Russian:
С НОВЫМ ГОДОМ
2009/12/25 Hugo Corrá manoh...@belona.info
In Portuguese:
Feliz Natal e um Próspero Ano Novo!!!
Hugo.
On Thu, Dec 24, 2009 at 11:44 AM, Wang Rui wangra...@gmail.com wrote:
Merry Christmas, and best wishes for a Happy New Year!
In Chinese, Sheng Dan Kuai Le
Hi all,
I was wondering why when there is an image attached to an FBO camera
buffer, the data transfer is made by glReadImage from the READ_BUFFER
and not by glMapBuffer after copying the READ_BUFFER to PBO?
The same question goes in the other direction for updating textures with
Hi all,
I profiled my application and found that about 25% of the time is spent
in DrvCopyContext. This is an NVidia driver function.
Any way to avoid it or reduce it? Does it happens to all? I tried
updating the driver and it is still the same.
I'm running on windows XP SP3, NVida 8800
Hi Robert,
Abstract: I don't necessarily agree, but I do see your point. The reason
I don't agree, is that OSG is pretty much documented by its code. So in
such a case, I would expect the code to auto enforce these rules. If
not, then I would otherwise expect having that information in the
While we are at it ;)
In French:
Joyeux Noël et bonne année!
Dominic Stalder wrote:
In Swiss German:
Froe(ö)hlechi Wiehnacht und ae(ä)s guets Noe(ö)is!
Alex Sierra schrieb:
In Spanish:
Feliz Navidad y prospero año nuevo!
Sent from my iPhone
On Dec 24, 2009, at 9:04 AM, Can T. Oguz
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