> Date: Sat, 14 Apr 2012 21:20:45 -0600 > From: Andromeda Quonset<andromedaquon...@gmail.com> > Subject: Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs > > > 3. Could somebody please deprecate all this mesh stuff from the grid? > > --Andro > That would be difficult, because absolutely everything you see in the Viewer is made from triangulated meshes. That includes the sky, terrain, prims, avatars, sculpts, and custom mesh uploads. Go into wireframe mode and you will see that. Pretty much all that graphics cards do is color the triangles of the mesh geometry according to the shader algorithms, input textures, lights, and camera position, and then deliver the colored frames to your monitor. If you removed all the mesh stuff, you would end up with a black screen.
If by your comment you mean remove custom mesh uploads, what viewer problem are they causing that requires their removal? Daniel _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges