[opensource-dev] View on Lion

2012-01-31 Thread Lee ponzu
Would someone be willing to give a short summary of the status of using the viewer on Lion. For that matter, what is the status of Lion, period. OS Xista? Or is it ok? lee ___ Policies and (un)subscribe information available here: http://wiki.secondlif

[opensource-dev] Chat in bubbles....

2011-12-26 Thread Lee ponzu
dy is? Anyway, before I start wandering aimlessly through the code, can someone for whom it might only take five seconds poibt me in the right direction (which does not include advice to not use bubble chat 8-). As usual, thanks, and keep up the good work.

Re: [opensource-dev] Review Request: As a music fan, I want audio to fade in gently so my immersion is increased

2011-12-01 Thread Lee ponzu
An audio glitch I hate... Listening music in SL, I often turn the SL volume down quite a bit. When I exit SL, the music stream continues for a few seconds as SL closes, but AT FULL VOLUME. it wakes up the dog. Ponzu On Wed, Nov 23, 2011 at 5:59 AM, Jonathan Yap wrote: >This is

[opensource-dev] Should these be Jira'd?

2011-12-01 Thread Lee ponzu
Viewer startup blindness What happens: Worst in a dark room. Start the viewer. White screen, ouch it hurts my eyes, but then it goes black. Then it is WHITE again. Damn. Finally, stuff starts to appear, but there is still a lot of WHITE. What should happen: Not sure. UX experts must know.

[opensource-dev] Attached Objects not appearing to be attached.

2011-10-09 Thread Lee ponzu
way, this is not on my usual satellite internet. This is on actual high speed ponzu Second Life 3.1.1 (242386) Oct 5 2011 08:52:29 (Second Life Development) [ReleaseNotes] You are at 262117.0, 262145.0, 24.4 in Burning Man- Black Rock located at sim7425.agni.lindenlab.com (216.82.34.172:12035

Re: [opensource-dev] Feedback wanted for VWR-26858 (User-defined build icons)

2011-09-06 Thread Lee ponzu
Over the past couple of years, AL builders have posted many long (winded) blog and forum posts comparing about the building tools, some containing various good ideas. I suggest Googling for them. On Sep 5, 2011 12:07 PM, "Boroondas Gupte" wrote: > On 09/05/2011 08:20 PM, Jonathan Welch wrote: >>

Re: [opensource-dev] [JIRA] Commented: (STORM-1559) Preferences window is transparent, and hard to read.

2011-08-17 Thread Lee ponzu
yeah, that was it. I don't remember ever seeing that before... On Wed, Aug 17, 2011 at 7:32 PM, Opensource Obscure (JIRA) < no-re...@secondlife.com> wrote: > >[ > https://jira.secondlife.com/browse/STORM-1559?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommen

Re: [opensource-dev] OS X Lion

2011-08-16 Thread Lee ponzu
Machineā„¢. I hope it also > answers the overall question: yes, attention is being paid. > > -- Yoz > > On Monday, August 15, 2011 at 9:57 AM, Lee ponzu wrote: > > How much attention is being paid to Lion? I think the natives are > starting to get restless. > > ponzu

[opensource-dev] OS X Lion

2011-08-15 Thread Lee ponzu
How much attention is being paid to Lion? I think the natives are starting to get restless. ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep

[opensource-dev] Viewer 3.0 beta VM usage

2011-08-11 Thread Lee ponzu
have a clue. Which, of course, really pisses me off. ponzu By the Way, I am moving to Seattle to take a job at Amazon Web Services. Lucky me 8-) Feel free to drop by and say hello when you are in the area ___ Policies and (un)subscribe inform

Re: [opensource-dev] Version Numbering

2011-08-10 Thread Lee ponzu
I think calling it Version 3 with simplify the marketing...if you want mesh, you need a version 3 viewer... ponzu On Thu, Aug 11, 2011 at 12:06 AM, Daniel wrote: > > > From: Brandon Husbands > > I how does this constitute a major revision number? > > (1) Addition of a

Re: [opensource-dev] 3.0.0 Beta Candidate available

2011-08-10 Thread Lee ponzu
The funny thing is that over in some forums there is the usual thread about what comes after 2.9.x, which the knowing have explained *can* be 2.10, 2.11, and so on because the version does not comprise the parts of a single decimal number. Then you guys screw us up by going to 3.x sheesh. ponzu

