lowing to load it, but it crashes on my system with
> openscenegraph_3.4.1.
> Im curious if it works on your system.
>
> osgDB::Options* opt = new
> osgDB::Options;opt->setOptionString("noRotation");osg::ref_ptr
> node = osgDB::readNodeFile(pathToObjFile, opt);
ent and a diffuse texture (both refer to the
> same file)
> while this can be made to work with a shader, using the fixed function
> pipeline means you'll have to choose one:
>
> osgviewer -O DIFFUSE=0 12228_Dog_v1_L2.obj
> Laurens.
>
> On Tuesday, January 14, 2020 at 10:52:54 AM
[image: Capture.PNG]
[image: Capture.PNG]
Hi,
I am developing a tool for editing 3D models using openscenegraph. When I
tried to load an .obj file, the texture is not applied. I am getting only
black shade.
The model is imported using the below code.
osg::ref_ptr model1=