Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-02-07 Thread holydoughnuts
On 2/7/2015 8:09 PM, Argent Stonecutter wrote: > Doesn't the script editor use it for syntax coloring? Or has it > dropped back to using a more simplistic algorithm? The highlight info is now supplied by app_settings/keywords_lsl_default.xml, with updates downloaded from the server as needed. So

[opensource-dev] Re: Jonathan's attempt to rearrange the graphics preferences

2015-02-07 Thread holydoughnuts
Is there any plan in the works to send RenderAutoMuteRenderWeightLimit back to the server, and make stats available to users somehow thru the viewer or LSL? That would take a lot of guesswork out of when to stop adding junk to one's avatar. ___ Policie

Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-02-04 Thread holydoughnuts
On 2/2/2015 1:42 PM, Nicky Perian wrote: > > Does the underlying builder in LL's automated build system call > MSBuild or Devenv? > For what IncrediBuild does, see http://www.incredibuild.com/webhelp/distributing_vs_builds.html - it currently calls devenv, unless you force it to use msbuild thr

Re: [opensource-dev] someone get the blindfold off me please - where in the sourcecode is the spot where a "parcel full" message is created?

2014-08-05 Thread holydoughnuts
On 8/5/2014 6:09 PM, Lance Corrimal wrote: > Hi guys, > > i'm trying to find the spot in the source where the viewer creates a "can't > rez object, parcel full" message, but for the life of me i cannot find it. Can > someone point me at the right file? > > Cheers > LC It looks like this message an

Re: [opensource-dev] llTextBox Propogation

2013-06-12 Thread holydoughnuts
On 6/12/2013 7:02 AM, Stickman wrote: > ARE there any TPVs (or official viewers) that don't support llTextBox? > I thought it was universal by now. Officially, 1.23.5 is still on the active list, in the "not formally supported" category but not blocked. But, virtually any client that can display

Re: [opensource-dev] colors of bounding boxes display?

2012-09-28 Thread holydoughnuts
This is a cheat sheet I just threw together, from staring at llspatialpartition.cpp. It seems to match what I see in the viewer's Develop>Render Metadata>Bounding Boxes well enough. http://wiki.secondlife.com/wiki/User:Viktoria_Dovgal

Re: [opensource-dev] New HTTP Library & Project Viewer

2012-07-27 Thread holydoughnuts
On 7/27/2012 1:46 PM, Oz Linden (Scott Lawrence) wrote: > Project Viewer for testing is here: > > http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#HTTP > > Especially if you have had problems when you enable the use of HTTP, we > would very much appreciate your giving this a tr

Re: [opensource-dev] Public Land example

2011-10-27 Thread holydoughnuts
Does that stuff even exist any more? All the abandoned land has reverted to Gov. Linden since 1.9 On 10/27/2011 05:17 PM, Jonathan Welch wrote: > For a viewer change I am working on I need to find a parcel that is > public land. This will show up in the About Land Owner field as > (public) > > C

Re: [opensource-dev] Highlight Transparent Broken?

2011-06-23 Thread holydoughnuts
On 6/23/2011 5:31 AM, Jonathan Welch wrote: > Could you also check glow (cts-644/cts-656) and windlight clouds > (storm-1314) to see if either of those are non-functional for you? I > have a feeling that some of these are related to each other. Those are OK here. I have to disable them to make Ctr

Re: [opensource-dev] Highlight Transparent Broken?

2011-06-22 Thread holydoughnuts
On 6/23/2011 12:10 AM, Trilo Byte wrote: > Is it just me, or is Advanced -> Highlighting and Visibility -> Highlight > Transparent broken? > > I convinced my girlfriend to try the development viewer on her machine, and > she pointed it out (it's not a feature I use much). Normally, when enable

Re: [opensource-dev] Minimum draw distance

2011-06-06 Thread holydoughnuts
On 6/6/2011 12:37 PM, Jonathan Welch wrote: > I have been working on a draw distance slider and realized this would > be a good time to have a discussion about what the lowest value you > can set your draw distance to should be. > > If you have an opinion of why it should be lowered from what it is