Hi:
In our case we need draw 5~10 osg::Text spreading all over the
earth,the result is not optimistic,the frame is down to 2~3 fps,we can barely
pan the earth,so is there any way to optimize such mount of osg::Text?
Thank
Hi All,
I'm trying to build from git and I get the following error messages:
[ 82%] Building CXX object
src/osgPlugins/ogr/CMakeFiles/osgdb_ogr.dir/ReaderWriterOGR.o
/home/bob/dev/graphics/osg/src/osgPlugins/ogr/ReaderWriterOGR.cpp: In member
function ‘virtual
Hi Community,
I remember there was a change in the later OSG for calling explicitlly the
setting of some defaults for the Camera (not sure though) stateset?? or
something like that?
If you know what I mean can you point me to the right thing? I tried to
find it in the archive with no luck
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