Re: [osg-users] Help: how to rotate view camera 90 degrees in relationship to terrain

2010-03-14 Thread J.P. Delport
Hi Allen, the problem with setMatrix is that it cannot fully encapsulate the state of the manipulator. Internally the manipulator (trackball) uses a distance, rotation and center, but all these variables do not fit into a matrix. The manipulator can calc a matrix from the internal variables,

[osg-users] OSG and vrJuggler

2010-03-14 Thread Rohit Vijay Bapat
Hi, I am trying to use OSG with vrJuggler in a cluster of four machines. I am using OSG 2.8.2 , VC++ 2008 on XP. vrJuggler is already configured on the cluster , but it is useed for VE Suite not OSG. Can anybody please guide me regarding the topic ? or any example code to show a simple object o

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-14 Thread Paul Martz
Hello OSG community -- Status update: I spent Saturday working on the 2.8 branch, and have already merged and committed several changes, working towards the 2.8.3 release. I will add a wiki page (probably late Monday) to document the changes that are going in, plus the changes under considerat

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-14 Thread Paul Martz
Hi guys -- Given this work is still in progress, I agree with Robert and I don't think it's right for the 2.8.3 release. Sorry. -Paul Robert Osfield wrote: Hi Andy, On Wed, Mar 10, 2010 at 2:02 PM, Andy Skinner mailto:andy.skin...@mathworks.com>> wrote: Robert was at one time (Nove

Re: [osg-users] [build] How do I successfully deploy a OSG app?

2010-03-14 Thread Mas Oug
Thanks a lot for all the helpful responses! :D Currently, I am a little busy, and I can't get to try it out yet, but I'll keep you guys posted! THANKS! -masoug -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25638#25638 ___

Re: [osg-users] clip plane and shadow scene

2010-03-14 Thread Roland Smeenk
Hi Vivien, shadow rendering uses shaders and therefore replaces the fixed function pipeline (FFP). The clipplane functionality is part of the FFP and is not part of the shadow rendering. To solve this you'll need to add clipplane functionality to the shadow rendering shader. Note that this sho

[osg-users] [osgPlugins] ivplugin or vrml plugin? this is the problem

2010-03-14 Thread Michele Fiorentino
Hi, ok nice to know! i was walking in the bad direction. Just using cmake it detected my coin installation and ivplugin the only available when i did a search ".wrl" in my solution with VSC++ , thus my response Now, should i abandon the coin ivplugin ? i was just debugging it! vrml plugin shou

Re: [osg-users] [osgPlugins] WRL Plugin needed

2010-03-14 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2010-03-14 19:55, Michele Fiorentino wrote: > Hi, > > you need the iv plugin which (svn sorce code speaking )is the only which > implements such reader. > You need coin library to compile it That is actually incorrect. WRL files are VRML files,

Re: [osg-users] [build] How do I successfully deploy a OSG app?

2010-03-14 Thread Luigi Calori
Gordon Tomlinson wrote: You don't need static builds to use OSG on another machine You say it does not work ...HOW does NOT work ?, how are you installing on another machine ? Yes you do need the correctly MSVC re-distributable to be installed as part of your applications instal

Re: [osg-users] [osgPlugins] WRL Plugin needed

2010-03-14 Thread Michele Fiorentino
Hi, you need the iv plugin which (svn sorce code speaking )is the only which implements such reader. You need coin library to compile it Actually i experienced crashes in reading simple and complex iv \wrl models which i can open easily with coin .(see post) Thank you! Cheers, Michele

Re: [osg-users] Bug in osg::Texture::computeInternalFormatWithImage / osg::Image

2010-03-14 Thread Robert Osfield
Hi Hartwig, If you set a format that isn't supported by the OpenGL driver and you get an error then so be it. Fixing the code that sets up the image with a valid texture format is what should be done. Trying to catch and correct for a problem in user application set of OSG data is rather pushing

Re: [osg-users] [osgPlugins] WRL Plugin needed

2010-03-14 Thread John Galt
Hi, The link doesn't seem to work. I would appreciate it if anyone is willing to share binaries of the VRML Plugin for Visual Studio 2008. Thank you! Cheers, John -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25631#25631

Re: [osg-users] ScreenShot File name

2010-03-14 Thread Jean-Sébastien Guay
Hi Danny, I'm using OSG inside of ActiveX control (based on OSGActiveX example) embedded into HTML page. First time when I'm loading it and each time I'm taking snapshot, I'm getting "test_0.png" and each snapshot overwrites this file. When I'm pressing F5 or reloading page using IE address ba

[osg-users] Bug in osg::Texture::computeInternalFormatWithImage / osg::Image

2010-03-14 Thread Hartwig Wiesmann
Hi, sorry, it should read Calling osg::Texture::computeInternalFormatWithImage then results in an invalid texture format Thank you! Cheers, Hartwig -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25629#25629 __

[osg-users] Bug in osg::Texture::computeInternalFormatWithImage / osg::Image

2010-03-14 Thread Hartwig Wiesmann
Hi, assume you create a picture using GL_BGRA format using osg::Image::allocateImage(int s,int t,int r,GLenum format,GLenum type, int packing) or you set the format with osg::Image::setInternalTextureFormat. Both methods do not check if the internal texture format is valid. Calling osg::Texture

[osg-users] clip plane and shadow scene

2010-03-14 Thread Vivien Delage
Hi everyone, I have an issue combining clipplane and shadow scene. I first used a scene with a standard osg::group where I attach a clip node with a clip plane cutting the scene along the Y axis. Things worked well so far and I saw the scene correctly cut in half. Now if I remplace the osg::grou

Re: [osg-users] Problem with readNodeFiles

2010-03-14 Thread Robert Osfield
Hi Paul, Good detective work, the lack of return was the problem as the FILE_NOT_HANDLED result was being over written by latter operations. Added a return in fixes the problem and : osgviewer cow.osg "dumptruck.osg.(-5,-5,-5).trans" Works correctly once more :-) Fix now checked into svn/tru