[osg-users] Re: Export GLTF from OSG?

2020-02-17 Thread Armin Samii
Hi Robert, The animations are reading live data and rendering them - so it's not a simple format, but can be represented by gltf well: the mesh models are static, but can appear and disappear and can have arbitrary transformations applied to them. My vision is an exporter that exports each

[osg-users] Re: osgQt::GLWidget Scroll Bug

2020-02-17 Thread Robert Osfield
Hi Scott, I don't know where the issue lies, but most likely it's in the windowing integration side rather than the core OSG as it doesn't look like you'll be relying on any of the OSG's native windowing/event handling. There might be an issue with osgQt, but I'm not the author of maintainer

[osg-users] Re: Export GLTF from OSG?

2020-02-17 Thread Robert Osfield
Hi Armin? On Friday, 7 February 2020 19:06:19 UTC, Armin Samii wrote: > > Has anybody worked on exporting GLTF Animations from OSG? > > I'd like to save my dynamic OSG scene to disk, and don't want to save the > static geometry each frame. GLTF lets me export the geometry once, and > animate it