Re: [opensource-dev] GTX680 Compatibility

2012-04-06 Thread Celierra Darling
That might refer to the fact that the new nvidia cards don't have a separate shader *clock*. That is, they still have shader hardware, but you can't speed up or slow down the shaders separately from the rest of the gpu anymore. That shouldn't do much in terms of compatibility. Celi On Apr 6, 2012

Re: [opensource-dev] GTX680 Compatibility

2012-04-06 Thread Ann Otoole
I know there are some interesting changes in respect to shaders. Also some possible disinformation going around about no shaders but that looks to be bogus. Maybe we will have to wait and see what happens to the first lucky person into the pool with a 680. Fr

Re: [opensource-dev] Review Request: STORM-1453: Prevent unintended 10L sale

2012-04-06 Thread Kadah Coba
> On April 6, 2012, 9:03 a.m., Oz Linden wrote: > > indra/newview/llpanelpermissions.cpp, lines 486-487 > > > > > > make the comments match the code For what its worth, I've made the comments more verbose. - Kadah

Re: [opensource-dev] GTX680 Compatibility

2012-04-06 Thread Geenz
It *should* run, provided Nvidia hasn't done anything funky with their drivers. -- Geenz Sent with Sparrow (http://www.sparrowmailapp.com/?sig) On Friday, April 6, 2012 at 1:43 PM, Ann Otoole wrote: > Will SL run on the new nVidia GTX680? If not are there any plans to advance > Secondlife wi

[opensource-dev] GTX680 Compatibility

2012-04-06 Thread Ann Otoole
Will SL run on the new nVidia GTX680? If not are there any plans to advance Secondlife with the way Video card technology is moving?___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the

Re: [opensource-dev] Review Request: STORM-1453: Prevent unintended 10L sale

2012-04-06 Thread Oz Linden
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/365/#review910 --- indra/newview/llpanelpermissions.cpp