Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Tateru Nino
Use a tooltip for the text, and have it trigger as soon as the slider is interacted with, and persist for several seconds after. That way, there's informational text that follows the mouse cursor from the moment the user starts interacting with it, until they stop - and several seconds more. That

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread WolfPup Lowenhar
I like the idea of a warning notification if you take the sliders above a certain distance plus you could even have the warning connected to the graphics levels. e.g.: low -> above 94m mid -> above 188m high -> above 512m ultra -> above 1024m these are just examples. Also instead of just saying

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Ima Mechanique
> On Fri, Jun 10, 2011 at 8:59 PM, wrote: > > > The binocs idea for the icon is the best! It's totally like the average > > person is going to think about it. And it's the way our eyes work. > > > I have serious concerns (based only on the screenshot posted earlier): > * By elevating this op

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Jonathan Welch
While testing the updated graphic I've been looking at the cautionary wording on the slider and am not happy with it. There is no good way to align the text so it looks nice in all languages and the width of the slider would have to be wide enough to support the longest word in whatever language t

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Trilo Byte
Today, novice users are already hurting themselves by a much larger measure. At the earliest stages, they're directed by other residents to click the advanced button and right away change the slider. Not only are they potentially hurting themselves with the slider, but there are a wide range o

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Jonathan Welch
I added in the labels and have been thinking about i10n issues with them. Would be better to use a graphic or else have some other window appear with a warning message? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Hitomi Tiponi
Love OO's idea of the labels - that should do a lot to offset Josh's, very reasonable, concerns. Also - maybe move it the other side of the 'Lindens' fields to show that it isn't just another audio/media setting. ___ Policies and (un)subscribe informat

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Opensource Obscure
On Sat, Jun 11, 2011 at 17:46, Joshua Bell wrote: > I think it's a very cool idea and conceptually love the design, but please > proceed with caution. At the risk of making the implementation more > difficult, I'd suggest adding labels along the lines of "See More (Slower)" > "See Less (Faster)"

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Jonathan Welch
I too am a bit worried that novice viewer users will hurt themselves with this slider in an easily accessible place. How about tying the presence of the control to only show when the Advanced menu has been enabled (in addition or instead of the warning labels Joshua has suggested)? Presumably som

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Joshua Bell
On Fri, Jun 10, 2011 at 8:59 PM, wrote: > The binocs idea for the icon is the best! It's totally like the average > person is going to think about it. And it's the way our eyes work. I have serious concerns (based only on the screenshot posted earlier): * By elevating this option to the top

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Carlo Wood
If you like Snowglobe v1, then why aren't you using Singularity? http://www.singularityviewer.org/downloads It's been worked on hard to make it entirely Viewer 2 engine with a viewer 1 UI. It's perfect. It's also incredibly much faster due to other improvements ;) On Fri, 10 Jun 2011 20:59:38 -07

Re: [opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Jonathan Welch
You have to do a viewer restart to get showconsoleWindow to display. There's also a command line switch for it. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posti

Re: [opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Marine Kelley
Guess we learn everyday. Thanks for that :) On 11/06/2011, Jonathan Welch wrote: > The debug setting showconsoleWindow gives you a free-standing window > with the same information scrolling by in it. > > In Windows I get a dos-type window, so copying and pasting is not as > easy as it should be.

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Hitomi Tiponi
> Guys, the whole thing with the easily accessible slider for draw distance > is really great! Inspiring, actually. It's almost enough to make me > wanna try out the v2 viewer again. i hope the feature gets back-ported to > Snowglobe v1 by someone better at that stuff than me. There is a simpli

Re: [opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Jonathan Welch
The debug setting showconsoleWindow gives you a free-standing window with the same information scrolling by in it. In Windows I get a dos-type window, so copying and pasting is not as easy as it should be. > It should be copiable and pastable ! The debug console is nigh useless > without these two

Re: [opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Marine Kelley
Whoops once again I replied to Jonathan only instead of the whole list. Sorry about that. Here is what I tried to answer : It should be copiable and pastable ! The debug console is nigh useless without these two features. On 11/06/2011, Jonathan Welch wrote: > If you use the debug console (Ctr

[opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Jonathan Welch
If you use the debug console (Ctrl+Shift+4) I would like your feedback on some changes I would like to make to it: 1) Widen the lines from 50% of the screen width to 75% 2) Reduce the spacing between lines from 8px to 1px 3) Swap the foreground and background colors (I am not sure how effective thi