Re: [opensource-dev] Collecting DIDN'T CRASH data

2011-08-09 Thread Lee ponzu
Good to hear. But I was also thinking of the graphics settings. There are all those proven and unproven theories about VBO on, but not with AA, and only on alternate TuesdaysI know I have some of them myself. I have convinced myself that VBO is bad on my ATI 2600Pro iMac. On Tue, Aug 9, 2

[opensource-dev] Collecting DIDN'T CRASH data

2011-08-08 Thread Lee ponzu
You all owe me more than you know. 8-) ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

[opensource-dev] Concerned about frequent crashes

2011-08-07 Thread Lee ponzu
would it be useful? Maybe I could help there. ponzu Process: Second Life [908] Path:/Applications/Viewers/Project Viewer - Mesh.app/Contents/MacOS/Second Life Identifier: com.secondlife.indra.viewer Version: Second Life version 2.8.2.237321 (2.8.2.237321) Code

Re: [opensource-dev] Python broken on Lion - autobuild doesn't work

2011-07-27 Thread Lee ponzu
is...When you install Xcode 4, it wants to put everything in /Developer where Xcode 3 and all the supporting stuff is already. Be sure to investigate how to keep both Xcode 3 and 4 co-existing on the same machine, or keep them separate. ponzu ___ Polici

[opensource-dev] SOCKS viewer

2011-07-14 Thread Lee ponzu
get Wild Blue to put a cacheing SOCKS proxy on the satellite 8-). Save me 800ms for every request 8-) Maybe this is the whole point of the effort, and I only just woke up...that could be a huge win, for me at least 8-) regards, ponzu ___ Policies and

[opensource-dev] An SL appliance...

2011-07-14 Thread Lee ponzu
Does the Linux viewer use X? If you DISPLAY SL on another computer running an XServer, does it behave OK. If so, could you assemble a small Linux host with a high end GPU and then DISPLAY SL on a different computer on the same local network? ponzu

Re: [opensource-dev] Autobuild errors

2011-07-08 Thread Lee ponzu
_binary) llaudio/CMakeLists.txt:8 (include) -- Configuring incomplete, errors occurred! ERROR: configuring default configuration returned 1 For more information: try re-running your command with --verbose or --debug On Thu, Jul 7, 2011 at 12:37 PM, Nicky Perian wrote: > use ReleaseOS > >

[opensource-dev] RenderTextureMaximumMultiply == 0.5 is annoying...

2011-07-07 Thread Lee ponzu
My GPU only has 256 MB, so the default for texture mem is only 128MB. I am constantly adjusting it using Debug Settings...I am sick of it. I don't so much mind that the default setting is .5 * GPU memory. I just think it shouldn't be so cumbersome to increase

[opensource-dev] Autobuild errors

2011-07-07 Thread Lee ponzu
it has been a long time since I did a build. I tried to follow the instructions on the wiki, download autobuild, clone viewer-beta... Here is the error. Any advice welcome. Insults also accepted, since I am starved for human contact... ponzu mbpro:viewer-beta lee$ autobuild build --verbose

[opensource-dev] Shameless self-promotion...

2011-07-01 Thread Lee ponzu
ended me. thanks mucho, Lee Sailer Ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

[opensource-dev] Basic Shaders and FPS

2011-06-29 Thread Lee ponzu
? <> Easy peasy. BTW, I also briefly tested on my slightly newer Macbook Pro (nvidia 9400M). Same ting, but the FPS difference is much less dramatic. ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wi

[opensource-dev] Avatar Scale and Camera Placement

2011-06-29 Thread Lee ponzu
There is a thought provoking discussion of avatar scale here... http://www.sluniverse.com/php/vb/content-creation/61046-matter-scale-how-scale-affects.html You've probably seen it, but if not, it is a worthwhile read. One of the issues is default camera placement. In brief, the default is too far

Re: [opensource-dev] Adding Neck and Root Attachment Points

2011-06-26 Thread Lee ponzu
On Sun, Jun 26, 2011 at 11:43 AM, Adeon Writer wrote: > \Name is an afterthought to function. :) > > > Don't call it irving. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the polic

Re: [opensource-dev] A question/comment about the behavior of auto-pilot camera.

2011-06-25 Thread Lee ponzu
I looked through some JIRAs. Apparently there are also interactions of double-click with HUDs, and some other issues. Just thinking out loud... Maybe we need to think through a more general solution. It occurs to me that llRayCast() is going to make it easier to create scripted route/path finde

Re: [opensource-dev] Highlight Transparent Broken?

