Thanks; it's good to read some good news.
I wonder what the expanded profiles will be like.
On Sun, Nov 7, 2010 at 11:11 PM, Yoz Grahame wrote:
> No.
>
> On 7 November 2010 13:13, SuezanneC Baskerville wrote:
>
>>
>>
>> --
>> v i r t u a l w o r l d e n t h u s i a s t
>> -- http://www.goog
No.
On 7 November 2010 13:13, SuezanneC Baskerville wrote:
>
>
> --
> v i r t u a l w o r l d e n t h u s i a s t
> -- http://www.google.com/profiles/s u e z a n n e --
>
> ___
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On 11/7/2010 19:06, Scruffy wrote:
> Can we not have the whining about Display Names on here please? It's
> happening so get over it.
of course its happening, but yes its relevant to this list - because it
impacts several areas that are VERY significant to the folks that read
it and try to co
On 2010-11-05 16:50, Henri Beauchamp wrote:
> These issues could easily be solved (I got a patch ready), provided the UI
> sounds could be distributed as part of the default skin (for example in
> /skins/default/sounds)...
> To do this however, we'd need to know what is the license status of the UI
Thank you LL for at least considering to implement display names. This has
been a much needed functionality especially if Second Life is to deployed as
an instructional technology at par with any educational technology out
there. This matter has been debated for years. Yes there are problems with
D
Can we not have the whining about Display Names on here please? It's
happening so get over it.
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Hi AK,
This was indeed why I quoted the words "play" and "game" and "players"
in my first message.
I share your view, and it doesn't sound to me "fringe" in the least.
/esc
On 07/11/2010 18:29, a...@skyhighway.com wrote:
> Excuse me, brief word from the lunatic fringe, here. Some of us aren'
Excuse me, brief word from the lunatic fringe, here. Some of us aren't so
giddy about the idea everyone has that SL is a "game" and what we do there
is "play" that game. i wouldn't be making this noise that most of y'all
probably consider "embarrassing," or maybe like being the bad trip at a
big
How was this set of issues with "display names" not predictable or
difficult to forsee?
I recommend that LL allow all LL developers to down tools and just
"play" second life straight for one entire month and get a real Second
Life for themselves - "players" of the game know that that will infor
On 2010-11-07, at 16:33, Bunny Halberd wrote:
> On Sun, Nov 7, 2010 at 4:21 PM, Ricky wrote:
>> And to a simplified logon process using OpenID or other tools.
> Oh yeah, how could I forget about that? :)
There's no reason they couldn't accept "bunny.halberd" or "Bunny Halberd" as a
login, and l
On Sun, Nov 7, 2010 at 4:21 PM, Ricky wrote:
> And to a simplified logon process using OpenID or other tools.
Oh yeah, how could I forget about that? :)
As someone that runs a web service that's SL-centric, if LL were to
open up an auth system like Twitter uses for third party website
authentica
And to a simplified logon process using OpenID or other tools.
On Sun, Nov 7, 2010 at 1:39 PM, Bunny Halberd wrote:
> On Sun, Nov 7, 2010 at 3:12 PM, SuezanneC Baskerville
> wrote:
>> What is the point of display names?
>
> Rough guess - the ability to change your user name has been a
> requeste
On Sun, Nov 7, 2010 at 3:12 PM, SuezanneC Baskerville
wrote:
> What is the point of display names?
Rough guess - the ability to change your user name has been a
requested feature for a long time. (ie, when you get partnered to
someone, being able to take your partner's name, etc)
> How do displ
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What is the point of display names?
How do display names benefit Linden Lab?
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so displaying display names fixes the fact that almost the entire contact list
was showing up as ???-??? as were most group members and most people around me
in local. HOWEVER, ims are STILL logging to the same file (depending on
operating system its either ???-???.xxx or .xxx.) making log
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