commit FAudio for openSUSE:Factory

2020-10-10 Thread root
Hello community,

here is the log from the commit of package FAudio for openSUSE:Factory checked 
in at 2020-10-10 19:04:09

Comparing /work/SRC/openSUSE:Factory/FAudio (Old)
 and  /work/SRC/openSUSE:Factory/.FAudio.new.4249 (New)


Package is "FAudio"

Sat Oct 10 19:04:09 2020 rev:6 rq:840447 version:20.10

Changes:

--- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes2020-09-27 
11:48:44.107976133 +0200
+++ /work/SRC/openSUSE:Factory/.FAudio.new.4249/FAudio.changes  2020-10-10 
19:04:22.896484316 +0200
@@ -1,0 +2,12 @@
+Wed Oct  7 22:53:36 UTC 2020 - Aaron Stern 
+
+- update to 20.10:
+  Add support for WAVESTOP notifications
+  Add support for engines without settings files (or empty settings files)
+  Add power-of-two quantum fallback paths for *BSD and Emscripten
+  Return a unique error code for audio engines with a bad platform ID
+  Fix a deadlock in Wolfenstein: The Old Blood related to callbacks
+  Fix a crash for streaming WaveBanks when calling Destroy
+  stb_vorbis: Handle malloc(0) calls
+  
+---

Old:

  FNA-2009.zip

New:

  FNA-2010.zip



Other differences:
--
++ FAudio.spec ++
--- /var/tmp/diff_new_pack.cvUzBx/_old  2020-10-10 19:04:23.832484806 +0200
+++ /var/tmp/diff_new_pack.cvUzBx/_new  2020-10-10 19:04:23.836484807 +0200
@@ -16,9 +16,9 @@
 #
 
 
-%define realver 2009
+%define realver 2010
 Name:   FAudio
-Version:20.09
+Version:20.10
 Release:0
 Summary:A reimplementation of the XNA Game Studio libraries
 License:Zlib




commit FAudio for openSUSE:Factory

2020-09-27 Thread root
Hello community,

here is the log from the commit of package FAudio for openSUSE:Factory checked 
in at 2020-09-27 11:48:40

Comparing /work/SRC/openSUSE:Factory/FAudio (Old)
 and  /work/SRC/openSUSE:Factory/.FAudio.new.4249 (New)


Package is "FAudio"

Sun Sep 27 11:48:40 2020 rev:5 rq:833872 version:20.09

Changes:

--- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes2020-06-02 
14:39:50.579749722 +0200
+++ /work/SRC/openSUSE:Factory/.FAudio.new.4249/FAudio.changes  2020-09-27 
11:48:44.107976133 +0200
@@ -1,0 +2,25 @@
+Fri Sep 11 14:45:42 UTC 2020 - Aaron Stern 
+
+- The FFmpeg backend for WMA decoding has been replaced with GStreamer. 
+  Distributors are encouraged to configure their FAudio builds with 
+  -DGSTREAMER=ON even if a WMA plugin is not available by default; 
+  end users can provide their own plugins if needed.
+
+  added -DGSTREAMER=ON flag for gstreamer backend.
+  
+---
+Fri Sep  4 20:17:22 UTC 2020 - Dirk Mueller 
+
+- update to 20.09:
+  IGLDevice has been replaced with FNA3D, the new graphics library for FNA!
+  Direct3D 11 is now supported and is the default for Windows/Xbox
+  Vulkan is now available as an experimental backend
+  Metal is now the default for Apple platforms
+  ModernGL and ThreadedGL have been removed
+  THREADED_GL and DISABLE_THREADING have been removed
+  MojoShader is now statically linked directly into FNA3D
+  SDL2_image has been replaced with FNA3D_Image, which is built into FNA3D
+  Add experimental support for WebAssembly via Emscripten and mono-wasm
+  Update to FAudio 20.09
+
+---

Old:

  FNA-2005.zip

New:

