Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Wang Rui
Hi Robert, Compiles well with MinGW 5.1.4 (gcc version 3.4.5) under Windows XP x86. I'm going to test Cygwin build in this weekend if possible. Cheers, Wang Rui 2011/6/17 Robert Osfield robert.osfi...@gmail.com: Hi All, Through this week I've been tidying up the codebase and address a few

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Alberto Luaces
Hi Robert, rev 12547 breaks the build when using ffmpeg 0.5.x (mine is 0.5.2-6). The pixdesc.h header doesn't exist and neither the function av_get_pix_fmt: src/osgPlugins/ffmpeg/FFmpegParameters.cpp:38: error: ‘av_get_pix_fmt’ was not declared in this scope Reverting those changes makes the

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
HI Alberto, On Fri, Jun 17, 2011 at 9:15 AM, Alberto Luaces alua...@udc.es wrote: rev 12547 breaks the build when using ffmpeg 0.5.x (mine is 0.5.2-6). The pixdesc.h header doesn't exist and neither the function av_get_pix_fmt: src/osgPlugins/ffmpeg/FFmpegParameters.cpp:38: error:

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Alberto Luaces
Hi Robert, Robert Osfield writes: HI Alberto, On Fri, Jun 17, 2011 at 9:15 AM, Alberto Luaces alua...@udc.es wrote: rev 12547 breaks the build when using ffmpeg 0.5.x (mine is 0.5.2-6). The pixdesc.h header doesn't exist and neither the function av_get_pix_fmt:

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi Alberto, Thanks for the detective work. What I have gone for is: #if LIBAVCODEC_VERSION_MAJOR = 53 || \ (LIBAVCODEC_VERSION_MAJOR==52 LIBAVCODEC_VERSION_MINOR=49) #include pixdesc.h inline PixelFormat osg_av_get_pix_fmt(const char *name) { return av_get_pix_fmt(name); } #else

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Alberto Luaces
Robert Osfield writes: Hi Alberto, Thanks for the detective work. What I have gone for is: #if LIBAVCODEC_VERSION_MAJOR = 53 || \ (LIBAVCODEC_VERSION_MAJOR==52 LIBAVCODEC_VERSION_MINOR=49) #include pixdesc.h inline PixelFormat osg_av_get_pix_fmt(const char *name) { return

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
HI All, Thanks to everyone for the testing so far. I've had a several build fixes checked in this morning and have just update the version numbers to 3.0.0, so it's worth doing another update and rebuild if you can. This morning I'll be tidying up the README/ChangeLog/AUTHORS etc, as well as

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Ulrich Hertlein
Hi Robert, bummer, the latest change for ffmpeg broke it on my Mac: Linking CXX shared module ../../../lib/osgPlugins-3.0.0/osgdb_ffmpeg.so Undefined symbols: av_get_pix_fmt(char const*), referenced from: osgFFmpeg::FFmpegParameters::parse(std::basic_stringchar, std::char_traitschar,

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
As I said in the other thread Android works well. I've build it from 0 with both GLES and the examples succesfully. If you are gonna tidy that, plese correct my Surname it's Jorge Izquierdo not Jorge Ciges I'll be checking things all the day because i'm doing tests from now till monday. Happy

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi Ulrich, On Fri, Jun 17, 2011 at 11:12 AM, Ulrich Hertlein u.hertl...@sandbox.de wrote: Hi Robert, bummer, the latest change for ffmpeg broke it on my Mac: Linking CXX shared module ../../../lib/osgPlugins-3.0.0/osgdb_ffmpeg.so Undefined symbols:  av_get_pix_fmt(char const*), referenced

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi Jorge, On Fri, Jun 17, 2011 at 11:15 AM, Jorge Izquierdo Ciges jori...@gmail.com wrote: As I said in the other thread Android works well. I've build it from 0 with both GLES and the examples succesfully. Great to hear. If you are gonna tidy that, plese correct my Surname it's  Jorge

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi Ulrich, Following up on ffmpeg plugin link problem on your OSX system, could run: cd OpenSceneGraph/src/osgPlugins/ffmpeg make VERBOSE=1 When I do this on my system the link command reported include all the approrpiate ffmpeg libs - including the -lavutil entry required for the

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
Hi Robert First name: Jorge (George in English :P) Surname: Izquierdo Basically: Jorge Izquierdo Sorry for the inconveniences. 2011/6/17 Robert Osfield robert.osfi...@gmail.com Hi Ulrich, Following up on ffmpeg plugin link problem on your OSX system, could run: cd

