To add to my journey here, now that I know I need to use Xcode when
compiling on a Mac, I did the following:

cmake -G Xcode .
xcodebuild

And I get the following errors:
2010-11-09 20:21:30.629 xcodebuild[35776:80b]
CFPropertyListCreateFromXMLData(): Old-style plist parser: missing
semicolon in dictionary.
2010-11-09 20:21:30.749 xcodebuild[35776:80b]
CFPropertyListCreateFromXMLData(): Old-style plist parser: missing
semicolon in dictionary.
2010-11-09 20:21:30.767 xcodebuild[35776:80b] Unexpected character / at line 1
xcodebuild: Error: couldn't load project
/Users/ricky/Development/SecondLife/viewer-development/indra/SecondLife.xcodeproj


Thinking that this was simply because my Linux-based mind was too
stuck in the terminal, I tried to open the project file by
double-clicking it in Finder.  Xcode opened and I got the message
"Unable to Open Project: Project ......indra/SecondLife.xcodeproj
cannot be opened because the project file cannot be parsed."

So I sank myself even deeper into Userland and tried opening Xcode
first, then using File:Open to load the project.  And it loaded.  And
it is now trying to compile.

So... What's the diff?!  Why didn't the first two methods work?  I'm
not even sure that there should even BE a difference in the last two
techniques!

Ideas?
Ricky
Cron Stardust
Developing for Mac and wondering why I keep hitting walls everywhere I move...
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