Re: [osg-users] shaders experiments

2010-05-13 Thread J.P. Delport
very nice :) On 13/05/10 00:47, Trajce (Nick) Nikolov wrote: Hi community, I have been experimenting with ambient occlusion and environmental mapping (among the others) and some lighting. Here some results http://www.youtube.com/watch?v=H7yTMI3TY70 http://www.youtube.com/watch?v=H7yTMI3TY70

Re: [osg-users] osg latest developer release, memory leak under linux

2010-05-13 Thread Paweł Góralski
I've checked build with VERBOSE=1, nothing like -march is not set... Cheers, Paweł -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27848#27848 ___ osg-users mailing list

Re: [osg-users] reuse of clipping planes?

2010-05-13 Thread Robert Osfield
Hi Jason, Clip planes are an example of positional state, other examples are lights and eye linear texgen. All positional state requires a specific modelview matrix to be bound to them to position them correctly in space, so unlike other OpenGL/OSG state you can't just push/pop and state sort

Re: [osg-users] [3rdparty] osgShadow issues

2010-05-13 Thread Adrian Egli OpenSceneGraph (3D)
Hi Garrett, Which shadow algorithm did you used (Softshadow?) Did you still tested the scene with osgShadow.exe ? there are different algorithm to work with. i am using parallel split shadow maps and it works fine for most of my applications. /adrian 2010/5/6 Garrett Cope

[osg-users] osgviewer::GraphicsWindowCarbon and wxWidgets conflict

2010-05-13 Thread Hartwig Wiesmann
Hi, osgViewer::GraphicsWindowCarbon and wxWidgets do not work well together on Mac OSX in case you are using dynamic wxWidget event handlers (event handlers that are linked by using wxEvtHandler::Connect). The quit-event is not caught by wxWidgets but is handled by OSG. And this means that

Re: [osg-users] problem with osgUtil::IntersectVisitor and osg::LineSegment

2010-05-13 Thread Olivier Martinaud
Hi, Thank you for your answer. Indeed, I installed both libraries, debug and release. I always compile my code in release mode (it compiles in debug mode but I don't know why the exe doesn't work then). I'll check on monday if both libraries are correctly and separately installed. Do you

Re: [osg-users] problems with EventHandlers, slave cameras and CompositeViewer

2010-05-13 Thread Stephan Huber
Hi Robert, Am 12.05.10 18:28, schrieb Robert Osfield: Modifying/creating an example that recreates this issue would be useful. After debugging the code once again I found my error: My master camera must not have a viewport. Without viewport the calculations of the projected mouse-coordinates

Re: [osg-users] problem with osgUtil::IntersectVisitor and osg::LineSegment

2010-05-13 Thread Martin Naylor
Hi, Yes Windows doesn't like that or certain parts of it, such as anything that uses memory allocation. http://stackoverflow.com/questions/1227653/linking-against-library-in-releas e-and-exe-in-debug-crashes-in-visual-studio Have a look at the above. Of course it could be 1001 other things, but I

[osg-users] Crash using collada files

2010-05-13 Thread Ulrich von Zadow
Hi, I'm running into a crash when displaying collada files. The same collada files load cleanly in osgviewer, and other files load cleanly in my app. So this is probably a bug in my code, but still - maybe someone here has an idea what's wrong. The setup is very similar to osgscreencapture.

Re: [osg-users] osgviewer::GraphicsWindowCarbon and wxWidgets conflict

2010-05-13 Thread Hartwig Wiesmann
Hi Stephan, yes, this would help in case a window is open having an OpenGL context. But in the Carbon version OSG also takes all quit events in case no window or other windows are open. Cheers, Hartwig -- Read this topic online here:

Re: [osg-users] Crash using collada files

2010-05-13 Thread Ulrich Hertlein
Hi Uli, On 14/05/10 2:06 , Ulrich von Zadow wrote: I'm running into a crash when displaying collada files. The same collada files load cleanly in osgviewer, and other files load cleanly in my app. So this is probably a bug in my code, but still - maybe someone here has an idea what's

Re: [osg-users] Does OSG have a vertex-reducer?

2010-05-13 Thread Sasha Koruga
Hey, Thanks a lot, guys! It was exactly what I was looking for. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27870#27870 ___ osg-users mailing list osg-users@lists.openscenegraph.org