Re: [osg-users] Visual Studio 2010 and iostream

2010-08-09 Thread Frederic Bouvier
The /FORCE:MULTIPLE issue is still there with CMake 2.8.2. What is gone with 2.8.2 is the problem with the build of OSG itself because the bin and dll are still in Release and Debug directories. -Fred - Brad Christiansen brad.christian...@thalesgroup.com.au a écrit : Hi, As mentioned

Re: [osg-users] parameters

2010-08-09 Thread Mourad Boufarguine
Hi Ricky, I think this link may be of interest to you : http://old.uvr.gist.ac.kr/wlee/web/techReports/ar/Camera%20Models.html Mourad On Mon, Aug 9, 2010 at 3:14 AM, Ricky Flintoff rickyflint...@gmail.comwrote: Hi, I am a little confused now. I was wondering if I can do this now:

Re: [osg-users] RGB Color of Texture Map at Intersection

2010-08-09 Thread Robert Osfield
Hi Robert, To see how to compute the tex coords have a look at how it's done in the osgViewer::InteractiveImageHandler, in particular the bool InteractiveImageHandler::mousePosition(..) method implementation found in src/osgViewer/ViewerEventHandlers.cpp. Robert. On Sun, Aug 8, 2010 at 11:45

[osg-users] Port osgViewer to Haiku, a BeOS clone

2010-08-09 Thread Michael Vinícius de Oliv
Hi, I'm porting OSG to Haiku but, It lacks of an osgViewer afterall someone could create a simple Viewer using our app_server instead Xserver or use a pure Mesa OpenGL instead GLX? ... Thank you! Cheers, Michael -- Read this topic online here:

Re: [osg-users] [osgPlugins] FBX plugin compile error in OSG 2.9.8 SVN

2010-08-09 Thread Michael Platings
Hi Dario, does it work if you move struct PolygonRef{...}; outside the function e.g. to line 650? -Michael (back from holidays!) On 27 July 2010 15:25, Dario Minieri para...@cheapnet.it wrote: Hi, I'm trying to compile OSG 2.9.9 from the SVN but I have some errors with fbx plugin during

Re: [osg-users] Port osgViewer to Haiku, a BeOS clone

2010-08-09 Thread Ulrich Hertlein
On 9/08/10 13:55 , Michael Vinícius de Oliv wrote: I'm porting OSG to Haiku Good on ya! :-) but, It lacks of an osgViewer afterall someone could create a simple Viewer using our app_server instead Xserver or use a pure Mesa OpenGL instead GLX? OpenGL is not involved in the creation of an

Re: [osg-users] [osgPlugins] FBX Plugin convert LOD into OSG correctly?

2010-08-09 Thread Michael Platings
Hi Dario, no there isn't any LOD support. Of course you're free to add it ;) -Michael On 27 July 2010 16:13, Dario Minieri para...@cheapnet.it wrote: Hi, With my preliminary test the answer is no... Thank you! Cheers, Dario -- Read this topic online here:

Re: [osg-users] how to read back from the frame buffer

2010-08-09 Thread Robert Osfield
HI Alice, The osgdistortion example would probably be a good place to start, as it renders the scene to texture using a slave render to texture camera, then has another slave camera render a screen aligned geometry using that texture. The only thing you'd need to change is the osgdistortion

Re: [osg-users] Port osgViewer to Haiku, a BeOS clone

2010-08-09 Thread Robert Osfield
Hi Michael, The first step would be to disable get osgViewer to build without any of X11/Win32/Cocoa/Carbon implementations of GraphicsWindow*.cpp and PixelBuffer*.cpp, to do this will be a pretty straight forward tweak of the src/osgViewer/CMakeLists.txt, there is even a chance it'll compile out

Re: [osg-users] [vpb] Shift of coordinates

2010-08-09 Thread Alexander Bobkov
Hi, maybe my previous message was a bit vague. I'll try to explain my problem more accurately. I have a georeferenced image with a road in high resolution (0.5m). And I have a vector road in KML-file made with Google Earth. There is exact match between vector road and raster road in Google

Re: [osg-users] [vpb] Shift of coordinates

2010-08-09 Thread Glenn Waldron
Alexander, Any chance you can make your data available for testing? I would like to see whether osgEarth exhibits the same issue. Glenn Waldron : Pelican Mapping On Mon, Aug 9, 2010 at 6:18 AM, Alexander Bobkov alexbob...@list.ru wrote: Hi, maybe my previous message was a bit vague. I'll

Re: [osg-users] Visual Studio 2010 and iostream

2010-08-09 Thread Martin Naylor
Hi Fred, I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I still have the same issue with exe and dll's not being moved or created in the OSG bin folder, it's a pain everytime you recompile anything as it's a manual copy job.. Just tried it on my 32bit machine and

Re: [osg-users] Widget sustain chinese?

2010-08-09 Thread Jeremy Moles
On Mon, 2010-08-09 at 05:57 +, wangafg...@sohu.com wrote: I recomposition osgWidget::label sustain chinese class Label1: public osgWidget::Widget Label1 (const std::string , const std::wstring ); Label1::Label1(const std::string name, const std::wstring label): Widget

Re: [osg-users] Visual Studio 2010 and iostream

2010-08-09 Thread Frederic Bouvier
Yes I do. Windows 7 64, VS2010, CMake 2.8.2 -Fred - Martin Naylor martinnay...@virginmedia.com a écrit : Hi Fred, I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I still have the same issue with exe and dll's not being moved or created in the OSG bin folder,

Re: [osg-users] Visual Studio 2010 and iostream

2010-08-09 Thread Martin Naylor
Mmmm, must be something particular I am doing or something with my setup of VS2010. I am using the cmake-gui,I just enter the same path for 'where is the source code' and 'where to build the binaries', click configure or I have always done this on VS2008, but VS2010 has always created the

Re: [osg-users] Unresolved externals while building Plugins gif/jpeg/png/etc

2010-08-09 Thread Kris Dale
omdown wrote: omdown wrote: Frederic Bouvier wrote: - Kris Dale a écrit : Kris Dale wrote: Afternoon all! I'm having a bit of an issue I've never run into before trying to build OSG. Hoping someone can point me in the right direction. I

Re: [osg-users] Fwd: Re: floating point exeption in VPB...

2010-08-09 Thread Robert Osfield
Hi Bernardt, Shayne et. al, I've now reviewed Bernadt's change and understand the need for this. To make the required test clearer I feel that it would be worth making an additional test of a valid GeospatialExtents in the form of a GeospatialExtents::nonZeroExtents() method which, this would

Re: [osg-users] Visual Studio 2010 and iostream

2010-08-09 Thread Christiansen, Brad
Hi, I am also using Win7 64 Ultimate, VS2010 Prof, CMake 2.8.2. I am not sure where the binaries are built as I always use the install target in VS. This places everything correctly in the directory I specified in CMake. Cheers, Brad -Original Message- From:

Re: [osg-users] Transfer osgViewer stream wirelessly to a remote monitor

2010-08-09 Thread Sanat Talmaki
Hi Jean, Your suggestion to study the function that is called from the code was a very good one indeed. This way, you do not have to Thanks !! Sanat -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30663#30663