. For example, maybe Blender, Maya or 3dMax, probably
Photoshop or Gimp (maybe both).
--GJ
From: Scruffy
Date: Fri, 12 Nov 2010 15:00:54 +1100
To: "GeneJ (SL)"
Cc:
Subject: Re: [opensource-dev] OpenJPEG v2 progress update
If Phoenix is broken then use the official viewer to uplo
If Phoenix is broken then use the official viewer to upload your sculpts.
What's hard about that? Noone is stopping you running multiple viewers.
On Fri, Nov 12, 2010 at 1:37 PM, GeneJ wrote:
> I am a Mac user who builds and create sculpts.
>
> My last two months in SL have been horrid from a v
I am a Mac user who builds and create sculpts.
My last two months in SL have been horrid from a viewer standpoint. When
the Phoenix viewer moved away from KDU, most Mac users lost the ability to
upload sculpts in that viewer. I'm at least led to believe this IS an
OpenJpg issue. (I don't consider
So that would seem to imply that either texture transfers are short, or
the buffers are being erroneously truncated before they can be properly
handed off to the decoder, yes?
On 11/11/2010 11:10 AM, Carlo Wood wrote:
> I thought that the big problem with openjpeg v2 is that it doesn't
> deal wi
I thought that the big problem with openjpeg v2 is that it doesn't
deal with partial streams correctly. Has that changed?
On Wed, Nov 10, 2010 at 05:19:52PM -0600, Sheet Spotter wrote:
> In the last few days I learned that the current viewer patches for OpenJPEG v2
> (i.e., http://jira.secondlife.
I have been quietly working on improving the performance of OpenJPEG v2 for
a number of weeks.
The focus was on testing an enhancement to one of the internal decoder
algorithms.
Results with the OpenJPEG test applications showed a 25% improvement in the
decoder performance. More recent res