Re: [osg-users] How to achieve osg::Texture2D rotation 180?

2021-01-19 Thread Voerman, L.
This should do a 180 rotation: image->flipVertical(); image->flipHorizontal(); Laurens. On Tue, Jan 19, 2021 at 1:21 PM mirr...@gmail.com wrote: > win10 gtx1080 osg3.6.4 > > osg::ref_ptr image = > osgDB::readImageFile( "picture.bmp" ); > osg::ref_ptr texture = new osg::Texture2D; >

[osg-users] How to achieve osg::Texture2D rotation 180?

2021-01-19 Thread mirr...@gmail.com
win10 gtx1080 osg3.6.4 osg::ref_ptr image = osgDB::readImageFile( "picture.bmp" ); osg::ref_ptr texture = new osg::Texture2D; texture->setImage( image.get() ); -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from