2011-06-24 Thread Lee ponzu
OK. I created a really unsatisfactory Jira... - Second Life Viewer - VWR - VWR-26115 On Fri, Jun 24, 2011 at 6:35 PM, Jonathan Welch wrote: > If no one files a jira on highlight transparent malfunc

Re: [opensource-dev] Highlight Transparent Broken?

2011-06-24 Thread Lee ponzu
-coded) Voice Server Version: Vivox 3.2.0002.9361 Built with GCC version 40001 Packets Lost: 12/15577 (0.1%) On Fri, Jun 24, 2011 at 6:56 PM, Lee ponzu wrote: > Will do. > > > On Fri, Jun 24, 2011 at 6:35 PM, Jonathan Welch wrote: > >> If no one files a jira on

Re: [opensource-dev] Highlight Transparent Broken?

2011-06-24 Thread Lee ponzu
Will do. On Fri, Jun 24, 2011 at 6:35 PM, Jonathan Welch wrote: > If no one files a jira on highlight transparent malfunctioning it > won't be fixed. Would someone take care of this? > ___ > Policies and (un)subscribe information available here: > ht

[opensource-dev] A question/comment about the behavior of auto-pilot camera.

2011-06-24 Thread Lee ponzu
eople? Maybe it would make auto-pilot more popular. Anyway, just babbling. Thanks for listening. Ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to

[opensource-dev] Great article on SCALE in SL.

2011-06-24 Thread Lee ponzu
There are a few things in here directly relevant to the viewer. See for example Camera Placement. Can someone send a copy to Rodvik Linden 8-) http://community.secondlife.com/t5/Building-and-Texturing-Forum/A-Matter-of-Scale-How-scale-affects-content-creation-and-land/td-p/943101 ___

Re: [opensource-dev] Stop Animating Me gone missing...

2011-06-22 Thread Lee ponzu
Never mindfound it. 8-( On Thu, Jun 23, 2011 at 1:08 AM, Lee ponzu wrote: > Using latest dev 2.7.5.. I needed to stop my animation but couldn't > find it in the menu. Didn't it used to be there? Should it be there? Was > it removed on purpose? Am I me

[opensource-dev] Stop Animating Me gone missing...

2011-06-22 Thread Lee ponzu
Using latest dev 2.7.5.. I needed to stop my animation but couldn't find it in the menu. Didn't it used to be there? Should it be there? Was it removed on purpose? Am I merely blind or drunk? Someone had to remind me that we used to use a wearable object to do that, and that worked fine.

Re: [opensource-dev] Is it just me? Avatar textures downloading last.

2011-06-22 Thread Lee ponzu
rowse/VWR-26093> Already exists. I added a comment and my logs to it. Shoud this be a VWR Jira? Or could it be related to some other system. ponzu On Mon, Jun 20, 2011 at 8:03 PM, Thickbrick Sleaford < thickbrick.sleaf...@gmail.com> wrote: > On Saturday 18 June 2011 20:00:04 L

Re: [opensource-dev] Is it just me? Avatar textures downloading last.

2011-06-20 Thread Lee ponzu
If I can help gather any data let me know. On Sun, Jun 19, 2011 at 6:55 AM, Oz Linden (Scott Lawrence) < o...@lindenlab.com> wrote: > On 2011-06-18 16:43, Lee ponzu wrote: > > Extra symptom. So, there I am, and the avatars are all rendered as > > expected, when --blin

Re: [opensource-dev] Is it just me? Avatar textures downloading last.

2011-06-18 Thread Lee ponzu
Extra symptom. So, there I am, and the avatars are all rendered as expected, when --blink-- one of them turns gray, like the texture got lost. No, she didn't change to an all gray skin and outfit. 8-) ponzu On Sat, Jun 18, 2011 at 1:00 PM, Lee ponzu wrote: > Wow!! Shadows

[opensource-dev] Restating the DD question (was Re: DD Philosophy

2011-06-18 Thread Lee ponzu
Is it cost effective to add *more automation* to the task of helping most users achieve their *desired level of FPS* funner, faster, and easier without ruining the ability users with special needs or knowledge to retain manual control? On Fri, Jun 17, 2011 at 12:41 PM, Hitomi Tiponi wrote: > Pl

[opensource-dev] Is it just me? Avatar textures downloading last.

2011-06-18 Thread Lee ponzu
s own texture. Could that fix, if it is even in yet, have had this effect? I don't think so, but perhaps... Anyway, if I see this again, should I start a Jira? Or maybe there is one there already. ponzu = Second Life 2.7.4 (232938) Jun 15 2011 12:44:34 (Second Life Development) Release Notes

Re: [opensource-dev] Question about DD philosophy.

