Re: [opensource-dev] New Release Viewer 3.4.0 being partially blocked by popular antivirus-software AVAST

2012-09-14 Thread Aidan Thornton
On Fri, Sep 14, 2012 at 3:47 AM, Martin Fürholz fuerh...@gmx.net wrote: The latest release viewer 3.4.0 from http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/viewer-release/rev/264700/arch/CYGWIN/installer/Second_Life_3-4-0-264700_Setup.exe is being partially blocked by the

[opensource-dev] Linux64 boost 1.39 is still actually boost 1.34.1

2011-02-14 Thread Aidan Thornton
Hi, It looks like the packaged linux64 version of boost, http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/boost-1.39.0-linux64-20100119.tar.bz2, is still actually the mislabelled boost 1.34.1. Is there a newer build available? Thanks, Aidan

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread Aidan Thornton
On Thu, Dec 30, 2010 at 2:03 PM, WolfPup Lowenhar wolfpu...@earthlink.net wrote: Bullet Physics Library(just the convexdecomp section): Web site : http://code.google.com/p/bullet/ John Ratcliff's: Web Site : http://codesuppository.blogspot.com/2009/11/convex-decomposition-library-now.html

Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-13 Thread Aidan Thornton
On 12/12/10, Argent Stonecutter secret.arg...@gmail.com wrote: You know what would really help people get over the hump of setting up for building SL? A VMware appliance containing a working SL build environment, for 32 and 64 bit Linux. It's sort of vaguely on my TODO list, possibly

Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Aidan Thornton
On 12/12/10, Marc Adored m...@inworlddesigns.com wrote: Awesome I will checkout the latest then and try to compile it. I wasn't aware it was even close to working. I'm excited now. It's actually been possible for a while, but until recently you had to manually dig up patches from the Wiki in

Re: [opensource-dev] LGPL violation

2010-10-28 Thread Aidan Thornton
On 10/28/10, Erik Anderson eri...@odysseus.anderson.name wrote: There is a static component that is linked when linking to dynamic libraries, however that is present mostly to inform the compiler on what the ABI is, or how your compiled code is expected to interact with the DLL. It is very

Re: [opensource-dev] Mesh Source Code ETA

2010-10-22 Thread Aidan Thornton
On 10/22/10, Zabb65 zab...@gmail.com wrote: Looks like this does not need an answer now. Code is up. http://hg.secondlife.com/mesh-development/ \o/ Looks like convex decomposition support has been pulled. LLConvexDecomposition is a proprietary library based on Havok (TM) physics libraries. In

Re: [opensource-dev] Mesh Source Code ETA

2010-10-22 Thread Aidan Thornton
On 10/22/10, Zabb65 zab...@gmail.com wrote: Looks like this does not need an answer now. Code is up. http://hg.secondlife.com/mesh-development/ \o/ Oh, lovely: /** * @filellphysicsshapebuilder.cpp * @brief Generic system to convert LL(Physics)VolumeParams to physics

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread Aidan Thornton
On Fri, Oct 15, 2010 at 7:15 AM, Jamey Fletcher ja...@beau.org wrote: Is there actually a *reason* for this change, or is it just to screw around in the code to do provide an opportunity for new bugs, such as the one you found already? I suspect the reason for the change is that with display

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-10-04 Thread Aidan Thornton
On Sun, Oct 3, 2010 at 2:47 AM, Kelly Linden ke...@lindenlab.com wrote: Unfortunately no. LSL scripts take up 16k of memory no matter how much they actually use. Is there any technical reason why this can't be made adjustable, though? I know that changing the amount of script memory available

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-21 Thread Aidan Thornton
On 9/21/10, Robin Cornelius robin.cornel...@gmail.com wrote: I'm still not 100% sure why the build of openjpeg supplied by imprudence is better than my builds on 2005. Imprudence is using the openjpeg SVN trunk version from a few months ago, which is essentially a pre-release version of

