Hi Stephan and Chris Hanson,
Thank you for the quick reply.
Now I am able to compile and link sample application. Now I have a problem to
load OSG files. I did in the following way
Added a folder called Resources from File-NewGroup.
Added a test.osg file to Resources folder. The same
Hello,
I compiled OpenSceneGraph-3.1.3 with ffmpeg-0.8 and as mentioned in the
subject, the example osgmovie works but the osgprerender does not play
any videos, just the flag with the model appears.
I called
===
./osgmovie -e ffmpeg ~/movie.avi
===
and
===
Hi David,
I'm rather perplexed on what you are expecting to happen with the
osgprerender example and movies, this example is an just a demonstration of
render to texture support that the OSG provides and have no support for
rendering movies whatsoever. The osgmovie example is a very specific
Hi,
I use a TextureRectangle to store instances transformations matrix :
- TextureRectangle because it's easier to read a specific coordinate
- texure format is set on RGBA_32F to get full 32 bit floating point precision
- RGBA = there are 4 values (R, G, B, A) per pixel
So, a full transform
Hello,
On 11/30/2012 02:00 AM, Terry Welsh wrote:
A little more blatant self-promotion here. I just released the first
playable demo of my OSG-based game. Check it out if you want to see some
crazy OSG action. http://www.reallyslick.com/retrobooster/downloads.html
Cool, well done!
I have
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