2011-06-18 Thread Lee ponzu
e-requesting all the prims on DD change, I guess that would have to change, and if that is difficult, then that is a problem. ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the pol

Re: [opensource-dev] Question about DD philosophy.

2011-06-18 Thread Lee ponzu
I can see the merit of all the objections to automating DD in this and the other thread. I am not trying to be stubborn here. However, the objections have all been "expert power user" in nature, rather than "Faster, Funner, Easier" or whatever mantra was. 1. Certainly, adding a way to disabl

[opensource-dev] Question about DD philosophy.

2011-06-16 Thread Lee ponzu
I have sometimes wondered why this is not more automagic, or maybe why the magic approach doesn't work well enough. Suppose my DD is set to 256. Upon detecting a poor FPS, the viewer could remember the DD, and then reduce it temporarily to 32. As FPS becomes acceptable, it increases it little by

[opensource-dev] 3D soound

2011-05-24 Thread Lee ponzu
his idea removes the cross talk, and dramatically increases the 3D illusion. It is a simple filter and works totally at playback time on all sound sources and any stereo recording. It would be easy to add it to the viewer... Just an idea. ponzu ___ Poli

[opensource-dev] just a test

2011-04-09 Thread Ponzu
the list still alive? I am not getting anything. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

[opensource-dev] Way off topic, ...

2011-04-01 Thread Ponzu
I just read a science fiction novel called http://en.wikipedia.org/wiki/Halting_State I enjoyed it a lot. it makes several references to Second Life in a sort of historical sense. Much of the story concerns what the future of MMORPGs might look like. There is also a lot about how it might work

Re: [opensource-dev] Media Strategy?

2011-02-23 Thread Ponzu
On Tue, Feb 22, 2011 at 8:44 AM, Qie Niangao wrote: > (I'm not entirely comfortable raising this topic here, but it very > much does affect Snowstorm viability, so, with apologies in > advance...) > > Certain alt-matching systems have attained enough grid saturation that > there is widespread hes

Re: [opensource-dev] Link times

2011-01-18 Thread Ponzu
Can you make the links verbose and compare the options? Also, why would first and second links differ? Could be that CV did a major revision of the make files, or CMake, or whatever is being used. On Sun, Jan 16, 2011 at 10:49 AM, Aleric Inglewood < aleric.inglew...@gmail.com> wrote: > I'm afra

Re: [opensource-dev] disappearing friends

2011-01-15 Thread Ponzu
Don't have any friends... ponzu On Sat, Jan 15, 2011 at 3:03 AM, Ann Otoole wrote: > I see no discrepancies in the viewer I use. What viewer(s) and versions are > you using? > > -- > *From:* Erin Mallory > ** > for some reason like 1/3 o

Re: [opensource-dev] Review Request: VWR-24420: PNG images which specify "background color" lose alpha layer when imported.

2011-01-10 Thread Ponzu
checked, the alpha channel is removed. If it is checked, it is retained, unless it is not there, in which case the user gets an error message. Just thinking out loud. ponzu On Sun, Jan 9, 2011 at 9:59 AM, Thickbrick Sleaford < thickbrick.sleaf...@gmail.com> wrote: >This is an auto

Re: [opensource-dev] https://jira.secondlife.com/browse/SH-489

2011-01-09 Thread Ponzu
Can someone give a cheap estimate of how hard this will be to fix? if it is easy to fix, I agree that it should be done soon. Is there a cost/benefit analysis done when Sprints are prioritized? ponzu On Sat, Jan 8, 2011 at 12:58 PM, Lance Corrimal wrote: > Hi there, > > am I the onl

[opensource-dev] Pre-processing chat input (was Re: Review Request: STORM-829 Viewer 2 does not parse /me in object Instant Messages

2011-01-08 Thread Ponzu
t; == "/me' " You would have a central place to put improvements. I always wanted things like /follow /goto /pointat etc etc etc. (Being an ancient old keyboard kinda guy...) just thinking... ponzu > > ___ Policies and (un)

Re: [opensource-dev] HAPPY NEW YEAR !!!!!!!!!!!!!

2011-01-01 Thread Ponzu
New year, no hangover. What a waste 8-( On Sat, Jan 1, 2011 at 8:41 AM, WolfPup Lowenhar wrote: > Even though the new year has already started I just thought I would wish > everyone here a > > > > HAPPY > > NEW > > YEAR > > ! > > > > ___ > Policies

Re: [opensource-dev] Very Strange occurrence...