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Aidan Thornton
On 9/19/10, Argent Stonecutter secret.arg...@gmail.com wrote: Perhaps Tateru was referring to the prim data changing (eg, geometry) while the prim UUID stays the same. I don't think the viewer makes any assumptions about prims being unchanged from session to session, so that's not something

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-28 Thread Aidan Thornton
On Sat, Aug 28, 2010 at 6:54 PM, Meadhbh Hamrick ohmead...@gmail.com wrote: but for reasons i never learned, linden never implemented prim restrictions for openspace sims. so even though you were only supposed to have some small number of prims in an openspace sim, the system let you go over

Re: [opensource-dev] Encrypted chat third-party servers

2010-08-25 Thread Aidan Thornton
On 8/25/10, Brian McGroarty s...@lindenlab.com wrote: Has anyone spent time looking at the encrypted chat feature included in some third-party viewers? It's my understanding that this contacts third-party servers in obtaining and validating keys. Is that correct? If so, do these connections

Re: [opensource-dev] Malicious payloads in third-party viewers: is the policy worth anything?

2010-08-22 Thread Aidan Thornton
On 8/22/10, Phox p...@modularsystems.sl wrote: The website in question suffered no ill effects, and to imply that loading a .php and a few images is an attempt at DDOS is just ridiculous, our login page consists of a .php script a hi-res picture, and our website doesn't go down as a result.

Re: [opensource-dev] Malicious payloads in third-party viewers: is the policy worth anything?

2010-08-22 Thread Aidan Thornton
On Sun, Aug 22, 2010 at 1:22 PM, Ann Otoole missannoto...@yahoo.com wrote: What I think LL should consider is something in the TPV policy that prohibits any tpv from connecting to any non LL server for any reason when a LL grid is selected for login. This simple policy, if correctly followed,

[opensource-dev] Malicious payloads in third-party viewers: is the policy worth anything?

2010-08-21 Thread Aidan Thornton
You may recall that the Emerald viewer has been leaking potentially privacy-infringing information - specifically, the directory to which it's been installed, which in some cases includes usernames - in encrypted form in baked textures. You may also recall that the developers lied and said the

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-17 Thread Aidan Thornton
On 8/16/10, Oz Linden (Scott Lawrence) o...@lindenlab.com wrote: Think about it for a minute - there are an infinite number of possible solutions for how to build a UI for a virtual world viewer - what are the odds that the first or second attempt produced the best possible UI? We need new

Re: [opensource-dev] Mesh rendering: What does indicesp provide?

2010-06-03 Thread Aidan Thornton
Hi, On Thu, Jun 3, 2010 at 12:35 AM, Rob Nelson nexisentertainm...@gmail.com wrote: I am working on the rendering code in the SL viewer at the moment, having completed the server-side code and some of the client-side packet-handling classes. However, I have zero familiarity with OpenGL, so

Re: [opensource-dev] Oh, the drama. (was: Viewer blacklist...)

2010-05-09 Thread Aidan Thornton
On Fri, Apr 30, 2010 at 10:51 PM, Rob Nelson nexisentertainm...@gmail.com wrote: As a person who is trying to patch (a now rather old version) of OpenSim to handle voxel terrain, there's MANY, MANY flaws to the messaging subsystem of both the viewer and the server. For one, I wanted to tack

Re: [opensource-dev] Requesting Linden Response: Please move TPVP Topics to a different mailing list

2010-04-17 Thread Aidan Thornton
On Thu, Apr 15, 2010 at 3:09 PM, Lance Corrimal lance.corri...@eregion.de wrote: Am Mittwoch, 14. April 2010 20:49:59 schrieb Joe Linden: **we've had a lot of internal debate around cost/benefit of OS **... and we're fully committed to redoubling our commitment to make this a successful

Re: [opensource-dev] Can you legally agree to incomprehensible conditions

2010-04-08 Thread Aidan Thornton
On Fri, Apr 2, 2010 at 4:49 PM, Gareth Nelson gar...@garethnelson.com wrote: It's a lot of work to maintain, trust me - anyway, it'd be better to convince the opensim team to allow viewer developers in. Yep - people seem to end up writing their own simulator from scratch instead as a result. I