Yes, exactly.
On 4/14/2012 9:06 PM, Nicky Perian wrote:
Assuming you are on windows and linking
cyg*exif-*12.dll into the viewer. Is that correct?
*From:* Cinder Roxley
*To:* opensource-dev@lists.secondlife.co
If we had viewer-side AO's, I am wondering about a couple of things,
and maybe I just don't get it:
1. Would the only person that sees "us" animating just be
ourselves? Or would other people in-world be able to see the
identical animation? If so, does that mean the animation is stored
local
Assuming you are on windows and linking cygexif-12.dll into the viewer. Is that
correct?
>
> From: Cinder Roxley
>To: opensource-dev@lists.secondlife.com
>Sent: Sunday, April 15, 2012 10:39 AM
>Subject: [opensource-dev] Adding a library
>
>Hello!
>
>I've been
Hello!
I've been working on a patch for VWR-2125 "Include EXIF data in snapshot
downloads" and it's just about working. However, I've done this without
properly adding the library to use (I used libexif 0.6.20 found in
cygwin, and just included it that way.) I'm not that familiar with cmake
an
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On 4/14/2012 5:23 AM, Argent Stonecutter wrote:
> On 2012-04-13, at 18:05, Kadah wrote:
>> I believe FS's was designed to mimic the ZHAO II hud, it even
>> uses its config notecards. "Franimation Overrider" is a new one
>> to me.
>
> Franimation is wh
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On 4/14/2012 5:16 AM, Argent Stonecutter wrote:
> On 2012-04-13, at 12:17, Zi Ree wrote:
>> Am Freitag, 13. April 2012, 18:35:00 schrieb Adeon Writer:
>>> Alright, here's some features that, if missing, *someone*
>>> would complain:
>>
>> All of your
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On 4/14/2012 5:16 AM, Argent Stonecutter wrote:
It would be possible to make it seem like a worn asset, but it would
be a bit tricky.
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On 2012-04-13, at 20:28, Ziggy Puff wrote:
> Agreed, for purely selfish reasons. I hope LL adds new LSL functions
> that enable AO features / performance / scalability that is impossible
> today. Then someone else will write the next ubiquitous AO, and I will
> eventually stop getting the "Your
On 2012-04-13, at 18:05, Kadah wrote:
> I believe FS's was designed to mimic the ZHAO II hud, it even uses its
> config notecards. "Franimation Overrider" is a new one to me.
Franimation is what ZHAO was originally based on.
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On 2012-04-13, at 12:17, Zi Ree wrote:
> Am Freitag, 13. April 2012, 18:35:00 schrieb Adeon Writer:
>> Alright, here's some features that, if missing, *someone* would complain:
>
> All of your requirements are present in the Firestorm viewer side AO.
Only because he forgot to include the extremel
On Sat, 14 Apr 2012 15:59:47 +1000, Tateru Nino wrote:
> That's because the AOs in TPVs are necessarily incomplete - because they
> cannot integrate with the server-side. If Linden Lab *were* considering
> just dropping similar functionality into the viewer without additional
> server-side integra
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On 4/14/2012 1:14 AM, Henri Beauchamp wrote:
> On Fri, 13 Apr 2012 16:05:05 -0700, Kadah wrote:
>
>> On 4/13/2012 1:10 PM, Henri Beauchamp wrote:
>>> Again, the viewer side AOs are in fact mimicking exactly what
>>> scripted AOs (and most specificall
On Fri, 13 Apr 2012 16:05:05 -0700, Kadah wrote:
> On 4/13/2012 1:10 PM, Henri Beauchamp wrote:
> > Again, the viewer side AOs are in fact mimicking exactly what
> > scripted AOs (and most specifically Francis Chung's "Franimation
> > Overrider") do.
>
> I believe FS's was designed to mimic the Z
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