  FNA-2009.zip



Other differences:
--
++ FAudio.spec ++
--- /var/tmp/diff_new_pack.vDdXei/_old  2020-09-27 11:48:45.051977150 +0200
+++ /var/tmp/diff_new_pack.vDdXei/_new  2020-09-27 11:48:45.055977155 +0200
@@ -16,9 +16,9 @@
 #
 
 
-%define realver 2005
+%define realver 2009
 Name:   FAudio
-Version:20.05
+Version:20.09
 Release:0
 Summary:A reimplementation of the XNA Game Studio libraries
 License:Zlib
@@ -28,6 +28,8 @@
 Source1:baselibs.conf
 Patch0: faudio-older-sdl2.patch
 BuildRequires:  cmake
+BuildRequires:  pkgconfig(gstreamer-1.0)
+BuildRequires:  pkgconfig(gstreamer-audio-1.0)
 BuildRequires:  gcc-c++
 BuildRequires:  pkgconfig
 BuildRequires:  unzip
@@ -60,7 +62,8 @@
 %build
 cd lib/FAudio
 %cmake \
-  -DCMAKE_BUILD_TYPE=Release
+  -DCMAKE_BUILD_TYPE=Release \
+  -DGSTREAMER=ON
 %cmake_build
 
 %install




commit FAudio for openSUSE:Factory

2020-06-02 Thread root
Hello community,

here is the log from the commit of package FAudio for openSUSE:Factory checked 
in at 2020-06-02 14:38:59

Comparing /work/SRC/openSUSE:Factory/FAudio (Old)
 and  /work/SRC/openSUSE:Factory/.FAudio.new.3606 (New)


Package is "FAudio"

Tue Jun  2 14:38:59 2020 rev:4 rq:810557 version:20.05

Changes:

--- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes2020-05-07 
14:51:31.370082021 +0200
+++ /work/SRC/openSUSE:Factory/.FAudio.new.3606/FAudio.changes  2020-06-02 
14:39:50.579749722 +0200
@@ -1,0 +2,5 @@
+Mon May 18 18:08:10 UTC 2020 - ecsos 
+
+- Rebase faudio-older-sdl2.patch to fix build error in Leap.
+
+---



Other differences:
--

++ faudio-older-sdl2.patch ++
--- /var/tmp/diff_new_pack.ALiOSE/_old  2020-06-02 14:39:51.579752884 +0200
+++ /var/tmp/diff_new_pack.ALiOSE/_new  2020-06-02 14:39:51.583752896 +0200
@@ -1,8 +1,8 @@
-diff --git a/lib/FAudio/CMakeLists.txt b/lib/FAudio/CMakeLists.txt
-index dca4563..1aaa437 100644
 a/lib/FAudio/CMakeLists.txt
-+++ b/lib/FAudio/CMakeLists.txt
-@@ -181,14 +181,14 @@ else()
+Index: FNA/lib/FAudio/CMakeLists.txt
+===
+--- FNA.orig/lib/FAudio/CMakeLists.txt
 FNA/lib/FAudio/CMakeLists.txt
+@@ -182,14 +182,14 @@ else()
endif()
elseif (TARGET SDL2)
message(STATUS "using TARGET SDL2")
@@ -19,10 +19,10 @@
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(${SDL2_LIBRARIES} DESTINATION bin 
NO_INSTALL_SYMLINKS)
endif()
-diff --git a/lib/FAudio/src/FAudio_internal.h 
b/lib/FAudio/src/FAudio_internal.h
-index 555a945..e16ce72 100644
 a/lib/FAudio/src/FAudio_internal.h
-+++ b/lib/FAudio/src/FAudio_internal.h
+Index: FNA/lib/FAudio/src/FAudio_internal.h
+===
+--- FNA.orig/lib/FAudio/src/FAudio_internal.h
 FNA/lib/FAudio/src/FAudio_internal.h
 @@ -111,7 +111,7 @@
  #define FAudio_floor(x) SDL_floor(x)
  #define FAudio_abs(x) SDL_abs(x)
@@ -32,16 +32,3 @@
  