2010-12-31 Thread Ponzu
I just thought of looking in the xml files, and indeed "Grumpity Productengine" shows up in a few of them, I assume as some sort of place holder left by a programmer. Maybe such "magic words" should be replace by something like "Unkown Resident" or some such. On Fri, Dec 31, 2010 at 12:45 PM, Arg

Re: [opensource-dev] Very Strange occurrence...

2010-12-29 Thread Ponzu
OK, thanks. Sort of like the good old days. 8-) BTW, if anyone wants to go to the Magic Castle in Hollywood, ever, I am a member and can send you an invitation good for 8 people. ponzu On Wed, Dec 29, 2010 at 11:46 AM, Trilo Byte wrote: > It's not you, it's been happening to o

[opensource-dev] Very Strange occurrence...

2010-12-29 Thread Ponzu
em or something. regards, ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Anyone playing with Android and Second Life?

2010-12-28 Thread Ponzu
/me imagines a viewer that uses various ascii characters to render the graphics... On Tue, Dec 28, 2010 at 4:37 PM, Opensource Obscure < opensourceobsc...@gmail.com> wrote: > On Tue, Dec 28, 2010 at 18:51, Ponzu wrote: > > You mean Android on a mobile device? > > Yeah - I

Re: [opensource-dev] Anyone playing with Android and Second Life?

2010-12-28 Thread Ponzu
mobile device with high powered haptics 8-) 8-) ponzu On Tue, Dec 28, 2010 at 11:14 AM, Tateru Nino wrote: > > > On 29/12/2010 3:12 AM, Robin Cornelius wrote: > > On Tue, Dec 28, 2010 at 4:05 PM, Tateru Nino > wrote: > > > >>> So that avoids 2.e > >

Re: [opensource-dev] Can anyone tell me how to get rid of these lol...

2010-12-16 Thread Ponzu
I am not a windows guy...but I would look for an option for the linker that suppresses errors. Then maybe set that in your environment, or figure out how to add it to the CMake files. ponzu On Tue, Dec 14, 2010 at 10:23 PM, Malachi Prophit wrote: > i get hundreds of these stupid errors. An

Re: [opensource-dev] Destination Guide Categories not working...

2010-12-11 Thread Ponzu
I got excited, and added this comment to WEB-3396 === In my opinion, this is not MINOR. It is almost a Show Stopper. USER STORY: I want SL to be Faster, Easier, and Funner, so I open the Destination Guide to quickly find something new to do. Goddam! Why doesn't this work? Am I

Re: [opensource-dev] STORM-524

2010-12-09 Thread Ponzu
Be sure to comment the relevant code to discourage TPV developers from putting in auto-refresh at a rate that might upset the servers. ponzu On Thu, Dec 9, 2010 at 1:48 PM, Malachi Prophit wrote: > I tested my idiotic idea and it crashes nearly instantly lol. I decided to > try with a

Re: [opensource-dev] Arrow Keys Always Move Me

2010-12-04 Thread Ponzu
I believe it is related to chat input. If you are typing chat, do the arrow keys move the cursor or do they move the agent? On Fri, Dec 3, 2010 at 8:48 PM, Glen Canaday wrote: > Hey, > > I'm a little curious - what's the expected behavior of "Arrow Keys Always > Move > Me"? I was under the impr

Re: [opensource-dev] Review Request: Modify Viewer to statically link to KDU v6.4.1 if available

2010-12-04 Thread Ponzu
A question about the static KDU issue. I believe this means that when I do a build on my local machine, I do NOT have a KDU license. Is that true? Or, do I somehow inherit rights from Linden Lab? ponzu ___ Policies and (un)subscribe information

[opensource-dev] Almost certainly not your fault...

2010-12-04 Thread Ponzu
is a pretty cool accomplishment. FYI, LLVM is a very cool change to the compile-optimize-link chain. it should lead to new and approved link-time optimizations. Clang, on the other hand, is a new C++ parser front end. It is supposed to be much faster than GCC. We shall see. regards, ponzu

Re: [opensource-dev] ReviewBoard email to this list?

