[osg-users] ViewDependentShadowMap example

2014-10-02 Thread Trajce Nikolov NICK
Hi Community, any hints or sample how to use this technique? I was not able to find anything in the rep Thanks a bunch! Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] ViewDependentShadowMap example

2014-10-02 Thread Christian Buchner
Hi, The osg shadow mapping techniques are interchangeable, as they share a common base interface. Note that while a standard Shadow Map will produce some flickering/artifacting when light sources move, expect some artifacting from ViewDependentShadowMap also when the camera moves around. For us

Re: [osg-users] ViewDependentShadowMap example

2014-10-02 Thread Trajce Nikolov NICK
Thanks Christian, Nick On Thu, Oct 2, 2014 at 1:46 PM, Christian Buchner christian.buch...@gmail.com wrote: Hi, The osg shadow mapping techniques are interchangeable, as they share a common base interface. Note that while a standard Shadow Map will produce some flickering/artifacting

Re: [osg-users] ViewDependentShadowMap example

2014-10-02 Thread Trajce Nikolov NICK
Me again, I tried few techniques and so far I was most happy with the LightSpacePerspectiveShadowMap. However it does not work on databases with large coordinates (like UTM) and I got few hints from Wojtek L. but did not helped. Any experience with this someone? Thanks again Nick On Thu, Oct