  #define FAudio_cosf(x) SDL_cosf(x)
  #define FAudio_sinf(x) SDL_sinf(x)
-diff --git a/lib/FAudio/src/FAudio_platform_sdl2.c 
b/lib/FAudio/src/FAudio_platform_sdl2.c
-index 08a8feb..e9462f7 100644
 a/lib/FAudio/src/FAudio_platform_sdl2.c
-+++ b/lib/FAudio/src/FAudio_platform_sdl2.c
-@@ -100,8 +100,6 @@ iosretry:
- #else
- #ifdef _WIN32
- #error Windows absolutely positively needs SDL 2.0.9!
--#else
--#pragma message("Please update to SDL 2.0.9 ASAP!")
- #endif
-   0
- #endif




commit FAudio for openSUSE:Factory

2020-05-07 Thread root
Hello community,

here is the log from the commit of package FAudio for openSUSE:Factory checked 
in at 2020-05-07 14:51:22

Comparing /work/SRC/openSUSE:Factory/FAudio (Old)
 and  /work/SRC/openSUSE:Factory/.FAudio.new.2738 (New)


Package is "FAudio"

Thu May  7 14:51:22 2020 rev:3 rq:800697 version:20.05

Changes:

--- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes2020-03-24 
22:38:16.149262233 +0100
+++ /work/SRC/openSUSE:Factory/.FAudio.new.2738/FAudio.changes  2020-05-07 
14:51:31.370082021 +0200
@@ -1,0 +2,6 @@
+Wed May  6 09:52:48 UTC 2020 - Martin Pluskal 
+
+- Update to version 20.05:
+  * No changelog available
+
+---

Old:

  FNA-2003.zip

New:

  FNA-2005.zip



Other differences:
--
++ FAudio.spec ++
--- /var/tmp/diff_new_pack.946rNI/_old  2020-05-07 14:51:33.938087172 +0200
+++ /var/tmp/diff_new_pack.946rNI/_new  2020-05-07 14:51:33.942087180 +0200
@@ -16,9 +16,9 @@
 #
 
 
-%define realver 2003
+%define realver 2005
 Name:   FAudio
-Version:20.03
+Version:20.05
 Release:0
 Summary:A reimplementation of the XNA Game Studio libraries
 License:Zlib
@@ -61,7 +61,6 @@
 cd lib/FAudio
 %cmake \
   -DCMAKE_BUILD_TYPE=Release
-
 %cmake_build
 
 %install




commit FAudio for openSUSE:Factory

2020-03-24 Thread root
Hello community,

here is the log from the commit of package FAudio for openSUSE:Factory checked 
in at 2020-03-24 22:36:09

Comparing /work/SRC/openSUSE:Factory/FAudio (Old)
 and  /work/SRC/openSUSE:Factory/.FAudio.new.3160 (New)


Package is "FAudio"

Tue Mar 24 22:36:09 2020 rev:2 rq:787712 version:20.03

Changes:

--- /work/SRC/openSUSE:Factory/FAudio/FAudio.changes2019-03-26 
15:39:01.248334151 +0100
+++ /work/SRC/openSUSE:Factory/.FAudio.new.3160/FAudio.changes  2020-03-24 
22:38:16.149262233 +0100
@@ -1,0 +2,6 @@
+Wed Mar 18 23:30:58 UTC 2020 - Christophe Giboudeaux 
+
+- Update to 20.03. No changelog
+- Update faudio-older-sdl2.patch.
+
+---

Old:

  FNA-1903.zip

New:

  FNA-2003.zip



Other differences:
--
++ FAudio.spec ++
--- /var/tmp/diff_new_pack.ACLFXK/_old  2020-03-24 22:38:17.161262724 +0100
+++ /var/tmp/diff_new_pack.ACLFXK/_new  2020-03-24 22:38:17.165262727 +0100
@@ -1,7 +1,7 @@
 #
-# spec file for package openal-soft
+# spec file for package FAudio
 #
-# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
+# Copyright (c) 2020 SUSE LLC
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -12,25 +12,26 @@
 # license that conforms to the Open Source Definition (Version 1.9)
 # published by the Open Source Initiative.
 