2010-12-02 Thread Ponzu
ponzu On Thu, Dec 2, 2010 at 8:52 AM, Oz Linden (Scott Lawrence) wrote: > As you'll have inferred, we now have a system set up for doing open code > reviews. It's not perfect, but it's pretty nice and very easy to use. > > It also generates quite a bit of email

Re: [opensource-dev] map

2010-11-29 Thread Ponzu
Hmmm. This is not surprising, I think. This only means that Second Life has a data source for the maps, and the Opensim does not. i think there is little effort to test the official SL viewer against the many Open Sims. You could look in the source code for the url for the map data. ponzu PS

Re: [opensource-dev] map

2010-11-29 Thread Ponzu
I am not sure what you are asking. Please make more clear. On Mon, Nov 29, 2010 at 10:56 AM, Andrew Simpson wrote: >Hi > > Anyone tell me what map type it use now, when I use map it never show land > expect mini-map on opensim it only happen on 1.5 and later viewer > But work in 1.23.x view

Re: [opensource-dev] Comments needed -- Communicate menu addition

2010-11-26 Thread Ponzu
OK, maybe this is already there, I dunno, I keep voice on all the time, but rarely hear anybody using it. I don't use it because my upload speed is pitiful (pity via Paypal accepted.) Anyway... As a user, it annoys me when I hear people using voice that are *far away* from me. In Real life, if

Re: [opensource-dev] [WIKI] 'Downloading test builds' vs. 'Linden_Lab_Official:Alternate_Viewers'

2010-11-26 Thread Ponzu
So, if it is not there already, perhaps some official Linden could add a prominent link for the Official Linden page to the Officially not-Linden page. That would have the more-or-less same effect as merging the pages. regards ponzu On Fri, Nov 26, 2010 at 8:21 AM, Oz Linden (Scott Lawrence

Re: [opensource-dev] [IDEA] variable stand-up menu entry/button label

2010-11-22 Thread Ponzu
g to do with scripted objects, or any animation other than > sitting. > > > Are you saying you expect me to *read* messages as well as *reply* to them? Geesh. ponzu ___ Policies and (un)subscribe information available here: http://wiki.secondlife

Re: [opensource-dev] STORM-616: Me->Movement menus

2010-11-20 Thread Ponzu
cited. Next thing I will be asking for haptic animations. With olfactory signals beamed into my cervical implant. ponzu On Sat, Nov 20, 2010 at 5:49 AM, Opensource Obscure wrote: > On Fri, 19 Nov 2010 22:19:20 -0500, Ponzu wrote: > >> Of course, "Sit" and "Stand&quo

Re: [opensource-dev] [IDEA] variable stand-up menu entry/button label (was: STORM-616: Me->Movement menus)

2010-11-20 Thread Ponzu
On Sat, Nov 20, 2010 at 6:34 AM, Boroondas Gupte wrote: > > > Normally, you would just use a scripted > > item. > I think that's what Ponzu meant: Thank you for understanding me. 8-) Ponzu ___ Policies and (un)subscribe inf

[opensource-dev] Trivial, but probably really easy change request

2010-11-19 Thread Ponzu
When I start up the viewer, the window is bright white for a moment before it turns black. As a user, I often use SL in an environment where the lights are down low. Also, most of the places I visit have an overall all low brightness (compared to bright white). Therefore, when I start the viewer,

Re: [opensource-dev] STORM-616: Me->Movement menus

2010-11-19 Thread Ponzu
Of course, "Sit" and "Stand" are not always what we are doing. We might be "Dance" and "Stop Dance" or "Hug" and "Stop hug" ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies

Re: [opensource-dev] Directory named "$(CONFIGURATION)" (was: No rule to make target)

2010-11-09 Thread Ponzu
USER STORY As an amateur developer, if I try to generate a makefile based environment on OS X, I would expect a warning to tell me that this is not supported. comment: Isn't this just one or two lines in develop.py? ponzu On Tue, Nov 9, 2010 at 3:09 PM, Kent Quirk (Q Linden) wrote: >

Re: [opensource-dev] Request for feedback - Preferences Cleanup

2010-11-09 Thread Ponzu
I think of it as "frsutrate". I especially like it when they don't know I have block/mute/ignore them. On Mon, Nov 8, 2010 at 6:18 PM, Yoz Grahame wrote: > ... or Esbee's original suggestion, "Block", which is easily the most > common term for this across social software UIs. I just checked a

Re: [opensource-dev] Files deleted by uninstaller don't appear in Recycle Bin

2010-10-28 Thread Ponzu
I don't see this as a theoretical issue about whether the logs should be deleted, or not. (Note the word "should".) Many users don't like it. Don't do it. lee ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/O

Re: [opensource-dev] On Live, SL via Cloud Computing

2010-10-28 Thread Ponzu
Seems like an excellent thought to me. Someone should proto-type this and see how it feels. $60/yr is less than the cost of a new GPU. lee On Wed, Oct 27, 2010 at 10:53 PM, Stickman wrote: > Had a thought, figured I'd share it in case someone with authority > wanted to explore the topic. > >

