[osg-users] OSG Xcode / QCreator Project

2009-09-13 Thread Michael Hasler
Hi, Im trying since days to build and run an osg application on osx 10.5. It is no problam with the given Xcode Template project. But if i create my own simple empty project with Xcode or QCreator the application crashs on loading a data file (osgDB::readNodeFile). I tried to find the

[osg-users] osgAnimation build error

2009-09-13 Thread Massimo Di Stefano
Hi, I'm on debian sid 64 bit, tring to build osg-svn trunk with wrappers set to ON i had yhis error : Linking CXX shared module ../../lib/osgwrapper_osg.so [ 70%] Built target osgwrapper_osg Scanning dependencies of target osgwrapper_osgAnimation [ 70%] Building CXX object

Re: [osg-users] osgAnimation build error

2009-09-13 Thread Cedric Pinson
Hi Massimo There was a cleanup about osgAnimation, i guess osgWrapper was not modified to reflect the cleanup. I suggest to not compile osgWrappers waiting the fix Cheers, Cedric - +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Sun, 2009-09-13

Re: [osg-users] NULL Options passed to readImageFile()

2009-09-13 Thread Chris 'Xenon' Hanson
Joe Abreu wrote: Running any of the debug programs through dependencywalker comes up with the error that MSVCP80D.DLL Error Opening File. The System cannot find the specified file ( 2). But the file can be located here:

[osg-users] Focus object/scene (clamping frustum)

2009-09-13 Thread Johannes Schüth
Hi, is there any easy way to focus a object? I'm able to center my camera onto the object but i want to zoom in as much as possible. In some way i must fit the bounding sphere of my object into the camera frustum. I think i have to set the frustum my self but perhaps there is an easy way to

Re: [osg-users] Focus object/scene (clamping frustum)

2009-09-13 Thread Paul Martz
There is an easy way to calculate the frustum; it's a fairly straightforward trig problem. If you need help with it, then see the TrackballManipulator code. Paul Martz Skew Matrix Software LLC _http://www.skew-matrix.com_ http://www.skew-matrix.com/ +1 303 859 9466 Johannes Schüth wrote:

[osg-users] glmultmatrix in osg

2009-09-13 Thread Tim Allen
Hi, I want set my matrix to current modelview matrix and want to multiply it myself.Can someone please help me how to do it in osg. Thank you! Cheers, Tim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17319#17319

Re: [osg-users] glmultmatrix in osg

2009-09-13 Thread Tim Allen
Hi, I also have problem regarding what is the difference between premult and postmult. Which one of the two is similar to opengl transformations??? Thank you! Cheers, Tim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17320#17320