-# Please submit bugfixes or comments via http://bugs.opensuse.org/
+# Please submit bugfixes or comments via https://bugs.opensuse.org/
 #
 
 
+%define realver 2003
 Name:   FAudio
-%define realver 1903
-Version:19.03
+Version:20.03
 Release:0
 Summary:A reimplementation of the XNA Game Studio libraries
 License:Zlib
 Group:  Development/Libraries/C and C++
-URL:https://fna-xna.github.io/
-Source0:http://fna.flibitijibibo.com/archive/FNA-%realver.zip
+URL:https://fna-xna.github.io
+Source0:http://fna.flibitijibibo.com/archive/FNA-%{realver}.zip
 Source1:baselibs.conf
 Patch0:faudio-older-sdl2.patch
-BuildRequires:  unzip
 BuildRequires:  cmake
 BuildRequires:  gcc-c++
-BuildRequires:  SDL2-devel
+BuildRequires:  pkgconfig
+BuildRequires:  unzip
+BuildRequires:  cmake(sdl2)
 
 %description
 FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh 
libraries.
@@ -42,7 +43,6 @@
 %description -n libFAudio0
 FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh 
libraries.
 
-
 %package devel
 Summary:FAudio Development Libraries
 Group:  Development/Languages/C and C++
@@ -51,16 +51,18 @@
 %description devel
 FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh 
libraries.
 
-
 %prep
 %setup -q -n FNA
+%if 0%{?suse_version} < 1550
 %patch0 -p1
+%endif
 
 %build
 cd lib/FAudio
 %cmake \
   -DCMAKE_BUILD_TYPE=Release 
-make %{?_smp_mflags}
+
+%cmake_build
 
 %install
 cd lib/FAudio

++ faudio-older-sdl2.patch ++
--- /var/tmp/diff_new_pack.ACLFXK/_old  2020-03-24 22:38:17.205262746 +0100
+++ /var/tmp/diff_new_pack.ACLFXK/_new  2020-03-24 22:38:17.205262746 +0100
@@ -1,7 +1,28 @@
-Index: FNA/lib/FAudio/src/FAudio_internal.h
-===
 FNA.orig/lib/FAudio/src/FAudio_internal.h
-+++ FNA/lib/FAudio/src/FAudio_internal.h
+diff --git a/lib/FAudio/CMakeLists.txt b/lib/FAudio/CMakeLists.txt
+index dca4563..1aaa437 100644
+--- a/lib/FAudio/CMakeLists.txt
 b/lib/FAudio/CMakeLists.txt
+@@ -181,14 +181,14 @@ else()
+   endif()
+   elseif (TARGET SDL2)
+   message(STATUS "using TARGET SDL2")
+-  target_link_libraries(FAudio PUBLIC SDL2)
++  target_link_libraries(FAudio PUBLIC SDL2 m)
+   if(INSTALL_MINGW_DEPENDENCIES)
+   install_shared_libs(TARGETS SDL2 DESTINATION bin 
NO_INSTALL_SYMLINKS REQUIRED)
+   endif()
+   else()
+   message(STATUS "no TARGET SDL2::SDL2, or SDL2, using variables")
+   target_include_directories(FAudio PUBLIC 
"$")
+-  target_link_libraries(FAudio PUBLIC ${SDL2_LIBRARIES})
++  target_link_libraries(FAudio PUBLIC ${SDL2_LIBRARIES} m)
+   if(INSTALL_MINGW_DEPENDENCIES)
+   install_shared_libs(${SDL2_LIBRARIES} DESTINATION bin 
NO_INSTALL_SYMLINKS)
+   endif()
+diff --git a/lib/FAudio/src/FAudio_internal.h 
b/lib/FAudio/src/FAudio_internal.h
+index 555a945..e16ce72 100644
+--- a/lib/FAudio/src/FAudio_internal.h
 b/lib/FAudio/src/FAudio_internal.h
 @@ -111,7 +111,7 @@
  #define FAudio_floor(x) S