[opensource-dev] Viewer-development and viewer-beta

2010-10-26 Thread Ponzu
Can someone briefly summarize how these two repositories are being used. It looks sort of like they are being kept very much in lock-step, with merges, pushes, and pulls. thanks, ponzu ___ Policies and (un)subscribe information available here: http

Re: [opensource-dev] Building Alignment Tool by Qarl Fizz

2010-10-23 Thread Ponzu
On Sat, Oct 23, 2010 at 4:37 PM, Brandon Husbands wrote: > Just write our implementation, not using any of his code. It's that word "just" that makes it sound s easy 8-) > ___ Policies and (un)subscribe information available here: http://wiki.s

Re: [opensource-dev] Building Alignment Tool by Qarl Fizz

2010-10-23 Thread Ponzu
Here's another link to a video. I hope LL can negotiate a price, or a truce, or whatever. http://www.qarl.com/qLab/?p=66 ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies b

Re: [opensource-dev] USER STORY for not so far future

2010-10-21 Thread Ponzu
amers (wasd) and 3D software users (ctl-cmd-shift X). I am trying to imagine what the fundamental operations are in SL, and then what multi-touch gesture each should map too. Think Tom Cruise in Minority Report... Ponzu waves hand to send emailwsh damn, still there. Guess I'll have

[opensource-dev] USER STORY for not so far future

2010-10-21 Thread Ponzu
. making little walking motions with your fingers could make you walk. two-finger movement could enter mouselook and move. I thought of this because I saw a Mac paint program (on the big screen) where the controls such as palette, color, brush, are on an iPad. Looked really cool. Ponzu

Re: [opensource-dev] Enhanced Script Editor Request

2010-10-20 Thread Ponzu
Alas, so many generations of coder who learned vi from someone who already didn't know vi. You will note that Google's new keyboard commands are vi commands. There is a reason for this. On Wed, Oct 20, 2010 at 7:23 PM, Altair Sythos wrote: > On Wed, 20 Oct 2010 16:07:31 -0700 > Ricky wrote: >

Re: [opensource-dev] STORM-406: Conditional use of FMOD is not correct, breaks open source build (was: Latest build broken on Mac)

2010-10-20 Thread Ponzu
Boroondas, my guru! On Wed, Oct 20, 2010 at 6:55 PM, Boroondas Gupte wrote: > On 10/21/2010 12:43 AM, Ponzu wrote: > > ...or maybe it is just me. I used hg bisect to find the " last good > build", (see bottom of this email) Maybe I need to download new FMOD or > som

[opensource-dev] Latest build broken on Mac

2010-10-20 Thread Ponzu
OFF -DUNATTENDED:BOOL=OFF -DWORD_SIZE:STRING=32 -DROOT_PROJECT_NAME:STRING=SecondLife OFF "" \'/Users/elee/Documents/hg/ponzu-main/indra\'' in 'build-darwin-i386' ssh: connect to host install-packages.lindenlab.com port 22: Operation timed out Traceback (mos

Re: [opensource-dev] Enhanced Script Editor Request

2010-10-20 Thread Ponzu
Make the script editor use vi. On Wed, Oct 20, 2010 at 6:19 PM, Ricky wrote: > It used to stay up until clicked on or until certain characters were > typed... Got in the the way at times, but was quite useful. > > > On Wed, Oct 20, 2010 at 3:08 PM, SuezanneC Baskerville > wrote: > > I'd be ple

Re: [opensource-dev] As a content creator, I would like...

2010-10-18 Thread Ponzu
On Mon, Oct 18, 2010 at 2:42 PM, Zabb65 wrote: > The local script editing and local texture editing has already been > done before and were implemented in phoenix. Scripting was done by > Katharine and textures were done by Vaalith. > > I believe Vaalith is waiting for mesh source code so they ca

Re: [opensource-dev] O.O Display name code DROP!

2010-10-18 Thread Ponzu
Maybe a good step would be to make the logs easy to get to from the viewer itself. A button, or a menu item. Then open out in the default browser on they easy to read format. That might stop term thousand users from freaking out when they open the file using Notepad

[opensource-dev] As a content creator, I would like...

