Re: [osg-users] osgOcean release

2009-05-09 Thread Mattias Helsing
Hi Dimi, On Fri, May 8, 2009 at 4:14 PM, dimi christop wrote: > > Hi, > i am having issues to compile osgOcesn on my linux box. > In ccmake . it asks to set osg-DIR to the directory contianing > "osgConfig.cmake" this is how cmake states that it cannot find a FindXXX.cmake script when told to "

Re: [osg-users] A quick clean up of the Collada plugin build system

2009-05-09 Thread Roger James
Roger James wrote: The changes I made to the plugin build system relate to the fact the main Collada Dom library include file dae.h by default includes boost/filesystem/convenience.hpp. Unfortunately although this include file is a primary part of the external published interface of the Collada

[osg-users] A quick clean up of the Collada plugin build system

2009-05-09 Thread Roger James
I have spent a little time looking at the Collada plugin build system and have done a small amount of cleaning up. In the rest of this message I use the term "Collada DOM library" to refer to the open source Collada parser and writer library, and "plugin" to refer to the OSG dae plugin that us

Re: [osg-users] Rendering a series of nodes in precise order...

2009-05-09 Thread Paul Martz
Good post! Thanks for the info, Robert. Where I always get confused is when the world of render bins and the world of camera ordering collide. For example, let's say I have a Group node with several Camera children. How would I control their order? Does it make sense to do that with a different bi

[osg-users] looking at osgOcean; some provocative ideas.

2009-05-09 Thread Sergey Kurdakov
Hi All. After osgOcean is there are only few steps towards finalizing graphics engine of my dream ( so that I could alone or with two of my friends create simulators ) to have osgRoad by this paper http://wscg.zcu.cz/wscg2005/Papers_2005/Full/C61-full.pdf and osgForest - something like http://w