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi Jorge, On Fri, Jun 17, 2011 at 12:21 PM, Jorge Izquierdo Ciges jori...@gmail.com wrote: First name: Jorge   (George in English :P) Surname: Izquierdo Basically: Jorge Izquierdo Sorry for the inconveniences. No problem, contributors list now updated to automatically rename the Jorge

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi All, I'm now ready to flip the switch and make the OpenSceneGraph-3.0 branch, then straight away on to tagging the first rc1. Please shout now if you've got an build error that warrent me handling back. Cheers, Robert. ___ osg-users mailing list

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
Hi All, The deed is done, OpenSceneGraph-3.0 branch is now made. To check it out: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph-3.0 OpenSceneGraph-3.0 I have a school fete to attend this afternoon so I'll head too to that now. When I'm back this evening I'll tag the 3.0.0-rc1

Re: [osg-users] OSGExp specular

2011-06-17 Thread Jean-Sébastien Guay
Hi Farshid, I'm not sure who the original author of that code is, so I don't know the reason for that division. You're probably correct about removing it. I'll take a closer look at it and get back to you. OK, at least for me removing the 9.99 divisor makes the result in OSG look almost

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
Not exactly xD We spanish people are very weird. Besides the name/middle name(optional), we use two surnames father and mother Ciges is my mother's family name. Weird complicated people ^__^ 2011/6/17 Robert Osfield robert.osfi...@gmail.com list now updated to automatically rename the Jorge

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Robert Osfield
On Fri, Jun 17, 2011 at 5:44 PM, Jorge Izquierdo Ciges jori...@gmail.com wrote: Not exactly xD We spanish people are very weird. Besides the name/middle name(optional), we use two surnames father and mother Ciges is my mother's family name. Weird complicated people ^__^ Wierd, not at all,

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Chris 'Xenon' Hanson
On 6/17/2011 10:54 AM, Robert Osfield wrote: On Fri, Jun 17, 2011 at 5:44 PM, Jorge Izquierdo Ciges jori...@gmail.com wrote: Not exactly xD We spanish people are very weird. Besides the name/middle name(optional), we use two surnames father and mother Ciges is my mother's family name. Weird

[osg-users] OpenSceneGraph-3.0.0-rc1 posted

2011-06-17 Thread Robert Osfield
Hi All, I have now created the OpenSceneGraph-3.0 branch, that can be download via: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-3.0 OpenSceneGraph-3.0 This branch will server as the basis for all the the 3.0.0-rc series, the final 3.0.0 stable release

Re: [osg-users] giving thickness/color to line segments

2011-06-17 Thread Jordan Sotomayer
and now for plotting line segments? i only ask because i am following along with this thread in interest... -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40644#40644 ___ osg-users mailing list

Re: [osg-users] [3rdparty] osgART install

2011-06-17 Thread Jordan Sotomayer
Hey guys, I'm sorry that I am being forced to bump this thread, but i was using the search feature to look up information on oscart, because I am still having issues with it a couple years following this thread. I have taken a look at the PDF files uploaded by Alena and cannot get art to work

Re: [osg-users] [build] error LNK2019: unresolved external symbol __declspec(dllimport)

2011-06-17 Thread Jordan Sotomayer
Myrina, It is kind of funny how in all of these lines of code we can get lost by one simple symbol. The reason I am replying is because I dealt with the exact same thing between osg and osgd, while not in the exact same scenario. Have you had any issues wince moving forward?

Re: [osg-users] [3rdparty] osgearth crashes when I load a shape file

2011-06-17 Thread Jordan Sotomayer
Thought I would give this thread a little bump to indicate that I am positive this is an error in Windows and not with OSG. TinyXML is not a bad idea. It is also not a bad idea to run some disaster recovery and move unnecessary files to a cloud to improve your performance. It can be as simple

Re: [osg-users] [osgPlugins] osganimation plugin and static linking

2011-06-17 Thread Jordan Sotomayer
Am I blind guys? I have looked up and down through both threads and am still coming up empty. I am running this as an experiment, it isn't an actual issue I have, I have just been spending a good portion of the morning trying to recreate some of the problems I have found while navigating

Re: [osg-users] [osgPlugins] FBX texture export problem.

2011-06-17 Thread Jordan Sotomayer
Can you tell me more about the incompatibility of Cinema 4D with 3rd party software? I have been instructed by one of my peers to try and create a few menus combining features in C4D and Blender, but I am becoming a bit deterred based on your statement. -- Read this topic

[osg-users] 3.0 testing

2011-06-17 Thread Paul Martz
Hey Robert -- Preliminary testing of many of my public and private software projects with the current 3.0 branch head indicates all is well. This is on Windows 7 with VS 2008. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/