Am Donnerstag, 10. Juni 2010, 12:25:12 schrieb Opensource Obscure: >> >> Also, you imply that the browser-based SL experience would >> *replace* the 3D, standalone-app/viewer-based experience. >> I find this idea weird and again, I can't see

[opensource-dev] Fwd: the last press release...

2010-06-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 (oops, apparently i clicked the wrong button, sorry) - Original Message Subject: Re: [opensource-dev] the last press release... Date: Thu, 10 Jun 2010 17:04:44 -0300 From: Tigro Spottystripes Reply-To: Tigro Spottystripes To: Jo

Re: [opensource-dev] the last press release...

2010-06-10 Thread Jonathan Bishop
Listers, Given the size of the downsizing, the fact that many of us have grown to appreciate lots of the very people in LL that may have been release, and the fact that this list circulates way beyond the dev community, PLEASE don't list the names of individual LL departures on this list. You co

Re: [opensource-dev] the last press release...

2010-06-10 Thread Argent Stonecutter
Thank you both, Oz and Merov, for commenting. To me it seems that if Linden Lab has fewer in-house developers the role of open source contributors will likely be greater. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.

Re: [opensource-dev] the last press release...

2010-06-10 Thread Oz Linden (Scott Lawrence)
On 2010-06-10 5:12, Lance Corrimal wrote: > I guess that means the axe for "the opensource commitment" as well.. If that were the case, I'd have been let go, and I'm still here. ___ Policies and (un)subscribe information available here: http://wiki.secon

Re: [opensource-dev] the last press release...

2010-06-10 Thread Philippe (Merov) Bossut
Hi, I'll make this short. On Thu, Jun 10, 2010 at 2:12 AM, Lance Corrimal wrote: > I guess that means the axe for "the opensource commitment" as well... > No, not at all. Commitment to our residents, developers and FLOSS developers in particular are still unchanged. You will continue to see fre

Re: [opensource-dev] the last press release...

2010-06-10 Thread Rob Nelson
Babbage was apparently let go as well. Goodbye to C# scripting. Rob On Thu, 2010-06-10 at 11:16 -0400, Gigs wrote: > Apparently Zero has been fired as well? I guess that means interop and > all the standards stuff is dead. > ___ > Policies and (un)sub

Re: [opensource-dev] the last press release...

2010-06-10 Thread Gigs
Apparently Zero has been fired as well? I guess that means interop and all the standards stuff is dead. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to

Re: [opensource-dev] the last press release...

2010-06-10 Thread Robert Martin
What im seeing is something similar to the search for Altantis LL is thrashing about trying to get "The Big Score" and does not seem to know that they are going in the wrong direction (and besides Stargate: SG1 and Stargate: A gives us the "fact" that Atlantis is not "here"). What they are searchi

Re: [opensource-dev] the last press release...

2010-06-10 Thread Patnad Babii
Wow that is a sudden switch, so is all our content will become irrelevant too, I mean, since the beginning that M is in command of the ship, we`ve seen deception after deception, that would'nt surprise me at all. So M basicly say, screw u opensource developers, we`re going to have our own world

Re: [opensource-dev] the last press release...

2010-06-10 Thread Opensource Obscure
On Thu, 10 Jun 2010 12:32:16 +0200, Lance Corrimal wrote: > Am Donnerstag, 10. Juni 2010, 12:25:12 schrieb Opensource Obscure: >> >> Also, you imply that the browser-based SL experience would >> *replace* the 3D, standalone-app/viewer-based experience. >> I find this idea weird and again, I can't

Re: [opensource-dev] the last press release...

2010-06-10 Thread Lance Corrimal
Am Donnerstag, 10. Juni 2010, 12:25:12 schrieb Opensource Obscure: > > Also, you imply that the browser-based SL experience would > *replace* the 3D, standalone-app/viewer-based experience. > I find this idea weird and again, I can't see anything > backing it up. > I don't see anything telling me

Re: [opensource-dev] the last press release...

2010-06-10 Thread Opensource Obscure
On Thu, 10 Jun 2010 11:12:26 +0200, Lance Corrimal wrote: > ... "According to Kingdon, the restructuring also better aligns Linden Lab > with its two longer-term goals. First, the company aims to create a > browser- > based virtual world experience, eliminating the need to download software. >

Re: [opensource-dev] the last press release...

2010-06-10 Thread Lance Corrimal
Am Donnerstag, 10. Juni 2010, 11:38:47 schrieb Stickman: > > I'd have to renew my premium account in 2 weeks but I would hate to waste > > the money on a flash game. > Would someone who has any idea what these vague potentially dangerous > words in this press release actually mean please help poor

Re: [opensource-dev] the last press release...

2010-06-10 Thread Stickman
> I'd have to renew my premium account in 2 weeks but I would hate to waste the > money on a flash game. Years ago in some random part of the USA, some politicians, for some reason, wanted to get rid of an "estate tax." That is, the tax on a person's estate after they've passed on. They tried for

[opensource-dev] the last press release...

2010-06-10 Thread Lance Corrimal
... "According to Kingdon, the restructuring also better aligns Linden Lab with its two longer-term goals. First, the company aims to create a browser- based virtual world experience, eliminating the need to download software. Secondly, Linden Lab will look to extend the Second Life experience i