Re: [osg-users] underline fonts

2014-10-20 Thread Robert Osfield
Hi Nick, On 15 October 2014 14:47, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: any clue how to load fonts (or set) with underlined characters? There isn't any support for this in osgText/freetype plugin. I would guess that freetype itself would support this so it may well be

Re: [osg-users] Depth Buffer/Culling Problem with osgViewer CompositeViewer

2014-10-20 Thread Robert Osfield
Hi Rob, This type of problem is next to impossible to guess what might be wrong without having the same configuration in front of me, there are too many things that might affect things in the mix. I haven't use Equalizer myself, I'd guess lots of other OSG users won't have either so you'll

Re: [osg-users] Android OSG crashed in libcurl of multi-thread

2014-10-20 Thread Robert Osfield
Hi Xua Qingran, The line 604 in ReaderWriterCURL.cpp is: osg::ref_ptrOptions local_opt = options ? static_castOptions*(options-clone(osg::CopyOp::SHALLOW_COPY)) : new Options; // Line 604 This should be thread safe as lone as the options object isn't being deleted or

Re: [osg-users] underline fonts

2014-10-20 Thread Trajce Nikolov NICK
Thanks Robert, I will have a look at freetype and osgText::Text then Thanks again Nick On Mon, Oct 20, 2014 at 10:39 AM, Robert Osfield robert.osfi...@gmail.com wrote: Hi Nick, On 15 October 2014 14:47, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: any clue how to load

Re: [osg-users] Transparent Window Application

2014-10-20 Thread Roy Arents
Hi Sergey, Thanks you very much. It's working great with the code you shared. For now, I do not need the transparent clicks, but thanks for the heads up. Kind reagrds, Roy -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61340#61340

Re: [osg-users] is osgEphemeris incompatible with osgShadow?

2014-10-20 Thread Bradley Anderegg
Hi, Sounds like the SkyDome is in your shadow scene. This simplest way around this is make the ephemeris a sibling to the shadow scene. Thank you! Cheers, Bradley -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61342#61342

Re: [osg-users] delta3d 2.8.0 released!

2014-10-20 Thread Bradley Anderegg
Hi, Thank you for testing, I have narrowed these errors down to the water rendering, I will provide an update soon. Thank you! Cheers, Bradley -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61343#61343

Re: [osg-users] Issue with StateSet::setUpdateCallback and Drawable

2014-10-20 Thread Damian Stewart
Hi, I didn't get a response to the above questions, so I'm hoping it was just missed due to my post awaiting moderation. It seems like the Drawable StateSet problem is one a lot of people would run into, but I've not found any other mention of it, so possibly I'm just missing something or