Hi,
I merged 4 Snowglobe 2.x fixes to merov_linden/viewer-development-import and
would like some tests from folks knowledgeable in the features before
pulling that in lindenlab/viewer-development.
Binaries are available at :
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/merov_vi
Been over that and over that on the list. The only way to get that taken
care of is to fix it ourselves and have LL merge it in. I'd do it if I
were 'up to the task' but anyone who does do it just needs to remember
to have it set up as a pref setting.
Gamers like it broken like it is now, people w
Hi Robin,
It would be great if you could fix this (
http://jira.secondlife.com/browse/SNOW-822) at the same time. I use SL
through an authenticated web proxy and apart from that issue it works great.
Scruffy
On Tue, Aug 31, 2010 at 7:54 PM, Robin Cornelius
wrote:
> As mentioned at Oz's OH yest
Here's a story to go with this, Esbee:
As a developer, I'd like to be able to build the standard viewer on
64 bit Linux systems.
From http://jira.secondlife.com/browse/VWR-20751
I've added changesets for you to work with. These are the ones I used to get
viewer-devolment to build on l
>From http://jira.secondlife.com/browse/VWR-20751
I've added changesets for you to work with. These are the ones I used to get
viewer-devolment to build on linux 64-bit standalone.
These patches/changeset have been updated to viewer-devolment as it was
different from snowglobe 2.x code.
https:/
You're shadowing fptr in the last if clause:
if (!fptr)
{
LLFILE* fptr = LLFile::fopen(oldLogFileName(filename),
"r");/*Flawfinder: ignore*/
LL_INFOS("") << "Old :" << file_name << LL_ENDL;
if (!fptr)
{
Sorry folks as this might get a little long.
First Code Snip its:
1. see http://jira.secondlife.com/browse/VWR-20741 for reference to new
makeLofFileName in patch
2. std::string LLLogChat::oldLogFileName(std::string filename)
{
time_t now;
time_t yesterday = time(&now) - 86400;
got a lot of crashes on a linux 32 system
[cut]
2010-08-31T21:02:02Z INFO: purgeAllTextures: Deleting files in
directory: /home/user/.secondlife/cache/texturecache/f
2010-08-31T21:02:02Z WARNING: ll_apr_warn_status: APR: Too many open
files
2010-08-31T21:02:02Z WARNING: open: Attempting to op
On 08/28/2010 11:48 AM, Boroondas Gupte wrote:
> I'll follow up with a new clone at the original location of my
> repository soon and will hopefully get the merges right this time.
http://bitbucket.org/boroondas/snowstorm-development/changeset/855c7fac6fc2
(and ancestors)
I re-did most commits wi
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 8/31/2010 9:43 AM, Oz Linden (Scott Lawrence) wrote:
> On 2010-08-31 10:25, Trilo Byte wrote:
>> I tested this build yesterday, anti-aliasing (an essential feature for SL
>> photography and shooting machinima, as well as a preferred setting for m
Absolutely, regressions are a part of the development process. Usually they're
discovered and tweaks/fixes are applied within the next couple builds. That
has unfortunately not happened here - it first appeared in build 208569, was
reported to Tofu and discussed on list as well as in JIRA, an
On 2010-08-31 10:25, Trilo Byte wrote:
> I tested this build yesterday, anti-aliasing (an essential feature for SL
> photography and shooting machinima, as well as a preferred setting for many
> residents) is still broken. Releasing this would be a significant step
> backwards, in my opinion.
Anyone else seeing shared media rendering messed up on this build
(particularly scrollable pages and the like), or is it just me?
It appears as if the media rendering is offset on the prim (rolled
upwards about 25%, with the top portion at the bottom). Scroll that and
it seems to remain consi
I tested this build yesterday, anti-aliasing (an essential feature for SL
photography and shooting machinima, as well as a preferred setting for many
residents) is still broken. Releasing this would be a significant step
backwards, in my opinion.
TriloByte Zanzibar
On Aug 31, 2010, at 7:05 AM
Andrey and Valeriy have already started running smoke tests on the build.
Because they rock.
a
2010/8/31 Oz Linden (Scott Lawrence)
> Here's a pointer to our final build for Snowstorm sprint 2:
>
>
> http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/r
Here's a pointer to our final build for Snowstorm sprint 2:
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/rev/208771/index.html
barring something catastrophic, that should be posted to secondlife.com
as soon as we can verify that the requisite inf
On Tuesday 31 August 2010 12:24:31 Francesco Rabbi wrote:
> Il giorno 31/ago/2010, alle ore 12:11, Argent Stonecutter
>
> ha scritto:
> > On 2010-08-30, at 15:39, Suz Dollar wrote:
> >> *cough* If the point of this is to make people *want* 2.x a lot of
> >> nice tags that say 'to see me prope
Il giorno 31/ago/2010, alle ore 12:11, Argent Stonecutter
ha scritto:
> On 2010-08-30, at 15:39, Suz Dollar wrote:
>> *cough* If the point of this is to make people *want* 2.x a lot of
>> nice tags that say 'to see me properly, use viewer 2.x... I have more
>> attachments than you do' might b
On 2010-08-30, at 15:39, Suz Dollar wrote:
> *cough* If the point of this is to make people *want* 2.x a lot of
> nice tags that say 'to see me properly, use viewer 2.x... I have more
> attachments than you do' might be a good way to go.
If I can't talk without jumping I'm not going to go to
As mentioned at Oz's OH yesterday, I would like to try to finish off
the Socks 5 proxy work in the sprint about to start, my repository can
be found at
https://bitbucket.org/robincornelius/viewer-development-vwr-20801
It is a few days out of date, and I will address that ASAP, but I am
more conce
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