2010-10-18 Thread Ponzu
These are some vague and undeveloped ideas I am sure a lot of us have had. I wonder if we can make any progress on them? Some consensus on what could/should be done is a place to start. So.. I have some scripts in a folder in my inventory. I would like to save them to my local disk. If I chan

Re: [opensource-dev] Project-MESH viewer

2010-10-15 Thread Ponzu
Yikes. It sounds like you think I was complaining. not at all. Just encouraging a little. ponzu On Fri, Oct 15, 2010 at 1:29 PM, Oz Linden (Scott Lawrence) < o...@lindenlab.com> wrote: > On 2010-10-15 13:07, Ponzu wrote: > > I tried this viewer last night. As I am sure y

[opensource-dev] Project-MESH viewer

2010-10-15 Thread Ponzu
I tried this viewer last night. As I am sure you Lindens know, it is based on a version of viewer-development that is many days old. (Some complaint, huh?) Could perhaps someone help the Mesh team pull the most relevant changesets from viewer-dev so their next release lacks the more annoying pro

[opensource-dev] You are not alone 8-) (was Re: Corrupted OpenGL & Hard Crash

2010-10-15 Thread Ponzu
Something similar happened to me last night, and I doubt it was overheating. Mesh Viewer. Bizarro graphics and then a total OS X lock up. Had to finally cycle power. next try, similar, but before the lockup I got into preferences and changed graphics from High to Med. After that, things worked

[opensource-dev] SHH-277

2010-10-11 Thread Ponzu
Merov said... * SH-277 (Attachments are visible in mouselook mode): Found a 1 liner fix in the nick on time on Friday evening! Emailed opensource-dev to get folks to test if that really fixed the issue but didn't get anything useful. Lee says... It looks like the right fix to me. I also looked a

Re: [opensource-dev] Fix for "Attachments displayed in mouselook" bug

2010-10-10 Thread Ponzu
This code below means it used to be inline, but now is a function call (unless the compiler is optimizing or something). You guys know the code wy better tahn I, but is it worth moving it back to the .h file? return type && mRenderTypeEnabled[type] looks hard to beat for inlining, and it is

Re: [opensource-dev] Fix for "Attachments displayed in mouselook" bug

2010-10-10 Thread Ponzu
Well, this is pretty common idiom for code that deals with bit masks. Funny. The problem is that the bitmask (hard to understand?) was replaced with a simple array (easy to understand? and that is when the error was introduced. On Sat, Oct 9, 2010 at 2:59 PM, Zabb65 wrote: > I tend to agree w

Re: [opensource-dev] Fix for "Attachments displayed in mouselook" bug

2010-10-10 Thread Ponzu
On Sat, Oct 9, 2010 at 11:30 PM, Tateru Nino wrote: > Well, that depends. That element might be used for something else, > elsewhere. > > If the _intended_ behaviour of the function (and of the array/container) is > documented, then it's relatively easy to make decisions about how best to > impl

Re: [opensource-dev] Fix for "Attachments displayed in mouselook" bug

2010-10-09 Thread Ponzu
Would it be better to just store FALSE in mRenderTypeEnabled[0]? On Sat, Oct 9, 2010 at 12:19 PM, Argent wrote: > I don't normally gripe about stuff like this, but somehow this one > triggered my twitches from 20 years of supporting PhD programmers. > Brilliant guys, but sometimes it's SO hard t

Re: [opensource-dev] Fix for "Attachments displayed in mouselook" bug

2010-10-09 Thread Ponzu
Putting in now. Funny thing is I *like* seeing my hair and glasses when I am in Mouselook. it makes me feel like I am really looking out of my avatars eyes. Maybe it needs to be an option 8-) On Fri, Oct 8, 2010 at 10:31 PM, Philippe (Merov) Bossut < me...@lindenlab.com> wrote: > return (type

Re: [opensource-dev] Problem with displaying Arabic menu text in SL client

2010-10-07 Thread Ponzu
Pass the text to Google translate, and then display the results?? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] [JIRA] Updated: (SH-173) [VWR-22868] Development Viewer freezes just after startup / greedy with file handles / 'WARNING: ll_apr_warn_status: APR: Too many open files'

2010-10-07 Thread Ponzu
On Thu, Oct 7, 2010 at 12:37 AM, Merov Linden (JIRA) < no-re...@secondlife.com> wrote: > > [ > https://jira.secondlife.com/browse/SH-173?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel] > > Merov Linden updated SH-173: > > >Status: Open (

Re: [opensource-dev] Daily Scrum Update - Tuesday, October 5, 2010

2010-10-05 Thread Ponzu
I hope all this HR stuff is OK. It is making us nervous out here. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

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